Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
JuanilloLEKE-
Anubis
Level 22
God Stats
10W - 7L
1,751 SR
Queue Stats
229W - 192L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
MRTJ Auriel
Danzaburou
Level 121
God Stats
3W - 0L
1,724 SR
Queue Stats
164W - 143L
1,504 Elo+
Party 2
Ymir
Ymir
ManuuelMJ
Ymir
Level 68
God Stats
11W - 10L
1,630 SR
Queue Stats
73W - 61L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
elflober
Cthulhu
Level 114
God Stats
13W - 9L
1,540 SR
Queue Stats
480W - 408L
1,511 Elo+
Party 2
Team Averages
Level 91
1,629 SR
1,513 Elo+

VS

Team Averages
Level 84
1,796 SR
1,542 Elo+
Merlin
Merlin
Darandaan
Merlin
Level 108
God Stats
15W - 5L
1,711 SR
Queue Stats
59W - 45L
1,564 Elo+
Party 1
Gilgamesh
Gilgamesh
Maxos5000
Gilgamesh
Level 122
God Stats
1W - 2L
1,896 SR
Queue Stats
90W - 62L
1,575 Elo+
Party 1
Horus
Horus
SWAT 6789
Horus
Level 123
God Stats
5W - 4L
1,697 SR
Queue Stats
45W - 34L
1,580 Elo+
Party 1
Artemis
Artemis
TesTy_79
Artemis
Level 31
God Stats
18W - 13L
1,597 SR
Queue Stats
19W - 17L
1,437 Elo+
Solo
Geb
Geb
reky2
Geb
Level 38
God Stats
9W - 3L
2,079 SR
Queue Stats
52W - 48L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 0 / 1
6,187
619
2,593
6,282
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
1 / 2 / 2
5,835
584
2,309
5,108
2,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
MRTJ Auriel
Danzaburou
10
1 / 1 / 5
6,325
633
5,526
6,680
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
4 / 1 / 4
6,208
621
2,317
5,466
4,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
elflober
Cthulhu
11
1 / 1 / 2
6,251
625
4,940
7,656
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darandaan
Merlin
11
2 / 1 / 2
6,158
616
5,681
3,245
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Maxos5000
Gilgamesh
9
1 / 2 / 1
5,307
531
3,430
6,826
2,806
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
SWAT 6789
Horus
10
1 / 2 / 0
5,321
532
2,896
7,749
3,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
TesTy_79
Artemis
5
0 / 3 / 0
3,985
399
2,576
4,453
961
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
reky2
Geb
9
1 / 3 / 0
4,881
488
2,515
5,724
2,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
5
5
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
L
Merlin
Darandaan
Merlin
2
1
2
3
W
1
2
2
1
W
Danzaburou
MRTJ Auriel
Danzaburou
1
1
5
3.5
W
Ymir
4
1
4
6
L
Gilgamesh
Maxos5000
Gilgamesh
1
2
1
0.75
L
Horus
SWAT 6789
Horus
1
2
0
0.5
L
Artemis
TesTy_79
Artemis
0
3
0
0
W
Cthulhu
elflober
Cthulhu
1
1
2
2
L
Geb
reky2
Geb
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,685
Damage
17,098
31,192
Taken
27,997
15,723
Mitigated
9,784
14,440
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,593
680
0
1,619
6,282
2,653
190
1,712
4,380
0
28,414
L
Merlin
Darandaan
Merlin
5,681
152
0
479
3,245
866
0
1,021
2,224
32,112
0
W
2,309
52
0
2,279
5,108
2,232
513
2,185
2,669
30,142
0
W
Danzaburou
MRTJ Auriel
Danzaburou
5,526
2,653
0
2,972
6,680
2,015
1,901
2,672
3,966
0
34,685
W
Ymir
2,317
625
822
2,162
5,466
4,503
222
1,111
4,325
12,011
0
L
Gilgamesh
Maxos5000
Gilgamesh
3,430
299
0
145
6,826
2,806
0
2,232
4,569
0
29,691
L
Horus
SWAT 6789
Horus
2,896
1,171
0
1,753
7,749
3,091
0
4,605
2,719
0
19,941
L
Artemis
TesTy_79
Artemis
2,576
1,168
111
1,300
4,453
961
0
231
4,222
0
10,159
W
Cthulhu
elflober
Cthulhu
4,940
319
0
4,586
7,656
4,320
112
0
7,656
31,714
0
L
Geb
reky2
Geb
2,515
178
0
408
5,724
2,060
0
1,027
4,697
13,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
25,652
299
Minions Killed
211
0
Camps Cleared
0
939,897
Distance Traveled
865,002
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,187
619
61
6
0
224,822
0
L
Merlin
6,158
616
68
7
0
186,875
0
W
Anubis
5,835
584
70
7
0
172,916
2
W
Danzaburou
6,325
633
62
6
0
172,208
2
W
Ymir
6,208
621
25
3
0
188,643
0
L
Gilgamesh
5,307
531
61
6
0
195,952
2
L
Horus
5,321
532
54
5
0
191,031
2
L
Artemis
3,985
399
15
2
0
97,552
0
W
Cthulhu
6,251
625
81
8
0
181,308
2
L
Geb
4,881
488
13
1
0
193,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role