Player Matchup

Nemesis
Nemesis
Dovraga
Nemesis
Level 80
God Stats
213W - 153L
1,430 SR
Queue Stats
310W - 299L
1,289 Elo+
Solo
Zeus
Zeus
GrainedGibbon0
Zeus
Level 67
God Stats
242W - 147L
1,636 SR
Queue Stats
571W - 536L
1,505 Elo+
Solo
Neith
Neith
Hop oFF Cuh
Neith
Level 68
God Stats
3W - 6L
1,808 SR
Queue Stats
15W - 19L
1,543 Elo+
Party 1
Anubis
Anubis
Obaluayê
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Signz
Khepri
Level 124
God Stats
2W - 4L
1,720 SR
Queue Stats
22W - 36L
1,255 Elo+
Party 1
Team Averages
Level 100
1,619 SR
1,419 Elo+

VS

Team Averages
Level 90
1,644 SR
1,504 Elo+
Fenrir
Fenrir
ChrispyCrusader
Fenrir
Level 76
God Stats
36W - 35L
1,570 SR
Queue Stats
217W - 208L
1,552 Elo+
Party 2
Skadi
Skadi
DireFoxxx
Skadi
Level 67
God Stats
10W - 5L
1,616 SR
Queue Stats
78W - 76L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
Master0fDemize
Gilgamesh
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
186W - 175L
1,472 Elo+
Solo
Cerberus
Cerberus
schno0p
Cerberus
Level 99
God Stats
14W - 12L
2,036 SR
Queue Stats
201W - 184L
1,521 Elo+
Party 2
Poseidon
Poseidon
theKilroyXavia
Poseidon
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
326W - 324L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dovraga
Nemesis
12
5 / 5 / 3
7,875
563
7,060
12,255
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 1
8,070
576
9,890
9,210
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 2 / 3
7,279
520
5,819
4,932
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Obaluayê
Anubis
12
2 / 5 / 0
7,559
540
5,948
8,423
4,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Signz
Khepri
10
0 / 3 / 3
6,358
454
4,092
9,338
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 5
8,864
633
10,288
8,311
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
DireFoxxx
Skadi
12
0 / 2 / 3
6,770
484
5,128
6,465
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Master0fDemize
Gilgamesh
14
5 / 2 / 1
8,268
591
8,099
10,323
5,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
schno0p
Cerberus
12
2 / 3 / 5
7,541
539
4,715
13,399
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
14
5 / 4 / 2
8,552
611
7,019
9,193
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
14
Kills
20
20
Deaths
14
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
Skadi
DireFoxxx
Skadi
0
2
3
0.75
L
Nemesis
Dovraga
Nemesis
5
5
3
1.3
L
4
5
1
0.9
L
3
2
3
2.25
W
Gilgamesh
Master0fDemize
Gilgamesh
5
2
1
2.75
L
Anubis
Obaluayê
Anubis
2
5
0
0.4
L
Khepri
Signz
Khepri
0
3
3
0.5
W
Cerberus
schno0p
Cerberus
2
3
5
1.5
W
Poseidon
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,809
Damage
35,249
44,158
Taken
47,691
20,370
Mitigated
21,750
9,416
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,288
2,465
0
4,082
8,311
3,113
0
3,939
4,372
0
49,072
W
Skadi
DireFoxxx
Skadi
5,128
2,794
0
2,367
6,465
1,914
0
1,725
4,740
0
40,799
L
Nemesis
Dovraga
Nemesis
7,060
4,013
0
1,458
12,255
5,370
0
2,964
9,241
0
45,734
L
9,890
1,236
0
1,858
9,210
2,754
408
4,942
4,268
46,647
0
L
5,819
2,304
0
1,601
4,932
1,690
140
799
4,133
0
38,633
W
Gilgamesh
Master0fDemize
Gilgamesh
8,099
2,470
0
1,877
10,323
5,234
819
5,948
4,375
0
45,563
L
Anubis
Obaluayê
Anubis
5,948
340
0
2,805
8,423
4,369
56
0
8,075
43,445
0
L
Khepri
Signz
Khepri
4,092
117
0
1,694
9,338
6,187
0
3,029
6,309
23,279
0
W
Cerberus
schno0p
Cerberus
4,715
614
0
4,204
13,399
8,614
0
3,968
9,431
30,699
0
W
Poseidon
7,019
817
0
3,163
9,193
2,875
1,054
4,350
4,843
53,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
39,995
395
Minions Killed
432
0
Camps Cleared
0
1,172,035
Distance Traveled
1,326,989
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,864
633
88
6
0
295,631
0
W
Skadi
6,770
484
97
7
0
237,756
1
L
Nemesis
7,875
563
81
6
0
285,540
2
L
Zeus
8,070
576
104
7
0
214,100
4
L
Neith
7,279
520
82
6
0
242,464
1
W
Gilgamesh
8,268
591
86
6
0
268,159
0
L
Anubis
7,559
540
100
7
0
179,707
2
L
Khepri
6,358
454
28
2
0
250,224
6
W
Cerberus
7,541
539
55
4
0
249,411
5
W
Poseidon
8,552
611
106
8
0
276,032
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role