Player Matchup

Apollo
Apollo
Corwin Prince
Apollo
Level 127
God Stats
21W - 17L
1,458 SR
Queue Stats
29W - 30L
1,444 Elo+
Solo
Thanatos
Thanatos
El_Pezinho
Thanatos
Level 99
God Stats
33W - 38L
1,471 SR
Queue Stats
503W - 496L
1,340 Elo+
Party 2
Vulcan
Vulcan
Lucgnarson
Vulcan
Level 68
God Stats
2W - 7L
1,362 SR
Queue Stats
179W - 202L
1,367 Elo+
Party 2
Chernobog
Chernobog
puunjaab
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,344 Elo+
Party 3
Gilgamesh
Gilgamesh
seandivers95
Gilgamesh
Level 81
God Stats
4W - 7L
1,500 SR
Queue Stats
105W - 105L
1,338 Elo+
Party 3
Team Averages
Level 88
1,458 SR
1,367 Elo+

VS

Team Averages
Level 102
1,474 SR
1,457 Elo+
Medusa
Medusa
Katho1019
Medusa
Level 86
God Stats
4W - 4L
1,162 SR
Queue Stats
497W - 520L
1,463 Elo+
Party 1
Terra
Terra
Question_3377
Terra
Level 87
God Stats
40W - 37L
1,538 SR
Queue Stats
691W - 724L
1,449 Elo+
Party 1
Ra
Ra
SHAKE-s-BEER
Ra
Level 65
God Stats
15W - 21L
1,365 SR
Queue Stats
268W - 306L
1,457 Elo+
Party 1
Mulan
Mulan
richardghoul315
Mulan
Level 111
God Stats
73W - 82L
1,458 SR
Queue Stats
293W - 305L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
x-BonGo-x
Gilgamesh
Level 159
God Stats
22W - 24L
1,849 SR
Queue Stats
379W - 411L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 2
12,769
532
16,311
23,165
10,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
El_Pezinho
Thanatos
17
3 / 8 / 9
11,136
464
8,747
21,748
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Lucgnarson
Vulcan
19
8 / 7 / 3
13,095
546
23,245
14,817
5,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
puunjaab
Chernobog
17
3 / 8 / 6
10,658
444
9,214
17,229
6,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
seandivers95
Gilgamesh
14
2 / 6 / 5
9,335
389
14,359
17,472
15,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Katho1019
Medusa
20
15 / 6 / 12
13,957
582
23,213
25,479
12,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
1 / 4 / 13
11,886
495
7,445
24,219
28,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 4 / 5
11,479
478
4,427
13,944
6,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
9 / 4 / 4
13,630
568
24,337
26,804
22,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
x-BonGo-x
Gilgamesh
20
8 / 1 / 11
13,917
580
16,175
23,949
15,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
19
Kills
35
35
Deaths
19
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Thanatos
El_Pezinho
Thanatos
3
8
9
0.94
W
Medusa
Katho1019
Medusa
15
6
12
3.5
L
Vulcan
Lucgnarson
Vulcan
8
7
3
1.36
W
1
4
13
1.88
W
2
4
5
1.13
L
Chernobog
puunjaab
Chernobog
3
8
6
0.75
W
9
4
4
2.75
L
Gilgamesh
seandivers95
Gilgamesh
2
6
5
0.75
W
Gilgamesh
x-BonGo-x
Gilgamesh
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,876
Damage
75,597
94,431
Taken
114,395
46,085
Mitigated
84,571
28,382
Healing
40,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,311
11,807
0
7,492
23,165
10,011
2,956
1,097
21,318
0
90,822
L
Thanatos
El_Pezinho
Thanatos
8,747
1,263
0
13,588
21,748
8,186
0
1,945
19,703
0
61,210
W
Medusa
Katho1019
Medusa
23,213
11,957
0
10,054
25,479
12,089
4,754
5,842
19,357
0
104,827
L
Vulcan
Lucgnarson
Vulcan
23,245
6,190
0
1,592
14,817
5,843
152
2,134
12,633
64,363
0
W
7,445
39
1,617
4,564
24,219
28,350
787
4,793
19,152
25,518
0
W
4,427
207
2,413
3,881
13,944
6,395
1,813
4,140
9,525
76,377
0
L
Chernobog
puunjaab
Chernobog
9,214
4,808
0
2,125
17,229
6,136
102
1,435
15,794
0
55,672
W
24,337
3,383
0
12,458
26,804
22,333
1,955
4,012
22,750
0
86,026
L
Gilgamesh
seandivers95
Gilgamesh
14,359
2,638
429
3,156
17,472
15,909
390
5,261
12,186
0
41,066
W
Gilgamesh
x-BonGo-x
Gilgamesh
16,175
4,385
0
5,199
23,949
15,404
1,248
3,307
20,366
0
115,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
64,869
522
Minions Killed
606
0
Camps Cleared
0
2,063,395
Distance Traveled
2,271,809
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,769
532
166
7
0
395,224
3
L
Thanatos
11,136
464
103
4
0
455,742
0
W
Medusa
13,957
582
152
6
0
420,705
0
L
Vulcan
13,095
546
105
4
0
426,666
3
W
Terra
11,886
495
41
2
0
425,384
0
W
Ra
11,479
478
127
5
0
465,418
6
L
Chernobog
10,658
444
101
4
0
393,027
0
W
Mulan
13,630
568
127
5
0
440,205
0
L
Gilgamesh
9,335
389
47
2
0
392,736
1
W
Gilgamesh
13,917
580
159
7
0
520,097
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role