Player Matchup

Cupid
Cupid
ONLY1HAYES
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,661 Elo+
Party 1
Discordia
Discordia
Sticky JR 86
Discordia
Level 28
God Stats
4W - 2L
1,748 SR
Queue Stats
66W - 39L
1,695 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePlugPedro
Sun Wukong
Level 59
God Stats
24W - 18L
1,537 SR
Queue Stats
104W - 84L
1,577 Elo+
Party 1
Fenrir
Fenrir
Ymirishere1
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,606 Elo+
Party 1
Gilgamesh
Gilgamesh
popcorn95
Gilgamesh
Level 149
God Stats
9W - 5L
1,500 SR
Queue Stats
170W - 143L
1,605 Elo+
Party 1
Team Averages
Level 56
1,557 SR
1,629 Elo+

VS

Team Averages
Level 92
1,465 SR
1,561 Elo+
Fafnir
Fafnir
GMoney2001
Fafnir
Level 114
God Stats
3W - 1L
1,750 SR
Queue Stats
252W - 185L
1,612 Elo+
Party 2
Janus
Janus
Joelpro777
Janus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 102L
1,588 Elo+
Solo
Artemis
Artemis
Trangula
Artemis
Level 17
God Stats
6W - 6L
1,320 SR
Queue Stats
91W - 100L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
TxNiinja
Gilgamesh
Level 145
God Stats
9W - 4L
1,500 SR
Queue Stats
236W - 190L
1,558 Elo+
Party 2
Fenrir
Fenrir
XNINJA KID25
Fenrir
Level 139
God Stats
1W - 1L
1,254 SR
Queue Stats
136W - 134L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
2 / 12 / 12
13,451
434
10,532
19,967
9,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Sticky JR 86
Discordia
18
1 / 5 / 7
11,866
383
7,461
12,195
4,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ThePlugPedro
Sun Wukong
20
9 / 5 / 9
15,464
499
17,211
26,632
24,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
20
12 / 7 / 11
14,365
463
21,364
33,830
16,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
popcorn95
Gilgamesh
20
14 / 8 / 11
17,856
576
40,138
28,595
20,634
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GMoney2001
Fafnir
20
6 / 8 / 16
14,847
479
20,318
32,091
46,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Janus
20
3 / 12 / 8
13,911
449
6,175
19,521
6,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Trangula
Artemis
20
7 / 7 / 8
14,801
477
15,318
20,876
9,343
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
TxNiinja
Gilgamesh
20
11 / 6 / 6
18,716
604
24,064
42,228
33,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
20
10 / 5 / 14
16,998
548
24,742
30,446
31,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
89
38
Kills
37
37
Deaths
38
50
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fafnir
GMoney2001
Fafnir
6
8
16
1.75
W
Janus
3
12
8
0.58
L
Cupid
2
12
12
0.67
L
Discordia
Sticky JR 86
Discordia
1
5
7
0.9
L
Sun Wukong
ThePlugPedro
Sun Wukong
9
5
9
2.7
W
Artemis
Trangula
Artemis
7
7
8
1.57
W
Gilgamesh
TxNiinja
Gilgamesh
11
6
6
2.33
W
Fenrir
10
5
14
3.4
L
Fenrir
12
7
11
2.5
L
Gilgamesh
popcorn95
Gilgamesh
14
8
11
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,706
Damage
90,617
121,219
Taken
145,162
75,936
Mitigated
126,247
26,245
Healing
43,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
GMoney2001
Fafnir
20,318
5,189
723
10,123
32,091
46,150
971
2,842
28,983
72,989
0
W
Janus
6,175
898
0
180
19,521
6,381
550
1,140
18,303
83,302
0
L
Cupid
10,532
4,083
390
199
19,967
9,655
2,409
4,755
15,210
0
58,362
L
Discordia
Sticky JR 86
Discordia
7,461
193
0
2,918
12,195
4,337
0
580
11,615
70,361
0
L
Sun Wukong
ThePlugPedro
Sun Wukong
17,211
3,043
0
6,649
26,632
24,504
1,318
4,099
22,063
0
84,608
W
Artemis
Trangula
Artemis
15,318
8,289
0
5,344
20,876
9,343
2,021
478
20,350
0
110,291
W
Gilgamesh
TxNiinja
Gilgamesh
24,064
5,657
0
15,339
42,228
33,161
3,810
1,619
40,470
6,080
124,445
W
Fenrir
24,742
5,968
0
11,452
30,446
31,212
1,945
1,012
29,324
0
134,136
L
Fenrir
21,364
5,590
0
9,376
33,830
16,806
1,947
9,990
23,378
0
80,227
L
Gilgamesh
popcorn95
Gilgamesh
40,138
12,907
0
6,713
28,595
20,634
498
8,244
19,928
0
143,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,002
Gold Earned
79,273
611
Minions Killed
786
0
Camps Cleared
0
2,618,703
Distance Traveled
2,701,880
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,847
479
91
3
0
515,569
2
W
Janus
13,911
449
149
5
0
505,830
1
L
Cupid
13,451
434
103
3
0
490,480
2
L
Discordia
11,866
383
94
3
0
401,795
6
L
Sun Wukong
15,464
499
142
5
0
602,697
4
W
Artemis
14,801
477
163
5
0
513,646
1
W
Gilgamesh
18,716
604
212
7
0
535,772
3
W
Fenrir
16,998
548
171
6
0
631,063
4
L
Fenrir
14,365
463
108
3
0
549,593
5
L
Gilgamesh
17,856
576
164
5
0
574,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role