Player Matchup

Arachne
Arachne
Aetaswho1
Arachne
Level 27
God Stats
5W - 2L
1,632 SR
Queue Stats
34W - 28L
1,575 Elo+
Party 1
Anubis
Anubis
BabyYodaWithAGun
Anubis
Level 47
God Stats
9W - 5L
1,660 SR
Queue Stats
131W - 110L
1,594 Elo+
Party 1
Bellona
Bellona
FennikXX
Bellona
Level 24
God Stats
12W - 4L
1,827 SR
Queue Stats
30W - 28L
1,564 Elo+
Party 1
Artemis
Artemis
KarmaDiya
Artemis
Level 7
God Stats
3W - 3L
1,707 SR
Queue Stats
7W - 12L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
ShiningxDragon
Gilgamesh
Level 89
God Stats
8W - 3L
1,871 SR
Queue Stats
192W - 149L
1,576 Elo+
Party 1
Team Averages
Level 39
1,739 SR
1,606 Elo+

VS

Team Averages
Level 24
1,448 SR
1,507 Elo+
Neith
Neith
GGBUG7
Neith
Level 8
God Stats
7W - 7L
1,409 SR
Queue Stats
27W - 28L
1,518 Elo+
Solo
Loki
Loki
LoRider235
Loki
Level 29
God Stats
1W - 4L
1,162 SR
Queue Stats
22W - 21L
1,501 Elo+
Solo
Amaterasu
Amaterasu
TurkeyAI
Amaterasu
Level 26
God Stats
19W - 15L
1,627 SR
Queue Stats
79W - 79L
1,576 Elo+
Solo
Ymir
Ymir
YaGnomeSayin
Ymir
Level 28
God Stats
17W - 9L
1,733 SR
Queue Stats
114W - 111L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
jertlok
Ao Kuang
Level 29
God Stats
0W - 1L
1,307 SR
Queue Stats
15W - 22L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aetaswho1
Arachne
10
7 / 2 / 2
6,479
648
5,776
4,887
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
8 / 0 / 3
7,430
743
7,933
5,311
3,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
FennikXX
Bellona
9
0 / 2 / 2
5,552
555
3,423
4,737
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
KarmaDiya
Artemis
8
1 / 0 / 3
4,591
459
2,381
594
203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ShiningxDragon
Gilgamesh
9
2 / 0 / 6
5,201
520
4,042
5,682
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GGBUG7
Neith
7
1 / 4 / 0
4,576
458
2,141
4,430
1,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 4
5,422
542
3,051
6,322
1,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
TurkeyAI
Amaterasu
10
3 / 2 / 0
5,647
565
2,673
8,359
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,844
484
1,995
7,843
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
jertlok
Ao Kuang
7
0 / 6 / 0
4,244
424
963
6,566
1,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
4
4
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Aetaswho1
Arachne
7
2
2
4
W
8
0
3
9.5
W
Bellona
FennikXX
Bellona
0
2
2
0.5
L
Neith
GGBUG7
Neith
1
4
0
0.25
W
Artemis
KarmaDiya
Artemis
1
0
3
2.5
L
0
3
4
0.67
W
Gilgamesh
ShiningxDragon
Gilgamesh
2
0
6
5
L
Amaterasu
TurkeyAI
Amaterasu
3
2
0
1.5
L
0
4
1
0.13
L
Ao Kuang
jertlok
Ao Kuang
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
10,823
21,211
Taken
33,520
11,195
Mitigated
10,752
8,447
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Aetaswho1
Arachne
5,776
3,847
0
1,162
4,887
1,948
680
93
4,794
0
25,784
W
7,933
435
0
3,521
5,311
3,047
136
1,243
4,068
43,116
0
W
Bellona
FennikXX
Bellona
3,423
1,106
0
1,461
4,737
2,699
432
0
4,737
0
25,166
L
Neith
GGBUG7
Neith
2,141
1,278
0
171
4,430
1,065
0
1,939
2,491
0
17,823
W
Artemis
KarmaDiya
Artemis
2,381
945
0
32
594
203
360
259
335
0
8,675
L
3,051
690
0
1,805
6,322
1,568
0
484
5,838
0
28,018
W
Gilgamesh
ShiningxDragon
Gilgamesh
4,042
732
0
2,271
5,682
3,298
390
1,363
4,319
0
18,965
L
Amaterasu
TurkeyAI
Amaterasu
2,673
1,305
0
4,587
8,359
3,816
0
404
7,955
0
20,145
L
1,995
516
0
1,533
7,843
3,102
0
1,549
6,294
11,803
0
L
Ao Kuang
jertlok
Ao Kuang
963
210
0
829
6,566
1,201
227
3,557
3,009
12,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,253
Gold Earned
24,733
247
Minions Killed
190
0
Camps Cleared
0
929,576
Distance Traveled
910,340
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,479
648
58
6
0
200,645
1
W
Anubis
7,430
743
92
9
0
180,776
1
W
Bellona
5,552
555
51
5
0
209,252
3
L
Neith
4,576
458
34
3
0
157,457
3
W
Artemis
4,591
459
16
2
0
162,734
0
L
Loki
5,422
542
68
7
0
215,801
5
W
Gilgamesh
5,201
520
30
3
0
176,169
1
L
Amaterasu
5,647
565
50
5
0
201,487
2
L
Ymir
4,844
484
16
2
0
127,151
0
L
Ao Kuang
4,244
424
22
2
0
208,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role