Player Matchup

Danzaburou
Danzaburou
FissileWizzle4
Danzaburou
Level 124
God Stats
21W - 15L
1,574 SR
Queue Stats
90W - 80L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
INotoriusBAG
Gilgamesh
Level 105
God Stats
42W - 35L
1,888 SR
Queue Stats
554W - 506L
1,502 Elo+
Solo
Bellona
Bellona
Jvalka
Bellona
Level 63
God Stats
21W - 16L
1,615 SR
Queue Stats
29W - 26L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
ParadoxJosias
Zhong Kui
Level 83
God Stats
4W - 6L
1,300 SR
Queue Stats
811W - 741L
1,483 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ParadoxLeon
Kumbhakarna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
721W - 623L
1,520 Elo+
Party 1
Team Averages
Level 99
1,575 SR
1,507 Elo+

VS

Team Averages
Level 118
1,495 SR
1,472 Elo+
Gilgamesh
Gilgamesh
DanTheMan12-NY
Gilgamesh
Level 109
God Stats
17W - 22L
1,495 SR
Queue Stats
665W - 634L
1,521 Elo+
Party 2
Janus
Janus
Jreed1395
Janus
Level 124
God Stats
10W - 13L
1,447 SR
Queue Stats
156W - 139L
1,483 Elo+
Party 3
Ne Zha
Ne Zha
Kokaewolf
Ne Zha
Level 108
God Stats
6W - 7L
1,482 SR
Queue Stats
678W - 656L
1,420 Elo+
Party 2
Chiron
Chiron
WHITEHAMMER HMB
Chiron
Level 88
God Stats
37W - 22L
1,505 SR
Queue Stats
308W - 303L
1,412 Elo+
Party 3
Kuzenbo
Kuzenbo
z3ROchase
Kuzenbo
Level 160
God Stats
2W - 0L
1,546 SR
Queue Stats
202W - 199L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FissileWizzle4
Danzaburou
10
5 / 2 / 0
6,213
565
6,527
5,996
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
INotoriusBAG
Gilgamesh
10
1 / 0 / 3
5,795
527
4,757
6,983
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
Jvalka
Bellona
9
1 / 5 / 1
5,665
515
4,600
8,821
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
ParadoxJosias
Zhong Kui
4
1 / 2 / 0
4,262
387
238
2,754
1,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
ParadoxLeon
Kumbhakarna
9
0 / 1 / 3
5,607
510
2,210
8,888
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DanTheMan12-NY
Gilgamesh
13
5 / 1 / 1
7,454
678
7,122
7,476
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Jreed1395
Janus
10
1 / 3 / 0
5,998
545
2,628
4,291
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Kokaewolf
Ne Zha
8
0 / 2 / 1
5,208
473
2,268
7,558
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 0
6,529
594
5,402
4,768
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
z3ROchase
Kuzenbo
9
2 / 2 / 1
6,292
572
3,312
8,754
5,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
10
10
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DanTheMan12-NY
Gilgamesh
5
1
1
5.5
L
Danzaburou
FissileWizzle4
Danzaburou
5
2
0
2.5
L
Gilgamesh
INotoriusBAG
Gilgamesh
1
0
3
2.5
W
Janus
Jreed1395
Janus
1
3
0
0.33
L
Bellona
Jvalka
Bellona
1
5
1
0.3
W
Ne Zha
Kokaewolf
Ne Zha
0
2
1
0.25
L
Zhong Kui
ParadoxJosias
Zhong Kui
1
2
0
0.5
L
Kumbhakarna
ParadoxLeon
Kumbhakarna
0
1
3
1.5
W
2
0
0
2
W
Kuzenbo
z3ROchase
Kuzenbo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,332
Damage
20,732
33,442
Taken
32,847
16,198
Mitigated
14,537
10,404
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DanTheMan12-NY
Gilgamesh
7,122
1,997
0
3,495
7,476
3,613
0
0
7,476
0
35,359
L
Danzaburou
FissileWizzle4
Danzaburou
6,527
3,170
0
3,062
5,996
1,768
0
1,484
4,420
0
27,552
L
Gilgamesh
INotoriusBAG
Gilgamesh
4,757
1,480
0
850
6,983
3,419
0
1,347
5,568
0
36,295
W
Janus
Jreed1395
Janus
2,628
106
0
750
4,291
1,175
330
392
3,899
31,937
0
L
Bellona
Jvalka
Bellona
4,600
1,947
0
2,156
8,821
5,478
0
299
8,522
0
25,625
W
Ne Zha
Kokaewolf
Ne Zha
2,268
764
0
3,034
7,558
3,449
0
112
7,446
0
24,192
L
Zhong Kui
ParadoxJosias
Zhong Kui
238
32
0
1,034
2,754
1,232
0
1,156
1,528
6,713
0
L
Kumbhakarna
ParadoxLeon
Kumbhakarna
2,210
508
0
3,302
8,888
4,301
0
1,344
7,464
14,418
0
W
5,402
3,079
134
3,444
4,768
1,277
1,263
1,383
3,385
0
30,192
W
Kuzenbo
z3ROchase
Kuzenbo
3,312
1,339
0
3,096
8,754
5,023
0
561
8,193
20,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
31,481
211
Minions Killed
297
0
Camps Cleared
0
888,375
Distance Traveled
1,034,428
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,454
678
71
6
0
228,453
0
L
Danzaburou
6,213
565
42
4
0
182,332
1
L
Gilgamesh
5,795
527
75
7
0
232,988
1
W
Janus
5,998
545
73
7
0
214,207
2
L
Bellona
5,665
515
60
5
0
201,015
0
W
Ne Zha
5,208
473
65
6
0
223,789
0
L
Zhong Kui
4,262
387
6
1
0
51,583
0
L
Kumbhakarna
5,607
510
28
3
0
220,457
0
W
Chiron
6,529
594
59
5
0
173,332
1
W
Kuzenbo
6,292
572
29
3
0
194,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role