Player Matchup

Ymir
Ymir
Dexter3311
Ymir
Level 25
God Stats
4W - 9L
1,486 SR
Queue Stats
9W - 21L
1,306 Elo+
Party 1
Tiamat
Tiamat
Qoertz
Tiamat
Level 36
God Stats
34W - 35L
1,372 SR
Queue Stats
273W - 251L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
SirAntelope
Gilgamesh
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
405W - 373L
1,476 Elo+
Party 2
Nemesis
Nemesis
Skord901
Nemesis
Level 26
God Stats
10W - 4L
1,651 SR
Queue Stats
119W - 93L
1,544 Elo+
Solo
Hachiman
Hachiman
YazEspada
Hachiman
Level 29
God Stats
8W - 7L
1,544 SR
Queue Stats
479W - 482L
1,434 Elo+
Party 2
Team Averages
Level 28
1,511 SR
1,415 Elo+

VS

Team Averages
Level 22
1,500 SR
1,469 Elo+
Discordia
Discordia
CJKaY
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DirtyDovah
Gilgamesh
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
185W - 144L
1,475 Elo+
Solo
Apollo
Apollo
Gigawattow
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,371 Elo+
Solo
King Arthur
King Arthur
SKYAIKO
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Ares
Ares
thegoldenfalcon
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 9
9,957
433
4,436
13,191
10,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Qoertz
Tiamat
20
14 / 1 / 3
12,880
560
20,382
13,998
9,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SirAntelope
Gilgamesh
19
3 / 3 / 11
11,738
510
12,064
17,785
17,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Skord901
Nemesis
19
3 / 3 / 10
11,537
502
8,595
13,849
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
YazEspada
Hachiman
20
7 / 2 / 14
12,391
539
14,650
13,032
5,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CJKaY
Discordia
17
4 / 5 / 2
11,501
500
10,662
11,780
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DirtyDovah
Gilgamesh
20
5 / 4 / 4
13,364
581
10,116
16,780
9,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Gigawattow
Apollo
17
0 / 6 / 1
10,780
469
7,257
16,332
7,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
SKYAIKO
King Arthur
17
3 / 5 / 3
11,176
486
11,822
27,900
16,511
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 11 / 4
7,524
327
1,375
11,838
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
31
Kills
12
12
Deaths
31
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
CJKaY
Discordia
4
5
2
1
W
4
3
9
2.83
L
Gilgamesh
DirtyDovah
Gilgamesh
5
4
4
1.75
L
Apollo
Gigawattow
Apollo
0
6
1
0.08
W
Tiamat
Qoertz
Tiamat
14
1
3
15.5
L
King Arthur
SKYAIKO
King Arthur
3
5
3
0.9
W
Gilgamesh
SirAntelope
Gilgamesh
3
3
11
2.83
W
Nemesis
Skord901
Nemesis
3
3
10
2.67
W
Hachiman
YazEspada
Hachiman
7
2
14
7
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,127
Damage
41,232
71,855
Taken
84,630
48,469
Mitigated
43,896
22,228
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CJKaY
Discordia
10,662
800
0
414
11,780
3,787
666
3,432
8,098
60,415
0
W
4,436
624
0
1,492
13,191
10,498
352
4,044
8,999
30,289
0
L
Gilgamesh
DirtyDovah
Gilgamesh
10,116
3,305
0
1,181
16,780
9,154
0
4,118
12,434
0
105,731
L
Apollo
Gigawattow
Apollo
7,257
2,115
0
2,844
16,332
7,873
3,110
5,581
10,589
0
73,723
W
Tiamat
Qoertz
Tiamat
20,382
1,407
409
4,983
13,998
9,318
1,043
3,533
10,148
80,969
0
L
King Arthur
SKYAIKO
King Arthur
11,822
731
0
5,698
27,900
16,511
388
6,584
21,096
0
71,552
W
Gilgamesh
SirAntelope
Gilgamesh
12,064
4,001
0
5,288
17,785
17,241
1,916
1,375
16,366
0
74,693
W
Nemesis
Skord901
Nemesis
8,595
2,966
0
4,993
13,849
6,364
2,219
1,568
12,175
0
74,563
W
Hachiman
YazEspada
Hachiman
14,650
8,438
303
4,760
13,032
5,048
3,469
838
12,130
0
93,366
L
1,375
290
0
338
11,838
6,571
50
4,057
7,595
5,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,503
Gold Earned
54,345
605
Minions Killed
576
0
Camps Cleared
0
2,251,029
Distance Traveled
1,830,252
32
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,501
500
120
5
0
380,937
0
W
Ymir
9,957
433
47
2
0
399,738
3
L
Gilgamesh
13,364
581
172
7
0
430,764
2
L
Apollo
10,780
469
137
6
0
393,214
7
W
Tiamat
12,880
560
144
6
0
470,337
8
L
King Arthur
11,176
486
137
6
0
380,605
0
W
Gilgamesh
11,738
510
139
6
0
463,054
5
W
Nemesis
11,537
502
120
5
0
520,886
8
W
Hachiman
12,391
539
155
7
0
397,014
8
L
Ares
7,524
327
10
0
0
244,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role