Player Matchup

Merlin
Merlin
AsmosdaY
Merlin
Level 16
God Stats
3W - 2L
1,705 SR
Queue Stats
11W - 18L
1,388 Elo+
Solo
Ares
Ares
FelineCastle64
Ares
Level 27
God Stats
2W - 1L
1,816 SR
Queue Stats
44W - 50L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
JahadPrinces
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,421 Elo+
Party 2
Nemesis
Nemesis
Pasargada7180
Nemesis
Level 7
God Stats
0W - 3L
1,302 SR
Queue Stats
5W - 8L
1,334 Elo+
Solo
Izanami
Izanami
SgtoPneAlviento
Izanami
Level 18
God Stats
22W - 18L
1,566 SR
Queue Stats
94W - 73L
1,417 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,394 Elo+

VS

Team Averages
Level 21
1,445 SR
1,320 Elo+
Nike
Nike
BelladonnaShine
Nike
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 34L
1,441 Elo+
Solo
Merlin
Merlin
JuniorKaline
Merlin
Level 18
God Stats
16W - 28L
1,445 SR
Queue Stats
117W - 142L
1,364 Elo+
Solo
Fenrir
Fenrir
Lukzda
Fenrir
Level 17
God Stats
8W - 7L
1,130 SR
Queue Stats
11W - 17L
1,177 Elo+
Party 1
Neith
Neith
SvThanos
Neith
Level 27
God Stats
8W - 14L
1,407 SR
Queue Stats
62W - 88L
1,375 Elo+
Solo
Ratatoskr
Ratatoskr
dimisduarte
Ratatoskr
Level 22
God Stats
3W - 0L
1,742 SR
Queue Stats
18W - 32L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AsmosdaY
Merlin
15
6 / 4 / 1
9,106
506
10,172
8,665
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 8
8,560
476
4,358
16,759
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
JahadPrinces
Gilgamesh
13
2 / 7 / 0
7,937
441
5,049
12,501
11,468
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
11
0 / 3 / 2
7,280
404
1,336
10,179
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
12 / 5 / 3
10,821
601
17,573
15,107
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 3
10,582
588
17,724
19,735
15,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
15
3 / 5 / 1
9,259
514
5,202
7,953
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Lukzda
Fenrir
12
0 / 8 / 3
7,429
413
4,755
11,011
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
SvThanos
Neith
14
4 / 5 / 2
8,871
493
9,209
11,172
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
dimisduarte
Ratatoskr
13
4 / 6 / 1
8,846
491
7,657
9,714
3,150
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
24
Kills
22
22
Deaths
25
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
AsmosdaY
Merlin
6
4
1
1.63
W
11
1
3
12.5
L
4
3
8
2.67
L
Gilgamesh
JahadPrinces
Gilgamesh
2
7
0
0.29
W
Merlin
3
5
1
0.7
W
Fenrir
Lukzda
Fenrir
0
8
3
0.19
L
Nemesis
0
3
2
0.33
L
12
5
3
2.7
W
Neith
SvThanos
Neith
4
5
2
1
W
Ratatoskr
dimisduarte
Ratatoskr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,488
Damage
44,547
63,211
Taken
59,585
38,119
Mitigated
28,274
10,565
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AsmosdaY
Merlin
10,172
1,085
0
819
8,665
2,594
142
2,354
5,856
42,306
0
W
17,724
2,479
0
6,371
19,735
15,547
594
3,742
15,901
6,274
50,888
L
4,358
654
0
2,034
16,759
15,853
476
2,137
14,344
16,635
0
L
Gilgamesh
JahadPrinces
Gilgamesh
5,049
1,785
0
602
12,501
11,468
532
1,147
10,835
0
33,447
W
Merlin
5,202
400
0
445
7,953
2,749
813
5,120
2,413
40,812
0
W
Fenrir
Lukzda
Fenrir
4,755
2,474
0
2,115
11,011
3,216
684
2,037
8,906
0
29,755
L
Nemesis
1,336
72
0
1,188
10,179
3,212
0
917
9,180
0
30,878
L
17,573
12,513
0
5,922
15,107
4,992
149
706
14,238
0
87,545
W
Neith
SvThanos
Neith
9,209
5,543
0
3,592
11,172
3,612
1,409
1,283
9,849
0
49,499
W
Ratatoskr
dimisduarte
Ratatoskr
7,657
1,887
0
140
9,714
3,150
797
1,630
7,986
0
43,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,704
Gold Earned
44,987
370
Minions Killed
367
0
Camps Cleared
0
1,495,053
Distance Traveled
1,629,818
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,106
506
89
5
0
281,901
3
W
Nike
10,582
588
85
5
0
336,138
3
L
Ares
8,560
476
15
1
0
289,071
0
L
Gilgamesh
7,937
441
66
4
0
304,727
1
W
Merlin
9,259
514
87
5
0
301,072
3
W
Fenrir
7,429
413
52
3
0
310,910
1
L
Nemesis
7,280
404
59
3
0
323,111
1
L
Izanami
10,821
601
141
8
0
296,243
2
W
Neith
8,871
493
78
4
0
330,051
1
W
Ratatoskr
8,846
491
65
4
0
351,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role