Player Matchup

Neith
Neith
Silver I
AglitterCake383
Neith
Silver I
Level 56
God Stats
2W - 10L
1,282 SR
Queue Stats
48W - 62L
1,077 MMR
Solo
Ares
Ares
Silver I
Dark Shogunate
Ares
Silver I
Level 104
God Stats
5W - 4L
1,060 SR
Queue Stats
82W - 94L
1,286 MMR
Party 1
Hercules
Hercules
Gold V
Il Don Domenico
Hercules
Gold V
Level 145
God Stats
226W - 215L
1,454 SR
Queue Stats
304W - 309L
1,439 MMR
Solo
Ne Zha
Ne Zha
Gold III
Jalenbird
Ne Zha
Gold III
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 162L
1,608 MMR
Party 1
Chang'e
Chang'e
Gold V
SuZanaHoriaVL
Chang'e
Gold V
Level 157
God Stats
26W - 23L
1,582 SR
Queue Stats
98W - 96L
1,460 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,376 SR
1,374 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,520 SR
1,311 MMR
Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Gold V
ByDefunct
Mercury
Gold V
Level 147
God Stats
25W - 17L
1,638 SR
Queue Stats
220W - 210L
1,296 MMR
Solo
Raijin
Raijin
Silver I
Invlcta
Raijin
Silver I
Level 139
God Stats
1W - 5L
1,402 SR
Queue Stats
257W - 258L
1,161 MMR
Solo
King Arthur
King Arthur
Silver I
OmaNGled
King Arthur
Silver I
Level 153
God Stats
0W - 2L
1,558 SR
Queue Stats
36W - 32L
1,447 MMR
Party 2
Yemoja
Yemoja
Silver II
wowilovemylife
Yemoja
Silver II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 161L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 6
13,398
558
11,204
10,918
4,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 0 / 13
11,499
479
7,873
17,502
15,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
20
11 / 0 / 5
16,483
687
20,406
22,498
23,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
Jalenbird
Ne Zha
20
3 / 2 / 9
12,581
524
11,088
20,731
9,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
18
5 / 2 / 6
11,934
497
10,450
16,305
7,510
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetTiamatTsukuyomiAthenaDanzaburou

VS

Bans
ScyllaYmirNu WaIzanamiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
0 / 4 / 0
10,924
455
9,367
16,966
8,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
ByDefunct
Mercury
19
2 / 6 / 1
11,222
468
7,279
17,580
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Invlcta
Raijin
17
2 / 4 / 1
10,683
445
17,237
12,498
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
OmaNGled
King Arthur
18
0 / 5 / 0
11,024
459
12,630
24,090
15,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
0 / 4 / 0
8,245
344
5,994
13,032
10,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
23
Kills
4
4
Deaths
23
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
W
2
0
6
5
L
Mercury
ByDefunct
Mercury
2
6
1
0.42
W
2
0
13
8.5
W
Hercules
11
0
5
13.5
L
Raijin
Invlcta
Raijin
2
4
1
0.63
W
Ne Zha
Jalenbird
Ne Zha
3
2
9
3.75
L
King Arthur
OmaNGled
King Arthur
0
5
0
0
W
Chang'e
5
2
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,021
Damage
52,507
87,954
Taken
84,166
60,328
Mitigated
45,767
44,315
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,367
4,907
0
6,134
16,966
8,442
0
1,796
15,170
0
87,153
W
11,204
1,794
0
7,389
10,918
4,833
3,432
1,553
9,355
0
105,830
L
Mercury
ByDefunct
Mercury
7,279
3,503
0
245
17,580
6,869
0
2,677
14,903
0
108,120
W
7,873
526
0
4,520
17,502
15,659
772
8,349
8,745
28,035
0
W
Hercules
20,406
7,248
0
7,250
22,498
23,099
3,220
2,809
19,579
211
132,119
L
Raijin
Invlcta
Raijin
17,237
1,267
0
2,298
12,498
4,782
560
4,104
8,394
81,082
0
W
Ne Zha
Jalenbird
Ne Zha
11,088
3,946
0
11,306
20,731
9,227
2,488
4,100
16,431
0
98,208
L
King Arthur
OmaNGled
King Arthur
12,630
1,493
0
6,180
24,090
15,636
0
4,630
19,460
0
86,578
W
Chang'e
10,450
538
6,238
7,612
16,305
7,510
2,362
5,326
10,613
74,555
0
L
5,994
1,719
2,453
762
13,032
10,038
0
5,327
7,705
33,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,895
Gold Earned
52,098
746
Minions Killed
690
0
Camps Cleared
0
2,439,861
Distance Traveled
2,178,988
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,924
455
152
6
0
348,349
1
W
Neith
13,398
558
192
8
0
420,721
2
L
Mercury
11,222
468
177
7
0
518,157
1
W
Ares
11,499
479
30
1
0
499,890
1
W
Hercules
16,483
687
258
11
0
510,338
2
L
Raijin
10,683
445
139
6
0
407,184
3
W
Ne Zha
12,581
524
130
5
0
515,351
6
L
King Arthur
11,024
459
169
7
0
468,655
2
W
Chang'e
11,934
497
136
6
0
493,561
5
L
Yemoja
8,245
344
53
2
0
436,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role