Player Matchup

Raijin
Raijin
GoldSan
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,598 Elo+
Party 1
Olorun
Olorun
KenwayHiro
Olorun
Level 129
God Stats
8W - 8L
1,318 SR
Queue Stats
349W - 335L
1,585 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MauriNovoa
Tsukuyomi
Level 67
God Stats
16W - 13L
1,501 SR
Queue Stats
222W - 247L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
ililis2
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
lucasoccer
Cerberus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 186L
1,578 Elo+
Party 1
Team Averages
Level 124
1,464 SR
1,541 Elo+

VS

Team Averages
Level 96
1,437 SR
1,518 Elo+
Jormungandr
Jormungandr
AnnouncedComet
Jormungandr
Level 84
God Stats
7W - 6L
1,597 SR
Queue Stats
239W - 252L
1,515 Elo+
Solo
Sol
Sol
BardenBella
Sol
Level 64
God Stats
0W - 2L
1,190 SR
Queue Stats
30W - 36L
1,522 Elo+
Solo
Ratatoskr
Ratatoskr
LuizTheEnd
Ratatoskr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,472 Elo+
Solo
Tiamat
Tiamat
NekuDemon
Tiamat
Level 147
God Stats
5W - 9L
1,327 SR
Queue Stats
65W - 79L
1,493 Elo+
Solo
Chaac
Chaac
RAXA Thiago
Chaac
Level 126
God Stats
3W - 4L
1,572 SR
Queue Stats
295W - 274L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
GoldSan
Raijin
11
2 / 2 / 4
6,005
546
1,897
5,570
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
KenwayHiro
Olorun
12
3 / 1 / 1
6,701
609
2,321
4,982
1,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
MauriNovoa
Tsukuyomi
13
6 / 1 / 4
7,069
643
6,568
6,642
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
ililis2
Gilgamesh
11
4 / 0 / 9
7,119
647
6,838
7,492
4,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
lucasoccer
Cerberus
12
4 / 0 / 0
6,748
613
7,311
12,072
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnnouncedComet
Jormungandr
10
0 / 3 / 0
5,854
532
5,777
9,205
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 1
6,312
574
2,322
4,940
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
LuizTheEnd
Ratatoskr
9
2 / 5 / 0
5,422
493
3,110
7,267
2,172
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
NekuDemon
Tiamat
10
1 / 4 / 1
5,830
530
4,074
5,721
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 1
5,263
478
4,764
8,603
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnnouncedComet
Jormungandr
0
3
0
0
L
0
1
1
0.5
W
Raijin
GoldSan
Raijin
2
2
4
2
W
Olorun
KenwayHiro
Olorun
3
1
1
3.5
L
Ratatoskr
LuizTheEnd
Ratatoskr
2
5
0
0.4
W
Tsukuyomi
MauriNovoa
Tsukuyomi
6
1
4
8
L
Tiamat
NekuDemon
Tiamat
1
4
1
0.38
L
1
6
1
0.25
W
Gilgamesh
ililis2
Gilgamesh
4
0
9
8.5
W
Cerberus
lucasoccer
Cerberus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,935
Damage
20,047
36,758
Taken
35,736
17,902
Mitigated
14,540
15,911
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnnouncedComet
Jormungandr
5,777
1,670
0
3,162
9,205
3,967
0
6,395
2,310
37,376
0
L
2,322
652
0
3,491
4,940
1,116
0
1,146
3,794
40,387
0
W
Raijin
GoldSan
Raijin
1,897
598
0
1,272
5,570
1,621
478
1,269
4,147
30,074
0
W
Olorun
KenwayHiro
Olorun
2,321
1,160
194
1,816
4,982
1,830
1,341
1,833
3,149
40,228
3,628
L
Ratatoskr
LuizTheEnd
Ratatoskr
3,110
510
0
1,949
7,267
2,172
0
571
6,593
0
22,914
W
Tsukuyomi
MauriNovoa
Tsukuyomi
6,568
2,180
0
2,900
6,642
2,336
239
1,456
5,039
0
38,890
L
Tiamat
NekuDemon
Tiamat
4,074
587
0
1,132
5,721
2,904
0
715
4,917
27,721
0
L
4,764
1,164
0
1,808
8,603
4,381
0
1,771
6,747
0
16,997
W
Gilgamesh
ililis2
Gilgamesh
6,838
2,012
0
2,317
7,492
4,257
343
1,381
5,955
0
24,911
W
Cerberus
lucasoccer
Cerberus
7,311
765
0
7,412
12,072
7,858
0
5,777
6,295
40,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
28,681
443
Minions Killed
297
0
Camps Cleared
0
1,082,665
Distance Traveled
1,032,573
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,854
532
75
7
0
183,362
4
L
Sol
6,312
574
91
8
0
208,874
3
W
Raijin
6,005
546
101
9
0
188,139
4
W
Olorun
6,701
609
79
7
0
203,251
6
L
Ratatoskr
5,422
493
51
5
0
227,411
4
W
Tsukuyomi
7,069
643
90
8
0
242,745
3
L
Tiamat
5,830
530
62
6
0
197,066
3
L
Chaac
5,263
478
18
2
0
215,860
2
W
Gilgamesh
7,119
647
37
3
0
241,932
3
W
Cerberus
6,748
613
136
12
0
206,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role