Player Matchup

Fenrir
Fenrir
DAlbaH01_
Fenrir
Level 26
God Stats
0W - 1L
1,287 SR
Queue Stats
13W - 20L
1,213 Elo+
Party 1
Thanatos
Thanatos
FAHDAWI_
Thanatos
Level 16
God Stats
1W - 2L
1,395 SR
Queue Stats
36W - 51L
1,297 Elo+
Party 1
Sol
Sol
Reaper_aboody003
Sol
Level 17
God Stats
4W - 4L
1,685 SR
Queue Stats
30W - 35L
1,274 Elo+
Party 1
Ymir
Ymir
ibrahimmarie
Ymir
Level 26
God Stats
22W - 15L
1,545 SR
Queue Stats
31W - 33L
1,255 Elo+
Party 1
Set
Set
mohmmedsoudani
Set
Level 18
God Stats
1W - 1L
1,674 SR
Queue Stats
6W - 6L
1,326 Elo+
Party 1
Team Averages
Level 21
1,517 SR
1,273 Elo+

VS

Team Averages
Level 24
1,496 SR
1,355 Elo+
Neith
Neith
CameronGlasgow
Neith
Level 7
God Stats
5W - 5L
1,558 SR
Queue Stats
70W - 76L
1,265 Elo+
Party 2
Cthulhu
Cthulhu
CarazoLosLlanos
Cthulhu
Level 27
God Stats
67W - 60L
1,521 SR
Queue Stats
178W - 201L
1,404 Elo+
Party 3
Nemesis
Nemesis
HamboCam
Nemesis
Level 37
God Stats
12W - 9L
1,498 SR
Queue Stats
143W - 156L
1,351 Elo+
Party 2
Anubis
Anubis
reyber_10
Anubis
Level 27
God Stats
9W - 6L
1,631 SR
Queue Stats
186W - 208L
1,404 Elo+
Party 3
Hercules
Hercules
xXHoUsToNXx1997
Hercules
Level 24
God Stats
50W - 59L
1,273 SR
Queue Stats
299W - 317L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DAlbaH01_
Fenrir
18
2 / 9 / 3
11,038
425
8,403
18,837
6,933
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
FAHDAWI_
Thanatos
18
3 / 9 / 2
10,429
401
6,036
20,865
8,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 11 / 7
11,002
423
17,498
20,764
7,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 6 / 5
11,015
424
9,001
20,236
18,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 8 / 2
10,492
404
10,124
22,449
9,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 11
12,801
492
11,097
10,130
3,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 13
13,457
518
17,107
22,863
22,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
HamboCam
Nemesis
20
18 / 4 / 7
15,970
614
21,459
19,794
9,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
reyber_10
Anubis
20
6 / 5 / 5
14,152
544
12,693
17,653
9,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
20
8 / 1 / 13
14,209
547
20,081
23,625
31,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
17
Kills
43
43
Deaths
17
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
4
11
2.13
W
8
3
13
4.83
L
Fenrir
DAlbaH01_
Fenrir
2
9
3
0.39
L
Thanatos
FAHDAWI_
Thanatos
3
9
2
0.44
W
Nemesis
HamboCam
Nemesis
18
4
7
5.38
L
4
11
7
0.68
L
4
6
5
1.08
L
4
8
2
0.63
W
Anubis
reyber_10
Anubis
6
5
5
1.7
W
Hercules
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,062
Damage
82,437
103,151
Taken
94,065
50,725
Mitigated
76,526
25,120
Healing
36,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,097
5,376
0
1,222
10,130
3,452
708
3,043
7,087
0
70,638
W
17,107
426
864
7,589
22,863
22,122
1,074
6,755
16,108
62,133
0
L
Fenrir
DAlbaH01_
Fenrir
8,403
2,026
1,043
5,160
18,837
6,933
0
2,135
16,677
0
34,532
L
Thanatos
FAHDAWI_
Thanatos
6,036
1,407
0
5,480
20,865
8,443
0
5,681
14,834
0
36,376
W
Nemesis
HamboCam
Nemesis
21,459
9,379
0
4,650
19,794
9,523
4,770
5,567
14,227
0
128,719
L
17,498
5,483
0
4,584
20,764
7,033
489
8,801
11,813
60,940
0
L
9,001
1,866
1,119
3,256
20,236
18,591
41
5,589
14,622
24,773
0
L
10,124
4,626
0
4,478
22,449
9,725
0
9,080
13,123
0
59,509
W
Anubis
reyber_10
Anubis
12,693
164
0
8,873
17,653
9,911
1,814
7,540
10,113
78,589
0
W
Hercules
20,081
4,278
0
12,859
23,625
31,518
2,831
10,006
13,619
7,485
67,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,976
Gold Earned
70,589
350
Minions Killed
623
0
Camps Cleared
0
2,273,607
Distance Traveled
2,458,017
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,801
492
113
4
0
449,572
0
W
Cthulhu
13,457
518
75
3
0
532,453
3
L
Fenrir
11,038
425
79
3
0
405,748
3
L
Thanatos
10,429
401
56
2
0
484,002
0
W
Nemesis
15,970
614
181
7
0
528,408
9
L
Sol
11,002
423
99
4
0
421,281
3
L
Ymir
11,015
424
30
1
0
480,549
4
L
Set
10,492
404
86
3
0
482,027
3
W
Anubis
14,152
544
147
6
0
430,902
3
W
Hercules
14,209
547
107
4
0
516,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role