Player Matchup

Fenrir
Fenrir
AlKebab
Fenrir
Level 145
God Stats
2W - 3L
1,233 SR
Queue Stats
199W - 211L
1,585 Elo+
Party 2
Hera
Hera
DrHeinzSteins
Hera
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
402W - 388L
1,573 Elo+
Solo
Kali
Kali
Faroeislands
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 115L
1,547 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Raiveur
Kumbhakarna
Level 138
God Stats
0W - 2L
1,732 SR
Queue Stats
8W - 20L
1,370 Elo+
Solo
Anubis
Anubis
Speaker8Core
Anubis
Level 58
God Stats
2W - 2L
1,714 SR
Queue Stats
69W - 51L
1,568 Elo+
Solo
Team Averages
Level 123
1,536 SR
1,529 Elo+

VS

Team Averages
Level 109
1,557 SR
1,547 Elo+
Hachiman
Hachiman
G3YNS
Hachiman
Level 62
God Stats
4W - 8L
1,518 SR
Queue Stats
300W - 262L
1,566 Elo+
Party 1
Vulcan
Vulcan
PlasmaChild
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Schtum
Skadi
Level 124
God Stats
11W - 5L
1,767 SR
Queue Stats
490W - 455L
1,606 Elo+
Party 1
Zeus
Zeus
SquiddyDude
Zeus
Level 121
God Stats
8W - 3L
1,500 SR
Queue Stats
416W - 346L
1,604 Elo+
Party 1
Artemis
Artemis
XinoScroft
Artemis
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 75L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlKebab
Fenrir
18
5 / 8 / 11
11,200
700
9,211
18,934
19,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 7 / 9
11,784
737
17,384
10,556
4,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 5 / 12
11,572
723
10,487
18,211
13,696
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Raiveur
Kumbhakarna
17
0 / 7 / 17
10,969
686
4,768
22,169
26,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
20
9 / 8 / 5
13,131
821
15,867
19,780
9,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
G3YNS
Hachiman
20
14 / 5 / 15
13,917
870
15,756
15,119
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
20
2 / 5 / 20
11,916
745
14,565
12,627
5,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Schtum
Skadi
20
11 / 5 / 12
13,725
858
16,108
11,235
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 7 / 12
11,838
740
19,525
13,014
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
XinoScroft
Artemis
17
1 / 6 / 18
10,656
666
10,161
11,454
4,139
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
112
27
Kills
35
35
Deaths
28
54
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlKebab
Fenrir
5
8
11
1.31
L
7
7
9
1.64
L
6
5
12
2.4
W
Hachiman
G3YNS
Hachiman
14
5
15
4.3
W
Vulcan
2
5
20
2.4
L
Kumbhakarna
Raiveur
Kumbhakarna
0
7
17
1.21
W
Skadi
Schtum
Skadi
11
5
12
3.4
L
Anubis
9
8
5
1.44
W
7
7
12
1.86
W
Artemis
XinoScroft
Artemis
1
6
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,717
Damage
76,115
89,650
Taken
63,449
73,127
Mitigated
23,236
22,937
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlKebab
Fenrir
9,211
1,381
1,629
2,135
18,934
19,361
0
6,166
12,682
214
14,765
L
17,384
2,866
0
0
10,556
4,150
668
4,498
5,966
36,199
0
L
10,487
2,701
381
5,505
18,211
13,696
711
5,970
12,213
0
21,650
W
Hachiman
G3YNS
Hachiman
15,756
10,128
1,460
3,667
15,119
5,621
1,029
9,272
5,847
0
28,314
W
Vulcan
14,565
4,166
670
2,680
12,627
5,231
746
6,869
5,758
39,003
0
L
Kumbhakarna
Raiveur
Kumbhakarna
4,768
264
2,328
2,541
22,169
26,258
242
6,088
15,853
11,951
0
W
Skadi
Schtum
Skadi
16,108
6,706
2,144
1,670
11,235
3,877
2,013
7,469
3,766
0
38,236
L
Anubis
15,867
0
521
7,897
19,780
9,662
0
10,684
8,846
49,147
0
W
19,525
1,794
779
1,667
13,014
4,368
582
8,332
4,682
38,699
0
W
Artemis
XinoScroft
Artemis
10,161
4,235
2,106
1,329
11,454
4,139
1,076
6,240
5,214
0
20,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
62,052
160
Minions Killed
175
0
Camps Cleared
0
1,299,366
Distance Traveled
1,336,781
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,200
700
9
1
0
259,763
1
L
Hera
11,784
737
46
3
0
221,827
2
L
Kali
11,572
723
21
1
0
292,247
0
W
Hachiman
13,917
870
24
2
0
270,979
5
W
Vulcan
11,916
745
61
4
0
317,931
0
L
Kumbhakarna
10,969
686
5
0
0
277,832
0
W
Skadi
13,725
858
32
2
0
277,723
0
L
Anubis
13,131
821
79
5
0
247,697
2
W
Zeus
11,838
740
37
2
0
231,901
1
W
Artemis
10,656
666
21
1
0
238,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role