Player Matchup

Hercules
Hercules
BabySlices
Hercules
Level 127
God Stats
1W - 0L
1,350 SR
Queue Stats
31W - 25L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
Canodmcm1
Gilgamesh
Level 48
God Stats
3W - 9L
1,547 SR
Queue Stats
238W - 209L
1,665 Elo+
Solo
Chang'e
Chang'e
Deadwish89
Chang'e
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,448 Elo+
Solo
Xbalanque
Xbalanque
PunishedEasyPete
Xbalanque
Level 98
God Stats
11W - 6L
1,873 SR
Queue Stats
250W - 236L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
tOwNiE_dOwNiE
Ah Puch
Level 107
God Stats
15W - 16L
1,422 SR
Queue Stats
576W - 537L
1,546 Elo+
Party 1
Team Averages
Level 90
1,538 SR
1,548 Elo+

VS

Team Averages
Level 89
1,570 SR
1,499 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ImmaculateShame
Bellona
Level 143
God Stats
17W - 15L
1,763 SR
Queue Stats
220W - 235L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
RickyVickJoe
Baron Samedi
Level 72
God Stats
65W - 60L
1,623 SR
Queue Stats
67W - 66L
1,504 Elo+
Party 2
Achilles
Achilles
VRCuttlefish
Achilles
Level 49
God Stats
34W - 39L
1,426 SR
Queue Stats
557W - 550L
1,532 Elo+
Solo
Medusa
Medusa
x-ViolettGlory-x
Medusa
Level 56
God Stats
182W - 151L
1,536 SR
Queue Stats
403W - 412L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabySlices
Hercules
17
10 / 2 / 4
10,927
575
8,830
21,708
19,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Canodmcm1
Gilgamesh
17
4 / 4 / 5
10,456
550
10,450
16,826
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Deadwish89
Chang'e
17
1 / 5 / 6
10,210
537
8,520
14,477
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
18
3 / 1 / 6
10,754
566
8,234
9,952
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
18
2 / 1 / 4
11,201
590
16,510
15,306
9,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 5 / 4
8,486
447
8,017
10,033
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 3
9,225
486
9,661
18,872
18,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
RickyVickJoe
Baron Samedi
13
3 / 4 / 4
8,443
444
10,948
12,236
12,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
VRCuttlefish
Achilles
15
5 / 4 / 3
9,434
497
15,111
15,448
10,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 1
9,237
486
7,833
12,831
5,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
20
Kills
13
13
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
4
0.4
W
Hercules
BabySlices
Hercules
10
2
4
6
W
Gilgamesh
Canodmcm1
Gilgamesh
4
4
5
1.63
W
Chang'e
Deadwish89
Chang'e
1
5
6
0.8
L
1
3
3
0.83
W
Xbalanque
3
1
6
6
L
Baron Samedi
RickyVickJoe
Baron Samedi
3
4
4
1.25
L
Achilles
VRCuttlefish
Achilles
5
4
3
1.63
W
Ah Puch
2
1
4
4
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,544
Damage
51,570
78,269
Taken
69,420
45,813
Mitigated
50,780
38,653
Healing
16,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,017
261
0
1,244
10,033
3,637
888
3,632
6,401
52,828
0
W
Hercules
BabySlices
Hercules
8,830
2,725
407
6,159
21,708
19,726
1,846
7,441
14,267
0
42,704
W
Gilgamesh
Canodmcm1
Gilgamesh
10,450
2,064
0
4,673
16,826
7,443
0
2,798
14,028
0
67,138
W
Chang'e
Deadwish89
Chang'e
8,520
475
3,000
6,651
14,477
5,457
1,494
4,677
9,800
67,317
0
L
9,661
2,417
0
5,177
18,872
18,581
0
10,769
8,103
465
56,984
W
Xbalanque
8,234
2,856
0
6,194
9,952
3,782
5,096
2,399
7,553
0
70,361
L
Baron Samedi
RickyVickJoe
Baron Samedi
10,948
1,458
889
3,949
12,236
12,472
518
3,328
8,908
34,702
0
L
Achilles
VRCuttlefish
Achilles
15,111
4,595
0
3,310
15,448
10,208
0
5,533
9,915
0
63,694
W
Ah Puch
16,510
1,311
0
11,569
15,306
9,405
171
1,981
13,325
79,902
0
L
7,833
3,299
231
1,680
12,831
5,882
630
1,768
11,063
0
53,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
44,825
562
Minions Killed
464
0
Camps Cleared
0
1,803,173
Distance Traveled
1,784,296
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,486
447
99
5
0
310,180
1
W
Hercules
10,927
575
47
2
0
381,393
6
W
Gilgamesh
10,456
550
116
6
0
402,372
1
W
Chang'e
10,210
537
106
6
0
335,374
1
L
Bellona
9,225
486
117
6
0
383,906
2
W
Xbalanque
10,754
566
143
8
0
338,794
0
L
Baron Samedi
8,443
444
51
3
0
334,397
4
L
Achilles
9,434
497
107
6
0
398,541
2
W
Ah Puch
11,201
590
150
8
0
345,240
0
L
Medusa
9,237
486
90
5
0
357,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role