Player Matchup

Mercury
Mercury
ChronicREM
Mercury
Level 143
God Stats
1W - 0L
1,923 SR
Queue Stats
38W - 35L
1,300 Elo+
Solo
Artemis
Artemis
DraculaSlayer1
Artemis
Level 107
God Stats
2W - 1L
1,266 SR
Queue Stats
192W - 214L
1,364 Elo+
Solo
Achilles
Achilles
Leo_London
Achilles
Level 63
God Stats
133W - 170L
1,468 SR
Queue Stats
176W - 220L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
Shadoworn
Gilgamesh
Level 104
God Stats
35W - 25L
1,460 SR
Queue Stats
167W - 178L
1,429 Elo+
Solo
Nu Wa
Nu Wa
acevedobrent
Nu Wa
Level 82
God Stats
23W - 16L
1,383 SR
Queue Stats
345W - 386L
1,373 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,381 Elo+

VS

Team Averages
Level 86
1,447 SR
1,443 Elo+
Anubis
Anubis
Cjad2000
Anubis
Level 48
God Stats
13W - 28L
1,372 SR
Queue Stats
218W - 294L
1,337 Elo+
Party 1
Sol
Sol
ENC_IceMan
Sol
Level 79
God Stats
16W - 21L
1,468 SR
Queue Stats
398W - 445L
1,343 Elo+
Party 1
Bacchus
Bacchus
ONECOOLCAT0
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo
Heimdallr
Heimdallr
QuenchtheKnife
Heimdallr
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 213L
1,372 Elo+
Solo
Tsukuyomi
Tsukuyomi
rafasilv
Tsukuyomi
Level 129
God Stats
1W - 5L
1,396 SR
Queue Stats
122W - 114L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChronicREM
Mercury
19
7 / 2 / 6
11,728
533
9,127
13,237
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 5
10,789
490
9,630
11,026
4,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Leo_London
Achilles
19
6 / 1 / 5
12,219
555
11,861
16,868
14,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Shadoworn
Gilgamesh
16
5 / 5 / 8
10,579
481
15,170
23,228
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
7 / 5 / 6
12,046
548
18,994
10,395
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cjad2000
Anubis
15
5 / 6 / 3
9,543
434
7,154
15,361
8,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 2
10,707
487
10,819
13,226
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
ONECOOLCAT0
Bacchus
12
0 / 4 / 5
8,526
388
6,013
17,674
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
QuenchtheKnife
Heimdallr
16
2 / 8 / 1
9,997
454
12,392
18,720
13,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
rafasilv
Tsukuyomi
15
3 / 7 / 6
9,793
445
7,187
18,883
7,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
27
Kills
14
14
Deaths
27
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChronicREM
Mercury
7
2
6
5
L
Anubis
Cjad2000
Anubis
5
6
3
1.08
W
2
1
5
4.5
L
4
2
2
2.5
W
Achilles
Leo_London
Achilles
6
1
5
8.5
L
Bacchus
ONECOOLCAT0
Bacchus
0
4
5
0.63
L
Heimdallr
QuenchtheKnife
Heimdallr
2
8
1
0.31
W
Gilgamesh
Shadoworn
Gilgamesh
5
5
8
1.8
W
7
5
6
2
L
Tsukuyomi
rafasilv
Tsukuyomi
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,782
Damage
43,565
74,754
Taken
83,864
43,731
Mitigated
51,263
19,682
Healing
19,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChronicREM
Mercury
9,127
3,145
0
2,281
13,237
6,457
2,560
2,864
10,373
0
78,098
L
Anubis
Cjad2000
Anubis
7,154
83
0
5,038
15,361
8,672
0
4,938
10,033
47,176
0
W
9,630
3,935
0
3,498
11,026
4,379
1,021
3,580
7,446
0
77,140
L
10,819
2,934
0
6,967
13,226
4,366
0
1,967
11,147
65,430
0
W
Achilles
Leo_London
Achilles
11,861
4,158
0
6,607
16,868
14,396
884
2,116
14,752
0
70,574
L
Bacchus
ONECOOLCAT0
Bacchus
6,013
202
0
1,634
17,674
17,790
0
3,938
13,366
30,754
0
L
Heimdallr
QuenchtheKnife
Heimdallr
12,392
5,626
0
2,754
18,720
13,259
763
2,985
15,028
0
58,781
W
Gilgamesh
Shadoworn
Gilgamesh
15,170
3,701
0
5,169
23,228
14,585
560
9,359
13,869
0
54,366
W
18,994
5,272
150
1,977
10,395
3,914
1,585
6,067
4,328
74,752
0
L
Tsukuyomi
rafasilv
Tsukuyomi
7,187
1,467
0
2,954
18,883
7,176
287
3,960
14,603
0
55,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,361
Gold Earned
48,566
616
Minions Killed
417
0
Camps Cleared
0
2,101,517
Distance Traveled
1,794,397
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,728
533
121
6
0
507,294
0
L
Anubis
9,543
434
91
4
0
356,567
0
W
Artemis
10,789
490
134
6
0
392,140
8
L
Sol
10,707
487
97
4
0
325,869
1
W
Achilles
12,219
555
151
7
0
423,442
1
L
Bacchus
8,526
388
39
2
0
407,269
8
L
Heimdallr
9,997
454
98
4
0
294,305
2
W
Gilgamesh
10,579
481
77
4
0
407,327
0
W
Nu Wa
12,046
548
133
6
0
371,314
0
L
Tsukuyomi
9,793
445
92
4
0
410,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role