Player Matchup

Gilgamesh
Gilgamesh
Stanna18
Gilgamesh
Level 107
God Stats
6W - 11L
1,500 SR
Queue Stats
280W - 305L
1,447 Elo+
Party 1
Medusa
Medusa
nattertom
Medusa
Level 107
God Stats
0W - 4L
1,282 SR
Queue Stats
198W - 176L
1,457 Elo+
Party 1
Thoth
Thoth
vlnr
Thoth
Level 86
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 4L
1,135 Elo+
Solo
Team Averages
Level 100
1,367 SR
1,346 Elo+

VS

Team Averages
Level 75
1,518 SR
1,520 Elo+
Poseidon
Poseidon
DZJWilliam47
Poseidon
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 17L
1,594 Elo+
Solo
King Arthur
King Arthur
Helfost87
King Arthur
Level 66
God Stats
13W - 13L
1,574 SR
Queue Stats
129W - 140L
1,473 Elo+
Solo
Danzaburou
Danzaburou
TonDarron
Danzaburou
Level 42
God Stats
30W - 33L
1,480 SR
Queue Stats
120W - 105L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Stanna18
Gilgamesh
14
3 / 6 / 5
12,053
634
15,879
23,948
14,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
nattertom
Medusa
17
9 / 4 / 1
13,359
703
18,093
19,140
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
vlnr
Thoth
15
0 / 5 / 7
11,358
598
8,836
11,049
3,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DZJWilliam47
Poseidon
18
11 / 6 / 3
14,372
756
17,363
14,760
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Helfost87
King Arthur
15
1 / 3 / 11
12,024
633
11,351
22,023
14,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TonDarron
Danzaburou
16
3 / 3 / 8
12,456
656
13,581
14,381
5,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
12
Kills
15
15
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DZJWilliam47
Poseidon
11
6
3
2.08
W
King Arthur
Helfost87
King Arthur
1
3
11
2.17
L
Gilgamesh
Stanna18
Gilgamesh
3
6
5
0.92
W
Danzaburou
TonDarron
Danzaburou
3
3
8
2.33
L
Medusa
nattertom
Medusa
9
4
1
2.38
L
Thoth
vlnr
Thoth
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,808
Damage
42,295
54,137
Taken
51,164
26,574
Mitigated
25,123
9,577
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DZJWilliam47
Poseidon
17,363
2,175
0
1,719
14,760
4,767
1,023
3,015
11,745
80,459
0
W
King Arthur
Helfost87
King Arthur
11,351
901
0
6,155
22,023
14,529
336
4,776
17,247
0
40,625
L
Gilgamesh
Stanna18
Gilgamesh
15,879
4,702
0
1,616
23,948
14,449
132
6,459
17,489
0
44,555
W
Danzaburou
TonDarron
Danzaburou
13,581
7,596
0
4,914
14,381
5,827
1,850
1,176
13,205
0
59,662
L
Medusa
nattertom
Medusa
18,093
8,598
0
6,518
19,140
8,298
1,745
5,324
13,816
0
87,234
L
Thoth
vlnr
Thoth
8,836
447
0
1,443
11,049
3,827
983
5,714
5,335
41,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
38,852
219
Minions Killed
227
0
Camps Cleared
0
901,497
Distance Traveled
1,039,120
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,372
756
107
6
0
342,756
1
W
King Arthur
12,024
633
36
2
0
356,560
4
L
Gilgamesh
12,053
634
50
3
0
312,618
3
W
Danzaburou
12,456
656
84
4
0
339,804
3
L
Medusa
13,359
703
103
5
0
311,625
3
L
Thoth
11,358
598
66
3
0
277,254
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role