Player Matchup

Gilgamesh
Gilgamesh
Raydz02
Gilgamesh
Level 149
God Stats
12W - 7L
1,500 SR
Queue Stats
332W - 266L
1,451 Elo+
Party 4
Neith
Neith
SoeurMarie_Yohan
Neith
Level 144
God Stats
5W - 6L
1,275 SR
Queue Stats
613W - 512L
1,441 Elo+
Party 4
Ares
Ares
WERNZ_TKT
Ares
Level 93
God Stats
15W - 9L
1,577 SR
Queue Stats
27W - 26L
1,485 Elo+
Party 4
Ymir
Ymir
stonemasen
Ymir
Level 78
God Stats
48W - 55L
1,480 SR
Queue Stats
485W - 488L
1,486 Elo+
Party 2
Tiamat
Tiamat
xKING_Demon
Tiamat
Level 87
God Stats
21W - 15L
1,555 SR
Queue Stats
216W - 218L
1,499 Elo+
Party 2
Team Averages
Level 110
1,477 SR
1,472 Elo+

VS

Team Averages
Level 114
1,520 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BEDO-IX
Baron Samedi
Level 87
God Stats
7W - 11L
1,500 SR
Queue Stats
532W - 489L
1,461 Elo+
Party 3
Cerberus
Cerberus
iDettol__
Cerberus
Level 88
God Stats
15W - 17L
1,566 SR
Queue Stats
631W - 562L
1,454 Elo+
Party 3
Izanami
Izanami
relone02
Izanami
Level 108
God Stats
161W - 156L
1,534 SR
Queue Stats
161W - 158L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Raydz02
Gilgamesh
17
7 / 1 / 7
10,427
613
11,146
11,988
6,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 12
9,059
533
8,988
7,023
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
15
6 / 3 / 9
9,944
585
8,313
12,914
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 8
10,705
630
13,067
12,592
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
4 / 7 / 14
8,933
525
10,401
10,375
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
8 / 6 / 4
10,295
606
11,076
17,309
9,002
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
 
Gilgamesh
13
3 / 8 / 5
8,226
484
6,397
15,358
6,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
BEDO-IX
Baron Samedi
11
0 / 7 / 1
6,557
386
4,122
11,366
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
iDettol__
Cerberus
16
1 / 5 / 0
9,179
540
8,427
15,707
11,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
relone02
Izanami
14
2 / 4 / 2
8,349
491
4,949
13,359
4,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
29
Kills
14
14
Deaths
30
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
8
6
4
1.67
L
Gilgamesh
 
Gilgamesh
3
8
5
0.69
L
Baron Samedi
BEDO-IX
Baron Samedi
0
7
1
0.07
W
Gilgamesh
Raydz02
Gilgamesh
7
1
7
10.5
W
2
1
12
8
W
Ares
6
3
9
3.5
L
Cerberus
iDettol__
Cerberus
1
5
0
0.2
L
Izanami
relone02
Izanami
2
4
2
0.75
W
10
2
8
7
W
Tiamat
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,915
Damage
34,971
54,892
Taken
73,099
32,341
Mitigated
36,515
14,965
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
11,076
1,272
449
6,361
17,309
9,002
102
12,173
4,815
67,003
0
L
Gilgamesh
 
Gilgamesh
6,397
1,630
0
879
15,358
6,419
56
5,850
9,200
0
46,051
L
Baron Samedi
BEDO-IX
Baron Samedi
4,122
153
347
2,514
11,366
5,324
0
5,034
6,240
26,858
0
W
Gilgamesh
Raydz02
Gilgamesh
11,146
4,142
0
3,166
11,988
6,672
466
4,713
7,229
0
64,569
W
8,988
4,633
0
2,939
7,023
2,222
2,792
2,471
4,360
0
62,773
W
Ares
8,313
249
0
3,648
12,914
11,204
308
5,005
7,718
27,367
0
L
Cerberus
iDettol__
Cerberus
8,427
633
0
5,221
15,707
11,152
0
4,078
11,527
66,561
0
L
Izanami
relone02
Izanami
4,949
3,240
0
4,082
13,359
4,618
1,219
3,769
9,536
0
66,726
W
13,067
3,588
0
3,303
12,592
5,246
531
6,972
5,528
68,057
0
W
Tiamat
10,401
957
0
1,909
10,375
6,997
489
3,940
6,432
33,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,068
Gold Earned
42,606
422
Minions Killed
556
0
Camps Cleared
0
1,596,711
Distance Traveled
1,446,008
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,295
606
140
8
0
278,834
3
L
Gilgamesh
8,226
484
78
5
0
292,704
0
L
Baron Samedi
6,557
386
45
3
0
291,758
3
W
Gilgamesh
10,427
613
114
7
0
365,013
4
W
Neith
9,059
533
110
6
0
285,732
3
W
Ares
9,944
585
31
2
0
335,001
5
L
Cerberus
9,179
540
166
10
0
310,919
0
L
Izanami
8,349
491
127
7
0
271,793
0
W
Ymir
10,705
630
120
7
0
329,411
3
W
Tiamat
8,933
525
47
3
0
281,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role