Player Matchup

Anubis
Anubis
El_Fantasma_359
Anubis
Level 55
God Stats
15W - 8L
1,621 SR
Queue Stats
118W - 128L
1,444 Elo+
Party 2
Danzaburou
Danzaburou
JazzOnly-
Danzaburou
Level 84
God Stats
2W - 0L
1,766 SR
Queue Stats
8W - 10L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
ZuaiTe
Gilgamesh
Level 124
God Stats
10W - 7L
1,839 SR
Queue Stats
59W - 48L
1,622 Elo+
Party 2
Hun Batz
Hun Batz
ianeln00b
Hun Batz
Level 83
God Stats
3W - 3L
1,580 SR
Queue Stats
128W - 150L
1,471 Elo+
Party 2
Ganesha
Ganesha
panpistols
Ganesha
Level 103
God Stats
6W - 4L
1,613 SR
Queue Stats
459W - 424L
1,497 Elo+
Solo
Team Averages
Level 90
1,684 SR
1,525 Elo+

VS

Team Averages
Level 102
1,531 SR
1,508 Elo+
Sobek
Sobek
Farsefactor
Sobek
Level 54
God Stats
6W - 4L
1,654 SR
Queue Stats
187W - 166L
1,510 Elo+
Solo
Artemis
Artemis
HarleHeal
Artemis
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Thor
Thor
RebornReprise
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Tiamat
Tiamat
ToanNorune
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
oldmorningsdawn
Gilgamesh
Level 157
God Stats
26W - 25L
1,500 SR
Queue Stats
1,030W - 1,011L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 5
13,307
554
9,800
14,957
7,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JazzOnly-
Danzaburou
17
2 / 2 / 8
12,251
510
5,151
11,460
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ZuaiTe
Gilgamesh
20
9 / 0 / 10
15,843
660
17,161
16,205
11,339
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
ianeln00b
Hun Batz
20
9 / 2 / 6
13,499
562
11,040
16,401
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
panpistols
Ganesha
16
0 / 3 / 13
11,925
497
7,467
15,023
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,884
412
10,040
19,065
19,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
HarleHeal
Artemis
15
1 / 2 / 2
9,174
382
3,246
6,389
2,031
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
4 / 7 / 2
12,732
531
6,660
20,671
7,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
ToanNorune
Tiamat
14
2 / 4 / 4
9,820
409
8,909
11,651
5,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
oldmorningsdawn
Gilgamesh
18
1 / 7 / 2
10,957
457
4,036
16,233
14,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
24
Kills
11
12
Deaths
24
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
5
5
1.3
L
3
4
5
1.38
L
Artemis
HarleHeal
Artemis
1
2
2
1
W
Danzaburou
JazzOnly-
Danzaburou
2
2
8
3
L
4
7
2
0.71
L
Tiamat
ToanNorune
Tiamat
2
4
4
1
W
Gilgamesh
ZuaiTe
Gilgamesh
9
0
10
14
W
Hun Batz
ianeln00b
Hun Batz
9
2
6
6
L
Gilgamesh
oldmorningsdawn
Gilgamesh
1
7
2
0.29
W
Ganesha
panpistols
Ganesha
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,619
Damage
32,891
74,046
Taken
74,009
46,072
Mitigated
49,532
20,906
Healing
13,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,800
490
0
5,306
14,957
7,934
1,826
6,815
8,142
88,071
0
L
10,040
869
0
4,286
19,065
19,836
95
6,382
12,683
27,094
0
L
Artemis
HarleHeal
Artemis
3,246
672
0
876
6,389
2,031
184
1,804
4,585
0
32,576
W
Danzaburou
JazzOnly-
Danzaburou
5,151
1,943
0
3,674
11,460
5,208
3,799
2,811
8,649
0
70,954
L
6,660
2,198
0
2,084
20,671
7,481
3,050
4,484
16,187
0
107,675
L
Tiamat
ToanNorune
Tiamat
8,909
772
486
3,082
11,651
5,860
517
3,776
7,875
47,748
0
W
Gilgamesh
ZuaiTe
Gilgamesh
17,161
3,797
0
3,904
16,205
11,339
1,992
2,584
12,055
0
131,754
W
Hun Batz
ianeln00b
Hun Batz
11,040
2,334
0
4,764
16,401
6,789
3,470
3,414
12,564
0
87,729
L
Gilgamesh
oldmorningsdawn
Gilgamesh
4,036
1,116
0
2,934
16,233
14,324
0
821
15,412
0
65,288
W
Ganesha
panpistols
Ganesha
7,467
1,154
0
3,258
15,023
14,802
741
5,372
9,651
42,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,825
Gold Earned
52,567
620
Minions Killed
512
0
Camps Cleared
0
2,329,333
Distance Traveled
1,812,213
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,307
554
147
6
0
429,495
5
L
Sobek
9,884
412
50
2
0
414,740
5
L
Artemis
9,174
382
63
3
0
301,401
2
W
Danzaburou
12,251
510
127
5
0
411,418
2
L
Thor
12,732
531
163
7
0
363,974
0
L
Tiamat
9,820
409
97
4
0
306,472
4
W
Gilgamesh
15,843
660
183
8
0
526,084
0
W
Hun Batz
13,499
562
141
6
0
516,205
7
L
Gilgamesh
10,957
457
139
6
0
425,626
8
W
Ganesha
11,925
497
22
1
0
446,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role