Player Matchup

Cthulhu
Cthulhu
Bpuddin5305
Cthulhu
Level 122
God Stats
11W - 7L
1,581 SR
Queue Stats
129W - 132L
1,439 Elo+
Party 1
Artemis
Artemis
Curtis455
Artemis
Level 132
God Stats
2W - 0L
1,721 SR
Queue Stats
110W - 118L
1,430 Elo+
Party 1
Medusa
Medusa
Lesbianism24
Medusa
Level 102
God Stats
3W - 3L
1,508 SR
Queue Stats
92W - 94L
1,411 Elo+
Party 1
Chiron
Chiron
stepsisjune
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
xxBATUSAIxx
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 128
1,562 SR
1,456 Elo+

VS

Team Averages
Level 109
1,537 SR
1,437 Elo+
Agni
Agni
Alocs
Agni
Level 160
God Stats
11W - 9L
1,486 SR
Queue Stats
581W - 568L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
Drew1661
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,485 Elo+
Solo
Cthulhu
Cthulhu
RasecGus
Cthulhu
Level 85
God Stats
0W - 2L
1,266 SR
Queue Stats
453W - 496L
1,432 Elo+
Solo
Neith
Neith
dethwaits4no1
Neith
Level 156
God Stats
6W - 13L
1,573 SR
Queue Stats
538W - 559L
1,437 Elo+
Solo
Mercury
Mercury
gibbdogg
Mercury
Level 104
God Stats
3W - 1L
1,861 SR
Queue Stats
33W - 55L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bpuddin5305
Cthulhu
12
0 / 0 / 17
6,795
1,133
4,418
7,069
5,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
Curtis455
Artemis
12
5 / 1 / 11
7,014
1,169
7,093
4,561
1,997
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
12
6 / 1 / 8
7,419
1,237
3,802
5,558
2,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
12
5 / 1 / 9
7,011
1,169
5,400
4,020
1,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 12
6,301
1,050
4,107
4,252
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Alocs
Agni
10
3 / 3 / 0
5,968
995
7,159
4,689
1,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Drew1661
Ao Kuang
8
0 / 4 / 2
4,910
818
2,556
5,151
1,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
RasecGus
Cthulhu
9
0 / 5 / 4
5,419
903
5,529
8,255
5,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
5,722
954
2,615
4,216
1,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Mercury
gibbdogg
Mercury
9
0 / 3 / 3
5,191
865
1,591
4,113
1,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
17
Kills
4
4
Deaths
17
57
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
Alocs
Agni
3
3
0
1
W
Cthulhu
Bpuddin5305
Cthulhu
0
0
17
8.5
W
Artemis
Curtis455
Artemis
5
1
11
10.5
L
Ao Kuang
Drew1661
Ao Kuang
0
4
2
0.25
W
Medusa
6
1
8
10
L
Cthulhu
RasecGus
Cthulhu
0
5
4
0.4
L
1
2
1
0.75
L
Mercury
gibbdogg
Mercury
0
3
3
0.5
W
Chiron
5
1
9
9.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,820
Damage
19,450
25,460
Taken
26,424
13,158
Mitigated
11,423
9,940
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Alocs
Agni
7,159
222
420
600
4,689
1,368
0
1,576
3,035
13,736
0
W
Cthulhu
Bpuddin5305
Cthulhu
4,418
64
663
1,616
7,069
5,060
118
4,048
3,021
8,263
0
W
Artemis
Curtis455
Artemis
7,093
4,459
384
842
4,561
1,997
1,265
2,757
1,804
0
8,629
L
Ao Kuang
Drew1661
Ao Kuang
2,556
454
250
694
5,151
1,592
0
1,855
3,198
2,946
0
W
Medusa
3,802
1,393
614
734
5,558
2,633
638
2,772
2,786
0
9,323
L
Cthulhu
RasecGus
Cthulhu
5,529
98
872
873
8,255
5,588
0
1,795
6,334
8,588
0
L
2,615
375
140
1,106
4,216
1,574
0
1,333
2,843
0
9,905
L
Mercury
gibbdogg
Mercury
1,591
276
366
330
4,113
1,301
0
1,500
2,489
0
3,179
W
Chiron
5,400
2,023
1,280
837
4,020
1,916
599
2,204
1,798
0
13,654
W
4,107
799
1,828
1,142
4,252
1,552
660
3,463
789
11,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
27,210
68
Minions Killed
43
0
Camps Cleared
0
514,585
Distance Traveled
465,293
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,968
995
15
3
0
88,627
1
W
Cthulhu
6,795
1,133
9
2
0
109,199
3
W
Artemis
7,014
1,169
8
1
0
101,055
0
L
Ao Kuang
4,910
818
2
0
0
69,157
0
W
Medusa
7,419
1,237
19
3
0
120,964
1
L
Cthulhu
5,419
903
9
2
0
97,317
0
L
Neith
5,722
954
12
2
0
104,452
0
L
Mercury
5,191
865
5
1
0
105,740
2
W
Chiron
7,011
1,169
15
3
0
86,691
0
W
Zeus
6,301
1,050
17
3
0
96,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role