Player Matchup

Vamana
Vamana
Ezaizat
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KalTNT
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Eset
Eset
SaltyObject
Eset
Level 140
God Stats
1W - 0L
1,624 SR
Queue Stats
13W - 7L
1,574 Elo+
Party 1
Mercury
Mercury
mariokarteer268
Mercury
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Athena
Athena
mariospongebo
Athena
Level 115
God Stats
2W - 0L
1,587 SR
Queue Stats
20W - 16L
1,616 Elo+
Party 1
Team Averages
Level 72
1,542 SR
1,538 Elo+

VS

Team Averages
Level 124
1,496 SR
1,519 Elo+
Ganesha
Ganesha
Hile648
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
InvictaRekt
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NoLuckNick
Cerberus
Level 154
God Stats
1W - 3L
1,668 SR
Queue Stats
86W - 87L
1,579 Elo+
Party 2
Pele
Pele
SenorPeachesYo
Pele
Level 75
God Stats
3W - 5L
1,500 SR
Queue Stats
347W - 371L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Shreckengost
Danzaburou
Level 160
God Stats
0W - 2L
1,310 SR
Queue Stats
54W - 53L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ezaizat
Vamana
19
6 / 2 / 20
10,841
834
16,313
22,130
26,821
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
KalTNT
Cthulhu
17
1 / 1 / 22
9,796
754
18,876
16,723
14,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 5 / 13
11,166
859
25,263
16,048
8,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 7 / 16
8,977
691
6,213
13,912
6,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 3 / 16
12,549
965
18,197
20,787
23,221
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hile648
Ganesha
16
1 / 4 / 13
9,420
725
13,325
16,468
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
InvictaRekt
Achilles
14
4 / 5 / 6
8,747
673
11,055
25,194
19,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
NoLuckNick
Cerberus
16
5 / 6 / 7
9,438
726
13,371
21,235
19,423
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 10 / 9
8,553
658
8,764
17,498
10,361
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Shreckengost
Danzaburou
17
6 / 5 / 10
10,681
822
19,547
15,900
7,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
63
30
Kills
18
18
Deaths
30
87
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ezaizat
Vamana
6
2
20
8
L
Ganesha
Hile648
Ganesha
1
4
13
1.88
L
Achilles
InvictaRekt
Achilles
4
5
6
1.4
W
Cthulhu
KalTNT
Cthulhu
1
1
22
12
L
Cerberus
NoLuckNick
Cerberus
5
6
7
1.42
W
10
5
13
3.3
L
2
10
9
0.65
L
Danzaburou
Shreckengost
Danzaburou
6
5
10
2.2
W
2
7
16
1.43
W
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,862
Damage
66,062
89,600
Taken
96,295
78,931
Mitigated
73,951
31,832
Healing
32,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ezaizat
Vamana
16,313
6,401
3,124
7,492
22,130
26,821
862
5,300
16,830
5,065
25,198
L
Ganesha
Hile648
Ganesha
13,325
664
1,839
2,161
16,468
16,687
267
12,566
3,902
20,255
0
L
Achilles
InvictaRekt
Achilles
11,055
944
1,102
8,088
25,194
19,860
0
16,352
8,842
0
16,353
W
Cthulhu
KalTNT
Cthulhu
18,876
1,954
5,378
2,140
16,723
14,297
504
5,371
11,352
29,764
0
L
Cerberus
NoLuckNick
Cerberus
13,371
369
0
7,208
21,235
19,423
113
13,888
7,347
23,017
0
W
25,263
2,192
3,834
2,422
16,048
8,124
1,635
5,632
10,416
49,297
0
L
8,764
934
2,360
1,470
17,498
10,361
306
10,767
6,731
0
17,464
L
Danzaburou
Shreckengost
Danzaburou
19,547
7,252
2,104
5,756
15,900
7,620
952
11,220
4,680
0
41,468
W
6,213
2,270
505
388
13,912
6,468
1,596
3,598
10,314
0
10,221
W
18,197
4,488
3,723
2,826
20,787
23,221
752
6,795
13,992
30,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,329
Gold Earned
46,839
134
Minions Killed
121
0
Camps Cleared
0
1,347,090
Distance Traveled
1,098,555
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,841
834
14
1
0
286,815
3
L
Ganesha
9,420
725
0
0
0
246,599
1
L
Achilles
8,747
673
11
1
0
204,229
0
W
Cthulhu
9,796
754
20
2
0
262,597
0
L
Cerberus
9,438
726
29
2
0
210,365
0
W
Eset
11,166
859
60
5
0
236,268
0
L
Pele
8,553
658
20
2
0
230,625
0
L
Danzaburou
10,681
822
61
5
0
206,737
0
W
Mercury
8,977
691
11
1
0
295,569
2
W
Athena
12,549
965
29
2
0
265,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role