Player Matchup

Thanatos
Thanatos
HyperFoxx59
Thanatos
Level 155
God Stats
5W - 2L
1,670 SR
Queue Stats
179W - 146L
1,612 Elo+
Party 2
Athena
Athena
IBabyNeptune
Athena
Level 45
God Stats
9W - 9L
1,455 SR
Queue Stats
706W - 670L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
Jimmy7447
Gilgamesh
Level 6
God Stats
6W - 4L
1,573 SR
Queue Stats
8W - 7L
1,527 Elo+
Party 2
Ullr
Ullr
stealthsin
Ullr
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 56L
1,418 Elo+
Solo
Tiamat
Tiamat
xPkSparks
Tiamat
Level 157
God Stats
37W - 15L
1,779 SR
Queue Stats
585W - 513L
1,517 Elo+
Party 2
Team Averages
Level 85
1,596 SR
1,518 Elo+

VS

Team Averages
Level 38
1,455 SR
1,522 Elo+
Danzaburou
Danzaburou
Bailage
Danzaburou
Level 64
God Stats
9W - 12L
1,312 SR
Queue Stats
59W - 63L
1,432 Elo+
Party 3
Nemesis
Nemesis
Fandalp
Nemesis
Level 46
God Stats
4W - 8L
1,470 SR
Queue Stats
45W - 61L
1,505 Elo+
Party 1
Cerberus
Cerberus
Fandou
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KImYuna1st
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,393 Elo+
Party 3
Ne Zha
Ne Zha
northside-yemma
Ne Zha
Level 5
God Stats
2W - 2L
1,493 SR
Queue Stats
5W - 9L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HyperFoxx59
Thanatos
20
3 / 2 / 11
13,221
601
13,099
18,237
13,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
16
3 / 4 / 25
11,825
538
7,495
28,025
36,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Jimmy7447
Gilgamesh
19
17 / 6 / 11
13,200
600
21,978
20,193
10,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 6 / 11
11,852
539
13,810
15,598
7,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
xPkSparks
Tiamat
20
20 / 0 / 14
14,948
679
38,088
12,170
13,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bailage
Danzaburou
17
10 / 9 / 5
11,803
537
23,710
25,666
9,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Fandalp
Nemesis
12
0 / 7 / 6
7,913
360
2,477
14,456
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
Fandou
Cerberus
13
2 / 10 / 5
8,661
394
9,068
23,659
17,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
KImYuna1st
Cu Chulainn
16
3 / 10 / 4
9,848
448
12,289
33,247
24,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 12 / 6
9,141
416
5,576
17,838
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
48
Kills
18
18
Deaths
48
72
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bailage
Danzaburou
10
9
5
1.39
L
Nemesis
Fandalp
Nemesis
0
7
6
0.43
L
Cerberus
Fandou
Cerberus
2
10
5
0.45
W
Thanatos
HyperFoxx59
Thanatos
3
2
11
4.25
W
Athena
3
4
25
3.88
W
Gilgamesh
Jimmy7447
Gilgamesh
17
6
11
3.75
L
Cu Chulainn
KImYuna1st
Cu Chulainn
3
10
4
0.5
L
3
12
6
0.5
W
5
6
11
1.75
W
Tiamat
xPkSparks
Tiamat
20
0
14
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,470
Damage
53,120
94,223
Taken
114,866
82,442
Mitigated
62,436
37,139
Healing
25,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bailage
Danzaburou
23,710
13,008
0
7,256
25,666
9,001
0
12,024
13,398
0
60,127
L
Nemesis
Fandalp
Nemesis
2,477
855
0
1,988
14,456
6,390
0
4,408
9,954
0
21,158
L
Cerberus
Fandou
Cerberus
9,068
1,260
366
6,731
23,659
17,103
0
10,616
12,631
29,920
0
W
Thanatos
HyperFoxx59
Thanatos
13,099
2,972
0
14,654
18,237
13,683
3,258
1,775
16,012
0
88,585
W
Athena
7,495
2,072
0
6,363
28,025
36,377
1,844
4,581
23,176
19,593
0
W
Gilgamesh
Jimmy7447
Gilgamesh
21,978
4,979
0
5,031
20,193
10,549
665
1,860
16,260
0
95,418
L
Cu Chulainn
KImYuna1st
Cu Chulainn
12,289
2,986
459
7,078
33,247
24,151
0
10,047
23,030
8,616
39,887
L
5,576
2,015
0
1,755
17,838
5,791
0
7,380
10,270
0
27,852
W
13,810
8,695
0
3,321
15,598
7,882
1,905
942
14,606
0
74,045
W
Tiamat
xPkSparks
Tiamat
38,088
4,511
369
7,401
12,170
13,951
6,021
2,583
8,721
118,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,046
Gold Earned
47,366
613
Minions Killed
333
0
Camps Cleared
0
2,057,171
Distance Traveled
1,612,901
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,803
537
73
3
0
354,255
1
L
Nemesis
7,913
360
42
2
0
225,300
0
L
Cerberus
8,661
394
75
3
0
321,423
4
W
Thanatos
13,221
601
178
8
0
422,476
0
W
Athena
11,825
538
22
1
0
442,998
0
W
Gilgamesh
13,200
600
113
5
0
432,043
0
L
Cu Chulainn
9,848
448
74
3
0
359,933
2
L
Ne Zha
9,141
416
69
3
0
351,990
1
W
Ullr
11,852
539
118
5
0
349,422
2
W
Tiamat
14,948
679
182
8
0
410,232
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role