Player Matchup

Gilgamesh
Gilgamesh
DatOneJay
Gilgamesh
Level 89
God Stats
1W - 0L
1,715 SR
Queue Stats
17W - 19L
1,443 Elo+
Party 1
Tiamat
Tiamat
Midnightbyte
Tiamat
Level 97
God Stats
3W - 2L
1,606 SR
Queue Stats
17W - 19L
1,443 Elo+
Party 1
Serqet
Serqet
iBrayson
Serqet
Level 22
God Stats
4W - 0L
1,693 SR
Queue Stats
6W - 0L
1,782 Elo+
Party 1
Team Averages
Level 69
1,671 SR
1,556 Elo+

VS

Team Averages
Level 88
1,558 SR
1,480 Elo+
Gilgamesh
Gilgamesh
JeretSenpai
Gilgamesh
Level 111
God Stats
35W - 21L
1,500 SR
Queue Stats
209W - 141L
1,439 Elo+
Party 2
Thanatos
Thanatos
SatanicLust
Thanatos
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
blackfox308
Zeus
Level 80
God Stats
1W - 1L
1,674 SR
Queue Stats
234W - 186L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DatOneJay
Gilgamesh
14
1 / 4 / 16
11,339
667
8,289
11,907
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
16
9 / 4 / 10
12,642
744
21,904
11,865
8,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
iBrayson
Serqet
17
15 / 5 / 4
13,594
800
11,938
10,938
4,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JeretSenpai
Gilgamesh
15
5 / 7 / 7
11,806
694
12,263
19,882
12,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SatanicLust
Thanatos
13
2 / 11 / 7
10,547
620
3,255
15,407
4,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 8 / 5
11,748
691
10,778
13,876
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
25
Kills
13
13
Deaths
26
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DatOneJay
Gilgamesh
1
4
16
2.25
L
Gilgamesh
JeretSenpai
Gilgamesh
5
7
7
1.21
W
Tiamat
9
4
10
3.5
L
Thanatos
SatanicLust
Thanatos
2
11
7
0.5
L
6
8
5
1.06
W
Serqet
iBrayson
Serqet
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,131
Damage
26,296
34,710
Taken
49,165
18,266
Mitigated
21,256
6,372
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DatOneJay
Gilgamesh
8,289
1,772
0
1,475
11,907
4,875
1,173
4,971
6,636
0
44,381
L
Gilgamesh
JeretSenpai
Gilgamesh
12,263
3,452
0
3,086
19,882
12,546
272
8,164
9,844
0
32,329
W
Tiamat
21,904
1,105
0
3,982
11,865
8,894
1,405
2,715
8,912
60,498
0
L
Thanatos
SatanicLust
Thanatos
3,255
563
0
4,208
15,407
4,986
151
8,109
7,045
0
20,597
L
10,778
1,012
0
2,166
13,876
3,724
0
6,099
7,392
40,634
0
W
Serqet
iBrayson
Serqet
11,938
2,147
0
915
10,938
4,497
321
2,521
8,275
0
36,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
34,101
196
Minions Killed
149
0
Camps Cleared
0
960,398
Distance Traveled
749,417
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,339
667
59
3
0
335,411
2
L
Gilgamesh
11,806
694
43
3
0
271,751
2
W
Tiamat
12,642
744
89
5
0
297,796
1
L
Thanatos
10,547
620
24
1
0
237,376
1
L
Zeus
11,748
691
82
5
0
240,290
0
W
Serqet
13,594
800
48
3
0
327,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role