Player Matchup

Khepri
Khepri
Gucci Jeans1
Khepri
Level 29
God Stats
10W - 7L
1,656 SR
Queue Stats
67W - 66L
1,581 Elo+
Party 2
Artemis
Artemis
IWrEcKxThExHoLe
Artemis
Level 27
God Stats
17W - 13L
1,583 SR
Queue Stats
44W - 35L
1,575 Elo+
Party 2
Arachne
Arachne
Issej9005
Arachne
Level 29
God Stats
1W - 2L
1,335 SR
Queue Stats
14W - 16L
1,454 Elo+
Solo
Thanatos
Thanatos
ShinyPikachu87
Thanatos
Level 20
God Stats
22W - 12L
1,737 SR
Queue Stats
68W - 50L
1,572 Elo+
Solo
Hades
Hades
SilkenSphere189
Hades
Level 22
God Stats
18W - 10L
1,629 SR
Queue Stats
36W - 44L
1,453 Elo+
Solo
Team Averages
Level 25
1,588 SR
1,527 Elo+

VS

Team Averages
Level 23
1,437 SR
1,470 Elo+
Cupid
Cupid
Im Lost2759
Cupid
Level 35
God Stats
1W - 7L
1,138 SR
Queue Stats
18W - 31L
1,322 Elo+
Party 1
Aphrodite
Aphrodite
JDCrasher
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,465 Elo+
Solo
He Bo
He Bo
OmegaSmoke
He Bo
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 40L
1,727 Elo+
Solo
Freya
Freya
PrimalTurtle
Freya
Level 24
God Stats
1W - 2L
1,538 SR
Queue Stats
5W - 6L
1,495 Elo+
Solo
Nemesis
Nemesis
burningfox13313
Nemesis
Level 17
God Stats
2W - 4L
1,507 SR
Queue Stats
8W - 19L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
2 / 0 / 24
12,074
1,006
9,146
11,938
12,620
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
11 / 1 / 19
13,328
1,111
24,731
11,072
4,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Issej9005
Arachne
19
4 / 6 / 20
12,348
1,029
4,520
17,256
7,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
19
13 / 1 / 12
13,561
1,130
19,996
9,951
4,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
6 / 2 / 20
12,251
1,021
11,702
11,140
8,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
10,942
912
7,086
9,025
3,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
JDCrasher
Aphrodite
16
1 / 9 / 3
10,295
858
5,189
16,550
10,907
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
16
1 / 3 / 5
10,517
876
12,351
4,815
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 6 / 3
12,425
1,035
22,208
15,688
5,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 16 / 6
10,764
897
8,220
28,449
9,672
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
34
36
Kills
10
10
Deaths
36
95
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
24
14
W
11
1
19
20.5
L
1
2
7
2.25
W
Arachne
Issej9005
Arachne
4
6
20
2.33
L
Aphrodite
JDCrasher
Aphrodite
1
9
3
0.28
L
He Bo
1
3
5
1.17
L
6
6
3
1.25
W
Thanatos
13
1
12
19
W
6
2
20
8
L
1
16
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,095
Damage
55,054
61,357
Taken
74,527
36,876
Mitigated
30,392
21,232
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,146
349
0
1,847
11,938
12,620
0
9,375
2,409
24,371
0
W
24,731
18,764
397
2,103
11,072
4,163
0
8,245
2,687
0
52,781
L
7,086
2,817
388
606
9,025
3,296
0
2,113
6,912
0
23,489
W
Arachne
Issej9005
Arachne
4,520
4,128
123
4,554
17,256
7,063
0
9,804
7,285
0
23,729
L
Aphrodite
JDCrasher
Aphrodite
5,189
373
261
2,292
16,550
10,907
0
4,255
12,295
18,607
0
L
He Bo
12,351
269
0
436
4,815
1,371
0
917
3,898
38,273
0
L
22,208
7,709
0
4,761
15,688
5,146
0
5,438
10,250
42,131
0
W
Thanatos
19,996
8,443
0
8,947
9,951
4,480
0
5,543
4,330
0
33,899
W
11,702
2,824
711
2,550
11,140
8,550
0
6,117
4,898
39,418
0
L
8,220
3,449
0
2,507
28,449
9,672
0
8,125
20,324
0
18,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,562
Gold Earned
54,943
248
Minions Killed
212
14
Camps Cleared
3
1,150,762
Distance Traveled
903,801
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,074
1,006
28
2
0
214,996
0
W
Artemis
13,328
1,111
65
5
1
216,506
0
L
Cupid
10,942
912
30
3
0
161,595
0
W
Arachne
12,348
1,029
44
4
9
229,417
1
L
Aphrodite
10,295
858
37
3
0
181,685
2
L
He Bo
10,517
876
70
6
0
166,555
0
L
Freya
12,425
1,035
53
4
2
190,880
2
W
Thanatos
13,561
1,130
29
2
4
284,498
1
W
Hades
12,251
1,021
82
7
0
205,345
0
L
Nemesis
10,764
897
22
2
1
203,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role