Player Matchup

Kukulkan
Kukulkan
FrakasVF
Kukulkan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Genuile
Gilgamesh
Level 28
God Stats
92W - 57L
1,352 SR
Queue Stats
791W - 754L
1,497 Elo+
Party 1
Bacchus
Bacchus
KiLLerSMokE912
Bacchus
Level 115
God Stats
4W - 2L
1,657 SR
Queue Stats
21W - 27L
1,437 Elo+
Party 4
Neith
Neith
TuGreasy2Grip
Neith
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 73L
1,333 Elo+
Party 4
Chaac
Chaac
YEEEEEEEEEET
Chaac
Level 40
God Stats
1W - 4L
1,392 SR
Queue Stats
689W - 649L
1,497 Elo+
Party 1
Team Averages
Level 60
1,480 SR
1,453 Elo+

VS

Team Averages
Level 68
1,517 SR
1,540 Elo+
Kukulkan
Kukulkan
CruzMissle24
Kukulkan
Level 64
God Stats
15W - 8L
1,607 SR
Queue Stats
98W - 113L
1,502 Elo+
Party 3
Gilgamesh
Gilgamesh
DatOneJay
Gilgamesh
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,519 Elo+
Party 2
Tiamat
Tiamat
Midnightbyte
Tiamat
Level 97
God Stats
1W - 2L
1,528 SR
Queue Stats
18W - 16L
1,519 Elo+
Party 2
Serqet
Serqet
iBrayson
Serqet
Level 22
God Stats
3W - 1L
1,614 SR
Queue Stats
3W - 3L
1,781 Elo+
Party 2
Medusa
Medusa
jellyjiggler94
Medusa
Level 67
God Stats
1W - 2L
1,336 SR
Queue Stats
30W - 36L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FrakasVF
Kukulkan
15
1 / 5 / 6
9,374
937
12,580
10,651
3,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Genuile
Gilgamesh
16
1 / 12 / 6
10,217
1,022
12,744
21,429
9,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 6 / 7
10,513
1,051
7,416
17,047
18,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 9 / 5
9,506
951
6,438
14,508
5,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 7
10,834
1,083
9,900
20,478
18,494
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

93

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CruzMissle24
Kukulkan
18
11 / 0 / 15
11,817
1,182
17,073
5,629
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
DatOneJay
Gilgamesh
17
7 / 3 / 18
11,508
1,151
17,558
15,666
16,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
19
10 / 2 / 18
12,588
1,259
25,004
11,158
10,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
iBrayson
Serqet
16
5 / 5 / 14
10,316
1,032
9,130
12,410
5,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 4 / 12
9,385
939
7,495
9,949
4,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
14
Kills
36
36
Deaths
14
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CruzMissle24
Kukulkan
11
0
15
18.5
W
Gilgamesh
DatOneJay
Gilgamesh
7
3
18
5.33
L
Kukulkan
FrakasVF
Kukulkan
1
5
6
0.8
L
Gilgamesh
Genuile
Gilgamesh
1
12
6
0.33
L
5
6
7
1.42
W
Tiamat
10
2
18
9.5
L
2
9
5
0.5
L
5
4
7
2.13
W
Serqet
iBrayson
Serqet
5
5
14
2.4
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,078
Damage
76,260
84,113
Taken
54,812
56,089
Mitigated
38,628
5,352
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CruzMissle24
Kukulkan
17,073
252
660
1,181
5,629
2,619
0
2,236
3,393
31,837
0
W
Gilgamesh
DatOneJay
Gilgamesh
17,558
5,495
0
976
15,666
16,171
0
4,666
11,000
460
32,570
L
Kukulkan
FrakasVF
Kukulkan
12,580
972
0
106
10,651
3,872
0
4,559
5,806
32,507
0
L
Gilgamesh
Genuile
Gilgamesh
12,744
4,574
0
141
21,429
9,696
0
7,674
13,389
0
31,101
L
7,416
955
0
416
17,047
18,751
0
9,108
7,150
16,118
0
W
Tiamat
25,004
2,136
0
3,770
11,158
10,347
0
4,357
6,801
42,445
0
L
6,438
3,092
0
565
14,508
5,276
0
10,111
4,194
0
17,200
L
9,900
3,072
0
4,124
20,478
18,494
0
9,978
10,110
37
26,654
W
Serqet
iBrayson
Serqet
9,130
1,933
0
27
12,410
5,219
0
5,075
7,335
0
18,707
W
7,495
3,640
0
1,773
9,949
4,272
0
3,699
6,250
0
11,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,444
Gold Earned
55,614
170
Minions Killed
155
7
Camps Cleared
5
874,180
Distance Traveled
905,807
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,817
1,182
42
4
0
195,716
0
W
Gilgamesh
11,508
1,151
36
4
1
196,807
0
L
Kukulkan
9,374
937
54
5
1
158,780
0
L
Gilgamesh
10,217
1,022
36
4
4
181,050
2
L
Bacchus
10,513
1,051
23
2
0
193,976
0
W
Tiamat
12,588
1,259
37
4
2
207,421
0
L
Neith
9,506
951
25
3
1
141,456
0
L
Chaac
10,834
1,083
32
3
1
198,918
0
W
Serqet
10,316
1,032
24
2
0
176,777
0
W
Medusa
9,385
939
16
2
2
129,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role