Player Matchup

Odin
Odin
Eikthyrnir6251
Odin
Level 126
God Stats
7W - 6L
1,332 SR
Queue Stats
217W - 207L
1,455 Elo+
Party 4
Gilgamesh
Gilgamesh
N1TgDom-Yt
Gilgamesh
Level 87
God Stats
2W - 3L
1,294 SR
Queue Stats
468W - 375L
1,622 Elo+
Party 1
Danzaburou
Danzaburou
RaiD-Jaylen
Danzaburou
Level 28
God Stats
11W - 12L
1,238 SR
Queue Stats
208W - 150L
1,500 Elo+
Party 1
Pele
Pele
Sssanity-
Pele
Level 65
God Stats
0W - 2L
1,302 SR
Queue Stats
67W - 56L
1,611 Elo+
Party 1
Anubis
Anubis
Stoneandbo12
Anubis
Level 39
God Stats
17W - 17L
1,516 SR
Queue Stats
62W - 72L
1,513 Elo+
Party 4
Team Averages
Level 69
1,336 SR
1,540 Elo+

VS

Team Averages
Level 69
1,523 SR
1,504 Elo+
Hades
Hades
 
Hades
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Celt1cKoala
Gilgamesh
Level 28
God Stats
3W - 3L
1,896 SR
Queue Stats
48W - 40L
1,532 Elo+
Party 3
Chaac
Chaac
LunaCay36
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,521 Elo+
Party 3
Sobek
Sobek
PrimeZion
Sobek
Level 61
God Stats
127W - 150L
1,430 SR
Queue Stats
230W - 234L
1,426 Elo+
Party 2
Chiron
Chiron
huey2568
Chiron
Level 126
God Stats
1W - 0L
1,291 SR
Queue Stats
405W - 379L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 8
10,412
434
14,956
26,576
16,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
N1TgDom-Yt
Gilgamesh
19
12 / 4 / 1
12,822
534
28,456
23,267
19,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
RaiD-Jaylen
Danzaburou
17
1 / 6 / 2
11,374
474
9,126
14,513
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
17
1 / 4 / 6
10,497
437
9,761
19,381
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
16
2 / 6 / 4
10,354
431
9,242
15,021
5,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 5 / 8
10,546
439
14,956
13,574
8,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Celt1cKoala
Gilgamesh
17
4 / 6 / 6
10,909
455
10,996
17,210
12,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
LunaCay36
Chaac
17
2 / 4 / 7
10,917
455
12,780
22,200
26,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
PrimeZion
Sobek
18
7 / 4 / 11
12,898
537
11,863
26,621
25,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
huey2568
Chiron
20
12 / 2 / 4
14,400
600
22,530
21,229
8,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
21
Kills
28
28
Deaths
21
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
5
8
1.4
W
Gilgamesh
Celt1cKoala
Gilgamesh
4
6
6
1.17
L
5
8
8
1.13
W
Chaac
LunaCay36
Chaac
2
4
7
1.38
L
Gilgamesh
N1TgDom-Yt
Gilgamesh
12
4
1
3.13
W
Sobek
PrimeZion
Sobek
7
4
11
3.13
L
Danzaburou
RaiD-Jaylen
Danzaburou
1
6
2
0.33
L
Pele
1
4
6
1
L
Anubis
2
6
4
0.67
W
Chiron
huey2568
Chiron
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,541
Damage
73,125
98,758
Taken
100,834
54,440
Mitigated
80,871
28,251
Healing
44,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,956
1,351
246
4,092
13,574
8,598
604
2,626
10,612
46,582
0
W
Gilgamesh
Celt1cKoala
Gilgamesh
10,996
2,616
0
3,510
17,210
12,432
425
135
17,035
0
68,030
L
14,956
4,060
459
6,364
26,576
16,084
268
10,624
15,802
0
44,597
W
Chaac
LunaCay36
Chaac
12,780
1,519
0
8,855
22,200
26,205
332
782
21,314
0
59,334
L
Gilgamesh
N1TgDom-Yt
Gilgamesh
28,456
10,935
0
7,534
23,267
19,782
830
4,304
18,488
0
83,970
W
Sobek
PrimeZion
Sobek
11,863
462
1,278
10,690
26,621
25,037
0
3,278
23,093
40,179
0
L
Danzaburou
RaiD-Jaylen
Danzaburou
9,126
3,443
0
3,681
14,513
4,460
0
765
13,748
0
68,208
L
Pele
9,761
1,870
0
7,218
19,381
8,180
0
3,344
15,897
0
85,282
L
Anubis
9,242
269
0
2,995
15,021
5,934
240
7,782
7,189
56,056
0
W
Chiron
huey2568
Chiron
22,530
10,352
861
14,826
21,229
8,599
2,861
1,561
19,507
0
126,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
59,670
518
Minions Killed
545
0
Camps Cleared
0
2,035,541
Distance Traveled
2,075,391
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,546
439
82
3
0
329,706
3
W
Gilgamesh
10,909
455
126
5
0
431,726
0
L
Odin
10,412
434
64
3
0
422,588
0
W
Chaac
10,917
455
99
4
0
464,871
1
L
Gilgamesh
12,822
534
111
5
0
438,425
4
W
Sobek
12,898
537
54
2
0
425,334
3
L
Danzaburou
11,374
474
123
5
0
422,673
0
L
Pele
10,497
437
117
5
0
364,059
2
L
Anubis
10,354
431
103
4
0
387,796
0
W
Chiron
14,400
600
184
8
0
423,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role