Player Matchup

Cthulhu
Cthulhu
Josukin
Cthulhu
Level 26
God Stats
1W - 0L
1,536 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Osiris
Osiris
Kcreed1
Osiris
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 119L
1,422 Elo+
Solo
Persephone
Persephone
Lordaud
Persephone
Level 21
God Stats
41W - 42L
1,495 SR
Queue Stats
51W - 57L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Yumekox
Danzaburou
Level 15
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
sKy4r21
Da Ji
Level 30
God Stats
1W - 1L
1,297 SR
Queue Stats
63W - 66L
1,276 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,424 Elo+

VS

Team Averages
Level 25
1,530 SR
1,288 Elo+
Chaac
Chaac
Blyr0ne
Chaac
Level 11
God Stats
1W - 4L
1,651 SR
Queue Stats
14W - 17L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
Furiiy275
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
956 Elo+
Solo
Ymir
Ymir
Pepprage
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,194 Elo+
Party 1
Ra
Ra
Rydrip12
Ra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,537 Elo+
Party 1
Da Ji
Da Ji
polodu93
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 90L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Josukin
Cthulhu
17
1 / 4 / 5
10,659
426
11,530
18,124
14,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Kcreed1
Osiris
20
5 / 4 / 8
12,907
516
17,057
19,901
16,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Lordaud
Persephone
20
5 / 1 / 8
13,703
548
10,881
9,753
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Yumekox
Danzaburou
15
0 / 4 / 1
9,467
379
2,818
10,994
3,679
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
sKy4r21
Da Ji
20
13 / 2 / 4
16,112
644
17,859
23,424
11,806
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blyr0ne
Chaac
16
1 / 10 / 4
10,898
436
8,715
21,325
20,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Furiiy275
Danzaburou
4
0 / 0 / 0
6,637
265
80
740
198
Ymir
15
2 / 5 / 4
9,344
374
12,049
18,958
21,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 6 / 0
11,388
456
19,265
19,488
7,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
polodu93
Da Ji
19
6 / 3 / 0
12,056
482
10,038
18,060
7,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
24
Kills
14
15
Deaths
24
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
Blyr0ne
Chaac
1
10
4
0.3
L
Danzaburou
Furiiy275
Danzaburou
0
0
0
0
W
Cthulhu
Josukin
Cthulhu
1
4
5
0.88
W
Osiris
Kcreed1
Osiris
5
4
8
2.25
W
Persephone
Lordaud
Persephone
5
1
8
9
L
Ymir
2
5
4
0.8
L
5
6
0
0.83
W
Danzaburou
Yumekox
Danzaburou
0
4
1
0.13
L
Da Ji
polodu93
Da Ji
6
3
0
2
W
Da Ji
sKy4r21
Da Ji
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,145
Damage
50,147
82,196
Taken
78,571
50,069
Mitigated
57,904
19,905
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Blyr0ne
Chaac
8,715
2,807
147
3,540
21,325
20,229
386
1,996
19,329
0
50,528
L
Danzaburou
Furiiy275
Danzaburou
80
80
0
21
740
198
0
395
345
0
2,405
W
Cthulhu
Josukin
Cthulhu
11,530
858
667
843
18,124
14,034
917
11,288
6,550
55,498
0
W
Osiris
Kcreed1
Osiris
17,057
6,651
0
2,510
19,901
16,852
2,416
3,236
16,599
0
76,197
W
Persephone
Lordaud
Persephone
10,881
707
431
4,441
9,753
3,698
2,840
5,059
4,383
76,221
0
L
Ymir
12,049
2,099
0
910
18,958
21,625
0
7,800
11,158
38,535
0
L
19,265
1,270
1,419
9,256
19,488
7,962
382
8,255
11,233
87,101
0
W
Danzaburou
Yumekox
Danzaburou
2,818
1,575
0
317
10,994
3,679
1,521
4,419
6,491
0
42,111
L
Da Ji
polodu93
Da Ji
10,038
1,785
0
4,942
18,060
7,890
630
3,965
14,095
0
79,911
W
Da Ji
sKy4r21
Da Ji
17,859
5,301
0
10,696
23,424
11,806
114
6,375
16,859
0
148,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,848
Gold Earned
50,323
627
Minions Killed
464
0
Camps Cleared
0
2,500,723
Distance Traveled
1,819,005
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,898
436
94
4
0
407,171
0
L
Danzaburou
6,637
265
6
0
0
90,967
0
W
Cthulhu
10,659
426
65
3
0
523,174
0
W
Osiris
12,907
516
122
5
0
546,993
0
W
Persephone
13,703
548
136
5
0
466,277
2
L
Ymir
9,344
374
57
2
0
409,669
2
L
Ra
11,388
456
167
7
0
423,136
3
W
Danzaburou
9,467
379
105
4
0
436,026
4
L
Da Ji
12,056
482
140
6
0
488,062
4
W
Da Ji
16,112
644
199
8
0
528,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role