Player Matchup

Horus
Horus
DJReaper883
Horus
Level 87
God Stats
4W - 5L
1,272 SR
Queue Stats
434W - 425L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Dr_Mc-GiLLicuddy
Danzaburou
Level 117
God Stats
35W - 18L
1,623 SR
Queue Stats
217W - 228L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
HITRON1634
Baron Samedi
Level 95
God Stats
7W - 0L
1,500 SR
Queue Stats
187W - 166L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
SynAF15
Gilgamesh
Level 83
God Stats
18W - 16L
1,500 SR
Queue Stats
485W - 497L
1,400 Elo+
Solo
Neith
Neith
snav005
Neith
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Team Averages
Level 89
1,479 SR
1,396 Elo+

VS

Team Averages
Level 97
1,500 SR
1,404 Elo+
Chang'e
Chang'e
BlueKnight129
Chang'e
Level 115
God Stats
31W - 40L
1,431 SR
Queue Stats
1,567W - 1,614L
1,378 Elo+
Solo
Set
Set
Cyberwolfx627
Set
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,300 Elo+
Solo
Ganesha
Ganesha
Majin-Buckeye
Ganesha
Level 86
God Stats
6W - 8L
1,529 SR
Queue Stats
66W - 95L
1,387 Elo+
Solo
Anhur
Anhur
SlimStacks239
Anhur
Level 120
God Stats
8W - 14L
1,447 SR
Queue Stats
210W - 223L
1,479 Elo+
Party 1
Chaac
Chaac
ajdapro4sho
Chaac
Level 79
God Stats
1W - 1L
1,593 SR
Queue Stats
66W - 56L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 12
13,825
553
7,648
24,598
18,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Dr_Mc-GiLLicuddy
Danzaburou
20
2 / 2 / 7
14,423
577
11,388
21,839
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
HITRON1634
Baron Samedi
19
5 / 6 / 9
13,921
557
17,798
15,559
11,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SynAF15
Gilgamesh
20
16 / 2 / 8
17,659
706
24,559
22,346
16,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
snav005
Neith
19
7 / 5 / 8
14,222
569
22,230
21,151
8,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
5 / 7 / 1
13,013
521
13,230
23,038
9,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 11 / 8
10,645
426
8,975
21,084
12,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
15
0 / 5 / 3
10,028
401
10,080
20,211
19,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 7 / 4
10,820
433
16,306
21,023
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 8 / 3
12,354
494
16,790
24,387
26,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
35
38
Kills
16
16
Deaths
38
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
5
7
1
0.79
L
2
11
8
0.55
W
8
1
12
14
W
Danzaburou
Dr_Mc-GiLLicuddy
Danzaburou
2
2
7
2.75
W
Baron Samedi
HITRON1634
Baron Samedi
5
6
9
1.58
L
Ganesha
0
5
3
0.3
L
2
7
4
0.57
W
Gilgamesh
SynAF15
Gilgamesh
16
2
8
10
L
7
8
3
1.06
W
Neith
snav005
Neith
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,623
Damage
65,381
105,493
Taken
109,743
62,784
Mitigated
75,483
44,338
Healing
24,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
13,230
986
1,925
6,735
23,038
9,091
648
1,314
21,476
108,339
0
L
8,975
4,621
0
1,694
21,084
12,628
612
3,357
17,727
0
46,706
W
7,648
4,503
6,134
10,222
24,598
18,234
1,405
4,880
19,617
0
53,049
W
Danzaburou
Dr_Mc-GiLLicuddy
Danzaburou
11,388
5,409
0
12,306
21,839
8,366
2,319
2,391
19,372
0
117,058
W
Baron Samedi
HITRON1634
Baron Samedi
17,798
1,538
2,066
4,177
15,559
11,086
1,519
2,357
12,736
65,251
0
L
Ganesha
10,080
723
716
3,235
20,211
19,689
269
2,956
17,255
32,832
0
L
16,306
7,996
0
4,382
21,023
7,098
451
2,122
18,901
0
79,386
W
Gilgamesh
SynAF15
Gilgamesh
24,559
7,723
0
5,642
22,346
16,622
5,183
5,420
16,826
0
134,203
L
16,790
4,622
0
5,628
24,387
26,977
953
8,049
16,258
0
59,311
W
Neith
snav005
Neith
22,230
12,789
0
3,791
21,151
8,476
6,142
8,962
12,164
0
92,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,050
Gold Earned
56,860
670
Minions Killed
513
0
Camps Cleared
0
2,206,728
Distance Traveled
1,925,564
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,013
521
199
8
0
426,294
1
L
Set
10,645
426
92
4
0
421,437
0
W
Horus
13,825
553
74
3
0
451,460
5
W
Danzaburou
14,423
577
158
6
0
395,972
2
W
Baron Samedi
13,921
557
118
5
0
428,915
5
L
Ganesha
10,028
401
13
1
0
367,044
10
L
Anhur
10,820
433
122
5
0
363,468
4
W
Gilgamesh
17,659
706
192
8
0
534,686
1
L
Chaac
12,354
494
87
3
0
347,321
5
W
Neith
14,222
569
128
5
0
395,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role