Player Matchup

Apollo
Apollo
BAKAblade671
Apollo
Level 25
God Stats
16W - 16L
1,535 SR
Queue Stats
361W - 408L
1,391 Elo+
Party 2
Hun Batz
Hun Batz
Deadslayer 118
Hun Batz
Level 37
God Stats
2W - 3L
1,518 SR
Queue Stats
48W - 76L
1,341 Elo+
Party 2
Nike
Nike
EthoKing14
Nike
Level 67
God Stats
3W - 0L
1,789 SR
Queue Stats
61W - 89L
1,421 Elo+
Party 2
Janus
Janus
Jinjivitis
Janus
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 45L
1,352 Elo+
Party 2
Bellona
Bellona
SureMallard3121
Bellona
Level 20
God Stats
25W - 31L
1,508 SR
Queue Stats
292W - 310L
1,367 Elo+
Party 2
Team Averages
Level 33
1,570 SR
1,374 Elo+

VS

Team Averages
Level 19
1,518 SR
1,359 Elo+
Skadi
Skadi
AndreaMage
Skadi
Level 17
God Stats
9W - 10L
1,473 SR
Queue Stats
70W - 56L
1,308 Elo+
Party 1
Ra
Ra
Deadrin18292
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
HealsGoodMann_
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
Humpleweed
Cthulhu
Level 12
God Stats
21W - 30L
1,387 SR
Queue Stats
303W - 269L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
zSkyes_
Guan Yu
Level 29
God Stats
1W - 1L
1,728 SR
Queue Stats
110W - 120L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
8 / 4 / 11
11,273
537
14,671
15,680
6,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
15
2 / 4 / 6
9,301
443
9,447
13,998
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 1 / 10
11,444
545
11,089
18,465
18,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
17
0 / 1 / 3
10,198
486
3,205
6,812
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 3 / 1
10,455
498
9,141
13,958
11,987
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
3 / 9 / 1
8,424
401
8,559
15,108
4,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 3 / 3
10,165
484
6,607
9,505
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 2
10,375
494
10,832
18,134
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Humpleweed
Cthulhu
13
1 / 6 / 3
8,032
382
10,664
16,808
14,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
zSkyes_
Guan Yu
20
3 / 0 / 2
11,444
545
9,298
14,330
14,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
23
Kills
13
13
Deaths
23
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
9
1
0.39
W
Apollo
8
4
11
3.38
L
1
3
3
0.83
W
Hun Batz
2
4
6
1.25
W
10
1
10
15
L
5
5
2
1.2
L
Cthulhu
Humpleweed
Cthulhu
1
6
3
0.42
W
Janus
0
1
3
1.5
W
3
3
1
1.17
L
Guan Yu
zSkyes_
Guan Yu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,553
Damage
45,960
68,913
Taken
73,885
45,004
Mitigated
46,616
18,737
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
8,559
4,505
0
1,373
15,108
4,994
100
85
15,023
0
38,218
W
Apollo
14,671
8,033
0
5,499
15,680
6,603
2,464
5,709
9,776
0
54,754
L
6,607
358
1,258
1,344
9,505
4,377
1,314
2,100
7,405
69,075
0
W
Hun Batz
9,447
2,553
0
3,657
13,998
5,493
0
2,729
11,182
0
53,124
W
11,089
1,323
393
4,958
18,465
18,424
932
6,289
11,995
0
52,322
L
10,832
3,392
0
5,005
18,134
8,567
0
1,459
16,675
0
76,348
L
Cthulhu
Humpleweed
Cthulhu
10,664
673
927
972
16,808
14,459
41
0
16,808
36,035
0
W
Janus
3,205
178
0
0
6,812
2,497
2,786
1,466
5,151
65,641
0
W
9,141
1,726
0
4,230
13,958
11,987
17
442
12,888
8,957
45,336
L
Guan Yu
zSkyes_
Guan Yu
9,298
1,364
149
6,638
14,330
14,219
531
1,448
12,882
0
73,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
48,440
480
Minions Killed
545
0
Camps Cleared
0
1,995,637
Distance Traveled
1,977,347
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,424
401
69
3
0
368,730
0
W
Apollo
11,273
537
90
4
0
367,866
2
L
Ra
10,165
484
151
7
0
398,875
0
W
Hun Batz
9,301
443
89
4
0
442,791
2
W
Nike
11,444
545
75
4
0
418,232
1
L
Thor
10,375
494
132
6
0
385,143
2
L
Cthulhu
8,032
382
46
2
0
402,595
0
W
Janus
10,198
486
122
6
0
354,976
1
W
Bellona
10,455
498
104
5
0
411,772
3
L
Guan Yu
11,444
545
147
7
0
422,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role