Player Matchup

Anubis
Anubis
lesgoyet
Anubis
Level 69
God Stats
1W - 1L
1,338 SR
Queue Stats
29W - 28L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
lobste
Gilgamesh
Level 75
God Stats
6W - 4L
1,500 SR
Queue Stats
124W - 134L
1,357 Elo+
Solo
Agni
Agni
samuel_goyet
Agni
Level 25
God Stats
1W - 2L
1,435 SR
Queue Stats
6W - 21L
1,270 Elo+
Party 2
Team Averages
Level 56
1,424 SR
1,356 Elo+

VS

Team Averages
Level 63
1,456 SR
1,438 Elo+
Izanami
Izanami
ElMenorBenja
Izanami
Level 25
God Stats
6W - 13L
1,369 SR
Queue Stats
12W - 33L
1,137 Elo+
Solo
Zhong Kui
Zhong Kui
MANBEARPIG rhr
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,676 Elo+
Party 1
Gilgamesh
Gilgamesh
QuiteAesthetic
Gilgamesh
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
lesgoyet
Anubis
19
6 / 7 / 5
14,783
616
14,249
18,048
9,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lobste
Gilgamesh
19
7 / 8 / 7
15,502
646
26,108
31,980
35,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 15 / 5
12,771
532
8,203
26,179
8,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElMenorBenja
Izanami
18
4 / 9 / 14
15,580
649
13,945
22,127
7,752
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
MANBEARPIG rhr
Zhong Kui
20
14 / 0 / 9
17,595
733
27,273
22,790
17,061
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
QuiteAesthetic
Gilgamesh
20
12 / 5 / 12
16,890
704
25,612
28,515
32,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
14
Kills
30
30
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElMenorBenja
Izanami
4
9
14
1.22
W
Zhong Kui
MANBEARPIG rhr
Zhong Kui
14
0
9
18.5
W
Gilgamesh
QuiteAesthetic
Gilgamesh
12
5
12
3.6
L
Anubis
lesgoyet
Anubis
6
7
5
1.21
L
Gilgamesh
lobste
Gilgamesh
7
8
7
1.31
L
1
15
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,560
Damage
66,830
76,207
Taken
73,432
52,963
Mitigated
57,238
16,215
Healing
22,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElMenorBenja
Izanami
13,945
9,232
1,413
2,551
22,127
7,752
1,246
6,735
15,065
0
54,613
W
Zhong Kui
MANBEARPIG rhr
Zhong Kui
27,273
1,673
0
14,085
22,790
17,061
1,065
5,624
16,866
85,113
0
W
Gilgamesh
QuiteAesthetic
Gilgamesh
25,612
5,806
0
4,014
28,515
32,425
454
10,258
17,880
0
86,132
L
Anubis
lesgoyet
Anubis
14,249
842
1,042
4,573
18,048
9,768
1,385
5,199
12,472
80,054
0
L
Gilgamesh
lobste
Gilgamesh
26,108
6,159
393
7,221
31,980
35,165
592
10,005
21,147
109
78,456
L
8,203
1,812
679
2,307
26,179
8,030
294
11,012
14,275
25,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
50,065
238
Minions Killed
245
0
Camps Cleared
0
1,037,700
Distance Traveled
1,141,144
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,580
649
68
3
0
355,784
0
W
Zhong Kui
17,595
733
100
4
0
345,097
0
W
Gilgamesh
16,890
704
77
3
0
440,263
1
L
Anubis
14,783
616
130
5
0
331,817
2
L
Gilgamesh
15,502
646
65
3
0
380,436
1
L
Agni
12,771
532
43
2
0
325,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role