Player Matchup

Discordia
Discordia
Falafellobster
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
FiveGCausesCancr
Gilgamesh
Level 28
God Stats
4W - 3L
1,590 SR
Queue Stats
224W - 232L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
PhillipTheNickel
Guan Yu
Level 23
God Stats
8W - 5L
1,699 SR
Queue Stats
87W - 96L
1,539 Elo+
Party 1
Ra
Ra
REYESINC3
Ra
Level 26
God Stats
10W - 6L
1,539 SR
Queue Stats
37W - 41L
1,493 Elo+
Party 1
Artemis
Artemis
TheMule1364
Artemis
Level 24
God Stats
14W - 7L
1,508 SR
Queue Stats
21W - 14L
1,571 Elo+
Solo
Team Averages
Level 26
1,567 SR
1,530 Elo+

VS

Team Averages
Level 26
1,557 SR
1,610 Elo+
Kukulkan
Kukulkan
Daenerys__Luna
Kukulkan
Level 25
God Stats
8W - 7L
1,607 SR
Queue Stats
14W - 15L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
I HAVE QUIFS
Gilgamesh
Level 29
God Stats
1W - 3L
1,528 SR
Queue Stats
46W - 27L
1,684 Elo+
Solo
Mulan
Mulan
ImpErial123
Mulan
Level 18
God Stats
2W - 2L
1,778 SR
Queue Stats
8W - 15L
1,706 Elo+
Solo
Baron Samedi
Baron Samedi
KandHErmer
Baron Samedi
Level 28
God Stats
18W - 24L
1,405 SR
Queue Stats
460W - 464L
1,524 Elo+
Solo
Tiamat
Tiamat
Skeptionel
Tiamat
Level 29
God Stats
7W - 9L
1,467 SR
Queue Stats
54W - 49L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Falafellobster
Discordia
20
9 / 1 / 21
16,020
1,144
22,109
15,173
6,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
20
12 / 9 / 18
16,062
1,147
27,940
33,604
13,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

20
1 / 6 / 18
13,067
933
11,630
27,671
33,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 4 / 19
15,403
1,100
27,977
22,862
10,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
TheMule1364
Artemis
20
14 / 6 / 16
16,315
1,165
37,813
25,815
13,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 8 / 10
14,912
1,065
23,857
18,980
8,283
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
I HAVE QUIFS
Gilgamesh
20
9 / 6 / 13
16,661
1,190
31,331
28,825
25,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 11 / 14
14,420
1,030
17,766
29,998
26,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
KandHErmer
Baron Samedi
20
4 / 7 / 17
14,140
1,010
14,981
21,581
10,347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Skeptionel
Tiamat
20
2 / 12 / 20
13,726
980
31,106
34,325
26,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
100
44
Kills
26
26
Deaths
44
92
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
6
8
10
1.38
W
Discordia
Falafellobster
Discordia
9
1
21
19.5
W
Gilgamesh
12
9
18
2.33
L
Gilgamesh
I HAVE QUIFS
Gilgamesh
9
6
13
2.58
L
5
11
14
1.09
L
Baron Samedi
KandHErmer
Baron Samedi
4
7
17
1.79
W
1
6
18
1.67
W
8
4
19
4.38
L
Tiamat
Skeptionel
Tiamat
2
12
20
1
W
Artemis
TheMule1364
Artemis
14
6
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,469
Damage
119,041
125,125
Taken
133,709
75,831
Mitigated
97,066
37,308
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
23,857
2,184
911
1,742
18,980
8,283
0
5,633
13,347
73,003
0
W
Discordia
Falafellobster
Discordia
22,109
2,937
1,912
3,075
15,173
6,201
0
6,475
8,698
32,621
0
W
Gilgamesh
27,940
10,556
0
3,189
33,604
13,486
0
23,089
10,515
0
47,824
L
Gilgamesh
I HAVE QUIFS
Gilgamesh
31,331
9,038
0
874
28,825
25,808
0
12,825
16,000
2,298
64,084
L
17,766
2,666
0
558
29,998
26,612
0
14,254
15,744
0
28,819
L
Baron Samedi
KandHErmer
Baron Samedi
14,981
337
1,631
1,880
21,581
10,347
0
8,572
13,009
33,012
0
W
11,630
1,883
5,000
4,990
27,671
33,034
0
18,056
9,615
0
19,833
W
27,977
3,561
3,893
11,245
22,862
10,075
0
12,036
10,826
74,065
0
L
Tiamat
Skeptionel
Tiamat
31,106
990
1,183
10,524
34,325
26,016
0
8,802
25,523
51,129
0
W
Artemis
TheMule1364
Artemis
37,813
25,587
0
4,004
25,815
13,035
0
11,553
14,262
0
61,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,867
Gold Earned
73,859
234
Minions Killed
280
7
Camps Cleared
8
1,268,476
Distance Traveled
1,281,670
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,912
1,065
97
7
0
245,986
1
W
Discordia
16,020
1,144
22
2
1
272,627
1
W
Gilgamesh
16,062
1,147
41
3
2
271,154
3
L
Gilgamesh
16,661
1,190
72
5
5
296,057
0
L
Mulan
14,420
1,030
29
2
0
249,265
0
L
Baron Samedi
14,140
1,010
41
3
1
227,168
0
W
Guan Yu
13,067
933
17
1
2
259,975
0
W
Ra
15,403
1,100
119
9
2
228,023
0
L
Tiamat
13,726
980
41
3
2
263,194
0
W
Artemis
16,315
1,165
35
3
0
236,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role