Player Matchup

Bacchus
Bacchus
Diamond V
Kiwi2Trash
Bacchus
Diamond V
Level 145
God Stats
2W - 8L
1,556 SR
Queue Stats
184W - 181L
1,934 MMR
Party 2
Ne Zha
Ne Zha
Masters
ThePrizmParadox
Ne Zha
Masters
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
1,419W - 1,701L
2,041 MMR
Solo
Tiamat
Tiamat
Masters
Tony2Trash
Tiamat
Masters
Level 127
God Stats
28W - 13L
1,855 SR
Queue Stats
219W - 217L
2,262 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,637 SR
2,079 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,561 SR
1,759 MMR
Zeus
Zeus
Masters
 
Zeus
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Diamond V
 
Nox
Diamond V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond II
Familia041868
Baron Samedi
Diamond II
Level 157
God Stats
6W - 4L
1,682 SR
Queue Stats
451W - 402L
2,276 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kiwi2Trash
Bacchus
14
3 / 3 / 11
10,696
764
6,975
12,329
15,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 6 / 11
10,367
741
11,270
17,181
14,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Tony2Trash
Tiamat
16
11 / 3 / 8
11,835
845
15,535
9,332
7,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AphroditeCabrakanSobekAthenaPersephone

VS

Bans
Ah PuchCu ChulainnCthulhuGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 5 / 4
10,274
734
11,389
11,784
4,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
 
Nox
13
5 / 6 / 4
9,911
708
7,885
11,732
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Familia041868
Baron Samedi
12
2 / 8 / 4
8,895
635
4,967
14,125
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
19
Kills
12
12
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
5
4
1.4
L
Nox
 
Nox
5
6
4
1.17
L
Baron Samedi
Familia041868
Baron Samedi
2
8
4
0.5
W
Bacchus
Kiwi2Trash
Bacchus
3
3
11
2.83
W
5
6
11
1.75
W
Tiamat
Tony2Trash
Tiamat
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,780
Damage
24,241
38,842
Taken
37,641
38,028
Mitigated
13,944
9,216
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,389
1,950
0
2,577
11,784
4,307
0
5,560
5,663
38,960
0
L
Nox
 
Nox
7,885
481
0
1,250
11,732
4,106
162
7,364
3,943
22,631
0
L
Baron Samedi
Familia041868
Baron Samedi
4,967
252
707
2,474
14,125
5,531
150
8,819
4,786
31,760
0
W
Bacchus
Kiwi2Trash
Bacchus
6,975
515
0
610
12,329
15,936
414
7,679
4,460
18,215
0
W
11,270
4,126
0
5,689
17,181
14,415
655
9,847
7,062
0
32,794
W
Tiamat
Tony2Trash
Tiamat
15,535
1,714
0
2,917
9,332
7,677
1,731
6,193
3,023
51,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
29,080
141
Minions Killed
162
0
Camps Cleared
0
731,686
Distance Traveled
637,059
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,274
734
70
5
0
220,204
5
L
Nox
9,911
708
36
3
0
217,946
1
L
Baron Samedi
8,895
635
56
4
0
198,909
2
W
Bacchus
10,696
764
20
1
0
246,085
1
W
Ne Zha
10,367
741
37
3
0
235,333
2
W
Tiamat
11,835
845
84
6
0
250,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role