Player Matchup

Ra
Ra
Chedia
Ra
Level 30
God Stats
1W - 0L
1,726 SR
Queue Stats
11W - 10L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
Cottagesheep
Zhong Kui
Level 59
God Stats
13W - 18L
1,628 SR
Queue Stats
332W - 401L
1,405 Elo+
Party 3
Ares
Ares
Devils_Lettuce-5
Ares
Level 86
God Stats
3W - 2L
1,654 SR
Queue Stats
53W - 48L
1,526 Elo+
Party 1
Artemis
Artemis
Nolishpromover
Artemis
Level 16
God Stats
59W - 44L
1,630 SR
Queue Stats
222W - 302L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
Phantom5gamer13
Sun Wukong
Level 66
God Stats
9W - 15L
1,394 SR
Queue Stats
257W - 298L
1,477 Elo+
Party 1
Team Averages
Level 51
1,606 SR
1,486 Elo+

VS

Team Averages
Level 70
1,490 SR
1,249 Elo+
Medusa
Medusa
C0UCH TATER42
Medusa
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 2
Apollo
Apollo
Labesky29
Apollo
Level 43
God Stats
0W - 3L
1,307 SR
Queue Stats
19W - 36L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
PROMAN482
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 104L
1,409 Elo+
Solo
Persephone
Persephone
TheGrimGear
Persephone
Level 129
God Stats
0W - 1L
1,645 SR
Queue Stats
4W - 6L
1,152 Elo+
Party 2
Khepri
Khepri
andrew3943
Khepri
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
22 / 2 / 16
16,671
1,516
36,760
12,956
7,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zhong Kui
Cottagesheep
Zhong Kui
19
4 / 4 / 25
11,907
1,082
14,231
13,071
12,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 4 / 29
12,499
1,136
10,548
17,672
21,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
10 / 3 / 18
13,211
1,201
25,739
11,570
6,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Phantom5gamer13
Sun Wukong
19
3 / 3 / 23
11,523
1,048
16,363
17,163
17,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 8
10,805
982
9,701
13,794
6,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Labesky29
Apollo
17
4 / 14 / 9
11,667
1,061
14,591
25,752
10,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
PROMAN482
Gilgamesh
18
3 / 5 / 10
11,189
1,017
14,354
30,674
21,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
TheGrimGear
Persephone
17
5 / 6 / 10
12,133
1,103
18,547
17,595
6,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
andrew3943
Khepri
17
1 / 8 / 12
10,660
969
7,249
22,413
22,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
65
41
Kills
16
16
Deaths
41
111
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
W
Ra
22
2
16
15
W
Zhong Kui
Cottagesheep
Zhong Kui
4
4
25
4.13
W
2
4
29
4.13
L
Apollo
Labesky29
Apollo
4
14
9
0.61
W
10
3
18
6.33
L
Gilgamesh
PROMAN482
Gilgamesh
3
5
10
1.6
W
Sun Wukong
Phantom5gamer13
Sun Wukong
3
3
23
4.83
L
Persephone
TheGrimGear
Persephone
5
6
10
1.67
L
Khepri
andrew3943
Khepri
1
8
12
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,641
Damage
64,442
72,432
Taken
110,228
66,047
Mitigated
68,266
17,787
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,701
4,685
0
693
13,794
6,276
0
7,142
6,446
0
25,032
W
Ra
36,760
1,585
5,983
5,457
12,956
7,980
0
5,220
7,736
76,986
0
W
Zhong Kui
Cottagesheep
Zhong Kui
14,231
2,213
0
2,112
13,071
12,716
0
3,694
9,377
24,665
0
W
10,548
1,276
0
1,126
17,672
21,658
0
5,233
12,439
15,277
0
L
Apollo
Labesky29
Apollo
14,591
6,455
354
1,379
25,752
10,936
0
15,127
10,091
0
42,621
W
25,739
19,628
0
2,163
11,570
6,225
0
4,747
6,823
0
51,279
L
Gilgamesh
PROMAN482
Gilgamesh
14,354
2,550
605
5,550
30,674
21,946
0
15,150
14,756
0
36,984
W
Sun Wukong
Phantom5gamer13
Sun Wukong
16,363
4,625
0
946
17,163
17,468
0
6,902
10,113
307
24,589
L
Persephone
TheGrimGear
Persephone
18,547
436
1,093
2,322
17,595
6,963
0
11,827
5,494
43,394
0
L
Khepri
andrew3943
Khepri
7,249
664
0
25
22,413
22,145
0
10,947
10,843
19,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,811
Gold Earned
56,454
210
Minions Killed
204
11
Camps Cleared
3
1,038,704
Distance Traveled
1,005,426
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,805
982
34
3
1
211,314
0
W
Ra
16,671
1,516
112
10
5
246,532
2
W
Zhong Kui
11,907
1,082
35
3
0
194,748
0
W
Ares
12,499
1,136
5
0
0
200,452
0
L
Apollo
11,667
1,061
48
4
0
189,582
0
W
Artemis
13,211
1,201
47
4
6
184,432
1
L
Gilgamesh
11,189
1,017
33
3
0
211,679
2
W
Sun Wukong
11,523
1,048
11
1
0
212,540
0
L
Persephone
12,133
1,103
71
6
2
204,462
0
L
Khepri
10,660
969
18
2
0
188,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role