Player Matchup

Sun Wukong
Sun Wukong
Catman963
Sun Wukong
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KingJoeKJKingJoe
Tiamat
Level 29
God Stats
8W - 13L
1,443 SR
Queue Stats
105W - 174L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
LienSin
Gilgamesh
Level 28
God Stats
87W - 62L
1,693 SR
Queue Stats
302W - 308L
1,342 Elo+
Solo
Pele
Pele
bowtieboyz85
Pele
Level 16
God Stats
6W - 11L
1,289 SR
Queue Stats
16W - 26L
1,209 Elo+
Solo
Cthulhu
Cthulhu
trolloboy
Cthulhu
Level 28
God Stats
1W - 2L
1,408 SR
Queue Stats
1W - 6L
1,217 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,317 Elo+

VS

Team Averages
Level 14
1,471 SR
1,343 Elo+
Yemoja
Yemoja
DevMan6969
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,274 Elo+
Solo
Bellona
Bellona
Ice Block
Bellona
Level 5
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
OneGraph
He Bo
Level 28
God Stats
0W - 1L
1,697 SR
Queue Stats
129W - 140L
1,407 Elo+
Party 1
Apollo
Apollo
PuRe_Cartier
Apollo
Level 16
God Stats
15W - 15L
1,404 SR
Queue Stats
40W - 45L
1,281 Elo+
Solo
Fenrir
Fenrir
Ruyv3r
Fenrir
Level 7
God Stats
4W - 4L
1,515 SR
Queue Stats
22W - 10L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Catman963
Sun Wukong
13
6 / 6 / 4
9,696
485
11,494
16,567
11,189
Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 3 / 0
6,697
335
1,276
6,366
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
LienSin
Gilgamesh
15
7 / 5 / 2
9,921
496
13,285
16,903
18,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 13 / 1
8,404
420
6,667
14,514
6,926
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
trolloboy
Cthulhu
14
4 / 4 / 3
8,996
450
10,362
17,643
8,635
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DevMan6969
Yemoja
13
1 / 3 / 4
8,403
420
3,878
11,719
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Ice Block
Bellona
11
2 / 5 / 3
7,683
384
4,501
9,985
7,737
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
OneGraph
He Bo
15
8 / 3 / 7
9,815
491
15,170
14,021
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
13
3 / 4 / 5
8,167
408
8,327
14,846
5,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Ruyv3r
Fenrir
16
17 / 3 / 4
10,986
549
21,598
18,202
8,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
17
Kills
31
31
Deaths
18
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Catman963
Sun Wukong
6
6
4
1.33
L
Yemoja
DevMan6969
Yemoja
1
3
4
1
L
Bellona
Ice Block
Bellona
2
5
3
0.7
W
0
3
0
0
W
Gilgamesh
LienSin
Gilgamesh
7
5
2
1.6
L
He Bo
OneGraph
He Bo
8
3
7
3.83
L
Apollo
3
4
5
1.38
L
Fenrir
Ruyv3r
Fenrir
17
3
4
6.33
W
0
13
1
0.04
W
Cthulhu
trolloboy
Cthulhu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,084
Damage
53,474
71,993
Taken
68,773
48,670
Mitigated
32,667
15,434
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Catman963
Sun Wukong
11,494
2,117
219
3,862
16,567
11,189
491
4,399
11,992
12,590
24,393
L
Yemoja
DevMan6969
Yemoja
3,878
1,515
1,761
1,566
11,719
5,790
360
4,402
7,292
19,158
0
L
Bellona
Ice Block
Bellona
4,501
1,975
0
172
9,985
7,737
638
1,814
8,021
0
19,020
W
1,276
200
0
2,695
6,366
3,112
552
913
5,423
15,781
0
W
Gilgamesh
LienSin
Gilgamesh
13,285
3,472
0
2,764
16,903
18,808
476
3,666
13,049
0
48,993
L
He Bo
OneGraph
He Bo
15,170
813
0
1,356
14,021
4,722
64
2,569
11,327
53,790
0
L
Apollo
8,327
4,720
0
5,291
14,846
5,530
1,370
4,399
10,397
0
47,208
L
Fenrir
Ruyv3r
Fenrir
21,598
5,280
0
4,532
18,202
8,888
490
1,795
16,207
0
67,714
W
6,667
1,567
0
1,076
14,514
6,926
421
5,613
8,517
0
43,077
W
Cthulhu
trolloboy
Cthulhu
10,362
726
99
4,719
17,643
8,635
208
3,617
13,964
27,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
45,054
271
Minions Killed
305
0
Camps Cleared
0
1,635,108
Distance Traveled
1,710,029
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,696
485
60
3
0
353,741
2
L
Yemoja
8,403
420
22
1
0
275,942
1
L
Bellona
7,683
384
28
1
0
348,505
0
W
Tiamat
6,697
335
34
2
0
225,837
3
W
Gilgamesh
9,921
496
72
4
0
337,318
1
L
He Bo
9,815
491
87
4
0
378,884
0
L
Apollo
8,167
408
76
4
0
336,012
1
L
Fenrir
10,986
549
92
5
0
370,686
0
W
Pele
8,404
420
71
4
0
306,855
0
W
Cthulhu
8,996
450
34
2
0
411,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role