Player Matchup

Gilgamesh
Gilgamesh
DaJuiced1
Gilgamesh
Level 94
God Stats
5W - 10L
1,305 SR
Queue Stats
294W - 212L
1,712 Elo+
Party 2
Nu Wa
Nu Wa
Nellonious
Nu Wa
Level 48
God Stats
298W - 181L
1,729 SR
Queue Stats
633W - 474L
1,713 Elo+
Party 2
Discordia
Discordia
Radiateluis
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
XArbiter999X
The Morrigan
Level 160
God Stats
3W - 0L
1,738 SR
Queue Stats
119W - 86L
1,629 Elo+
Party 2
Medusa
Medusa
lCATCHl
Medusa
Level 156
God Stats
2W - 2L
1,850 SR
Queue Stats
70W - 50L
1,575 Elo+
Party 2
Team Averages
Level 117
1,624 SR
1,626 Elo+

VS

Team Averages
Level 88
1,456 SR
1,567 Elo+
Gilgamesh
Gilgamesh
ChefShaqtus
Gilgamesh
Level 98
God Stats
11W - 6L
1,500 SR
Queue Stats
347W - 368L
1,499 Elo+
Solo
Chang'e
Chang'e
bidDfreeman
Chang'e
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,683 Elo+
Party 1
Guan Yu
Guan Yu
eriksnc
Guan Yu
Level 89
God Stats
4W - 2L
1,420 SR
Queue Stats
113W - 111L
1,473 Elo+
Solo
Cerberus
Cerberus
loki2662
Cerberus
Level 17
God Stats
1W - 1L
1,437 SR
Queue Stats
2W - 2L
1,661 Elo+
Party 1
Danzaburou
Danzaburou
mephistall
Danzaburou
Level 159
God Stats
46W - 78L
1,422 SR
Queue Stats
798W - 864L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaJuiced1
Gilgamesh
18
3 / 3 / 28
11,533
1,048
13,826
15,369
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
19
8 / 1 / 24
12,534
1,139
22,143
6,847
2,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Radiateluis
Discordia
18
7 / 1 / 21
11,734
1,067
15,074
6,152
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
XArbiter999X
The Morrigan
17
5 / 1 / 18
11,342
1,031
9,565
6,195
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
lCATCHl
Medusa
19
15 / 1 / 16
13,491
1,226
38,764
9,061
3,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

241

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChefShaqtus
Gilgamesh
15
2 / 5 / 3
9,880
898
7,336
21,232
12,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
bidDfreeman
Chang'e
16
1 / 9 / 4
10,011
910
8,634
19,949
7,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
eriksnc
Guan Yu
16
2 / 11 / 5
10,494
954
10,111
26,720
26,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
loki2662
Cerberus
16
1 / 10 / 4
10,018
911
9,217
25,426
11,567
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
mephistall
Danzaburou
17
1 / 3 / 3
10,659
969
4,734
13,578
7,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
26
38
Kills
7
7
Deaths
38
107
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChefShaqtus
Gilgamesh
2
5
3
0.7
W
Gilgamesh
DaJuiced1
Gilgamesh
3
3
28
5.67
W
Nu Wa
8
1
24
20
W
Discordia
Radiateluis
Discordia
7
1
21
17.5
W
The Morrigan
XArbiter999X
The Morrigan
5
1
18
14
L
Chang'e
bidDfreeman
Chang'e
1
9
4
0.33
L
Guan Yu
eriksnc
Guan Yu
2
11
5
0.41
W
Medusa
lCATCHl
Medusa
15
1
16
23
L
Cerberus
loki2662
Cerberus
1
10
4
0.3
L
Danzaburou
mephistall
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,372
Damage
40,032
43,624
Taken
106,905
17,062
Mitigated
65,172
5,507
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChefShaqtus
Gilgamesh
7,336
917
391
534
21,232
12,092
0
9,491
11,741
0
22,084
W
Gilgamesh
DaJuiced1
Gilgamesh
13,826
3,222
338
1,217
15,369
6,794
0
6,973
8,396
0
26,342
W
Nu Wa
22,143
5,755
132
1,008
6,847
2,222
0
3,128
3,719
34,419
0
W
Discordia
Radiateluis
Discordia
15,074
1,040
0
150
6,152
2,200
0
1,211
4,941
37,646
0
W
The Morrigan
XArbiter999X
The Morrigan
9,565
1,232
0
462
6,195
2,322
0
2,525
3,670
30,023
4,603
L
Chang'e
bidDfreeman
Chang'e
8,634
276
2,936
2,548
19,949
7,406
0
9,337
10,612
39,512
0
L
Guan Yu
eriksnc
Guan Yu
10,111
913
1,860
2,187
26,720
26,593
0
11,838
14,882
0
45,617
W
Medusa
lCATCHl
Medusa
38,764
20,282
0
2,200
9,061
3,524
0
4,014
5,047
0
62,645
L
Cerberus
loki2662
Cerberus
9,217
534
0
2,881
25,426
11,567
0
8,173
16,905
29,936
0
L
Danzaburou
mephistall
Danzaburou
4,734
762
1,851
1,449
13,578
7,514
0
4,061
9,517
0
46,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,634
Gold Earned
51,062
225
Minions Killed
276
9
Camps Cleared
5
1,062,269
Distance Traveled
1,031,432
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,880
898
27
2
2
221,169
0
W
Gilgamesh
11,533
1,048
27
2
2
207,506
0
W
Nu Wa
12,534
1,139
28
3
0
189,139
0
W
Discordia
11,734
1,067
52
5
0
227,925
0
W
The Morrigan
11,342
1,031
64
6
2
205,621
0
L
Chang'e
10,011
910
62
6
1
201,942
0
L
Guan Yu
10,494
954
50
5
1
203,160
0
W
Medusa
13,491
1,226
54
5
5
232,078
0
L
Cerberus
10,018
911
52
5
0
196,103
1
L
Danzaburou
10,659
969
85
8
1
209,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role