Player Matchup

Tiamat
Tiamat
Cpt Fntstc
Tiamat
Level 124
God Stats
6W - 7L
1,393 SR
Queue Stats
59W - 66L
1,408 Elo+
Solo
Fenrir
Fenrir
Girages
Fenrir
Level 43
God Stats
23W - 19L
1,939 SR
Queue Stats
200W - 204L
1,489 Elo+
Party 3
Izanami
Izanami
ROMANTISCHIZM
Izanami
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 71L
1,313 Elo+
Party 2
Ares
Ares
StarDesires
Ares
Level 40
God Stats
4W - 5L
1,638 SR
Queue Stats
13W - 20L
1,480 Elo+
Party 3
Gilgamesh
Gilgamesh
chubbychaser95
Gilgamesh
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 309L
1,429 Elo+
Party 2
Team Averages
Level 62
1,594 SR
1,424 Elo+

VS

Team Averages
Level 94
1,438 SR
1,521 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DRY_GooNz
Tiamat
Level 92
God Stats
10W - 7L
1,460 SR
Queue Stats
62W - 54L
1,488 Elo+
Party 1
Athena
Athena
DRY_YEAT007
Athena
Level 65
God Stats
1W - 1L
1,230 SR
Queue Stats
67W - 58L
1,561 Elo+
Party 1
Agni
Agni
McLovin8310
Agni
Level 48
God Stats
2W - 2L
1,503 SR
Queue Stats
40W - 43L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
MiliWili
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cpt Fntstc
Tiamat
17
3 / 3 / 5
11,512
1,047
18,954
19,660
18,338
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
Girages
Fenrir
16
6 / 8 / 3
11,311
1,028
14,737
27,423
14,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
17
2 / 4 / 5
11,524
1,048
9,195
17,196
5,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 9 / 4
9,668
879
6,631
22,513
11,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
chubbychaser95
Gilgamesh
17
0 / 4 / 9
10,608
964
7,964
22,029
12,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

100

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
11 / 3 / 13
13,030
1,185
29,700
12,145
5,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
DRY_GooNz
Tiamat
19
9 / 1 / 13
12,872
1,170
25,861
11,459
9,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
18
2 / 3 / 18
11,030
1,003
10,688
17,239
18,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
5 / 1 / 13
12,067
1,097
17,039
7,789
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MiliWili
Gilgamesh
17
1 / 3 / 16
10,625
966
19,231
14,696
9,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
11
Kills
28
28
Deaths
11
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
3
13
5.83
L
Tiamat
Cpt Fntstc
Tiamat
3
3
5
1.83
W
Tiamat
DRY_GooNz
Tiamat
9
1
13
15.5
W
Athena
2
3
18
3.67
L
Fenrir
Girages
Fenrir
6
8
3
0.94
W
5
1
13
11.5
W
Gilgamesh
MiliWili
Gilgamesh
1
3
16
3
L
Izanami
2
4
5
1.13
L
0
9
4
0.22
L
Gilgamesh
chubbychaser95
Gilgamesh
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,481
Damage
102,519
108,821
Taken
63,328
62,661
Mitigated
46,597
10,165
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
29,700
13,224
0
177
12,145
5,660
0
3,743
8,402
0
48,243
L
Tiamat
Cpt Fntstc
Tiamat
18,954
907
0
5,332
19,660
18,338
0
10,014
9,396
51,708
0
W
Tiamat
DRY_GooNz
Tiamat
25,861
296
0
2,446
11,459
9,058
0
3,910
7,549
43,271
0
W
Athena
10,688
2,741
505
1,304
17,239
18,556
0
8,413
8,260
16,740
0
L
Fenrir
Girages
Fenrir
14,737
2,698
0
2,449
27,423
14,380
0
11,771
15,247
0
24,105
W
17,039
1,398
468
2,120
7,789
3,590
0
3,967
3,822
49,505
0
W
Gilgamesh
MiliWili
Gilgamesh
19,231
6,869
498
622
14,696
9,733
0
5,552
9,144
0
29,749
L
Izanami
9,195
6,130
0
167
17,196
5,892
0
8,582
8,274
0
44,682
L
6,631
230
918
719
22,513
11,629
0
9,884
12,297
14,300
0
L
Gilgamesh
chubbychaser95
Gilgamesh
7,964
3,353
0
580
22,029
12,422
0
11,835
9,928
0
11,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,623
Gold Earned
59,624
195
Minions Killed
207
8
Camps Cleared
10
1,144,862
Distance Traveled
1,183,065
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,030
1,185
40
4
3
207,964
0
L
Tiamat
11,512
1,047
75
7
1
228,998
0
W
Tiamat
12,872
1,170
50
5
2
239,544
0
W
Athena
11,030
1,003
14
1
0
235,956
0
L
Fenrir
11,311
1,028
21
2
0
235,541
3
W
Agni
12,067
1,097
83
8
1
229,166
2
W
Gilgamesh
10,625
966
20
2
4
270,435
3
L
Izanami
11,524
1,048
83
8
5
222,619
0
L
Ares
9,668
879
13
1
1
217,078
3
L
Gilgamesh
10,608
964
3
0
1
240,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role