Player Matchup

Janus
Janus
BiGdbandit2760
Janus
Level 127
God Stats
7W - 4L
1,492 SR
Queue Stats
192W - 148L
1,505 Elo+
Solo
Thanatos
Thanatos
FixTrickSG10
Thanatos
Level 93
God Stats
7W - 7L
1,500 SR
Queue Stats
457W - 452L
1,493 Elo+
Solo
Medusa
Medusa
JAYGO CAKE
Medusa
Level 124
God Stats
86W - 81L
1,572 SR
Queue Stats
344W - 371L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
Raideds
Gilgamesh
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,453 Elo+
Solo
Cthulhu
Cthulhu
fulldarkflame21
Cthulhu
Level 115
God Stats
24W - 13L
1,679 SR
Queue Stats
128W - 138L
1,483 Elo+
Solo
Team Averages
Level 113
1,549 SR
1,476 Elo+

VS

Team Averages
Level 101
1,421 SR
1,420 Elo+
Thanatos
Thanatos
A real doughnut
Thanatos
Level 113
God Stats
3W - 4L
1,459 SR
Queue Stats
191W - 201L
1,401 Elo+
Party 1
Ullr
Ullr
CrispyBacon0780
Ullr
Level 144
God Stats
10W - 19L
1,516 SR
Queue Stats
407W - 398L
1,438 Elo+
Solo
Merlin
Merlin
Hexxinq
Merlin
Level 122
God Stats
3W - 3L
1,329 SR
Queue Stats
378W - 382L
1,409 Elo+
Party 1
Bacchus
Bacchus
Immortal_xdv
Bacchus
Level 66
God Stats
0W - 2L
1,234 SR
Queue Stats
285W - 271L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Top-_-Up
Gilgamesh
Level 59
God Stats
34W - 24L
1,569 SR
Queue Stats
231W - 239L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,568
571
11,784
6,454
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
FixTrickSG10
Thanatos
14
7 / 4 / 4
8,826
588
4,288
11,377
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
JAYGO CAKE
Medusa
15
8 / 2 / 7
9,358
624
9,265
8,923
3,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Raideds
Gilgamesh
11
2 / 6 / 1
7,125
475
4,388
12,451
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 1 / 10
9,253
617
11,720
10,796
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
2 / 8 / 4
7,467
498
6,877
13,209
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 5 / 1
6,680
445
3,329
10,623
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Hexxinq
Merlin
14
1 / 4 / 2
8,306
554
5,136
8,729
3,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Immortal_xdv
Bacchus
10
2 / 9 / 1
6,988
466
5,978
15,759
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Top-_-Up
Gilgamesh
15
10 / 3 / 2
9,827
655
8,647
10,553
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
28
Kills
15
15
Deaths
29
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
8
4
0.5
W
2
2
7
2.75
L
0
5
1
0.1
W
Thanatos
FixTrickSG10
Thanatos
7
4
4
2.25
L
Merlin
Hexxinq
Merlin
1
4
2
0.5
L
Bacchus
Immortal_xdv
Bacchus
2
9
1
0.28
W
Medusa
JAYGO CAKE
Medusa
8
2
7
5.75
W
Gilgamesh
Raideds
Gilgamesh
2
6
1
0.42
L
Gilgamesh
Top-_-Up
Gilgamesh
10
3
2
3.67
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,445
Damage
29,967
50,001
Taken
58,873
21,572
Mitigated
27,780
19,491
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,877
1,385
0
6,027
13,209
4,607
0
5,207
7,687
0
44,950
W
11,784
336
0
2,854
6,454
2,180
790
2,127
4,327
58,031
0
L
3,329
2,002
0
2,043
10,623
2,789
0
3,318
6,935
0
40,077
W
Thanatos
FixTrickSG10
Thanatos
4,288
446
0
7,316
11,377
4,020
0
1,669
9,708
0
35,456
L
Merlin
Hexxinq
Merlin
5,136
248
0
2,735
8,729
3,421
306
4,563
3,758
51,524
0
L
Bacchus
Immortal_xdv
Bacchus
5,978
587
0
2,428
15,759
10,707
0
6,783
8,378
19,039
0
W
Medusa
JAYGO CAKE
Medusa
9,265
4,949
0
2,763
8,923
3,075
2,290
3,259
5,664
0
41,415
W
Gilgamesh
Raideds
Gilgamesh
4,388
980
0
2,320
12,451
7,543
0
1,306
11,145
0
30,576
L
Gilgamesh
Top-_-Up
Gilgamesh
8,647
2,403
0
2,360
10,553
6,256
1,244
1,786
8,611
0
45,739
W
11,720
826
0
4,238
10,796
4,754
397
2,753
8,043
44,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
39,268
394
Minions Killed
362
0
Camps Cleared
0
1,406,351
Distance Traveled
1,393,698
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,467
498
82
5
0
291,108
0
W
Janus
8,568
571
118
8
0
301,938
2
L
Ullr
6,680
445
71
5
0
262,356
1
W
Thanatos
8,826
588
67
4
0
291,900
2
L
Merlin
8,306
554
100
7
0
294,036
2
L
Bacchus
6,988
466
24
2
0
293,987
0
W
Medusa
9,358
624
57
4
0
281,341
2
W
Gilgamesh
7,125
475
53
4
0
245,016
1
L
Gilgamesh
9,827
655
85
6
0
252,211
3
W
Cthulhu
9,253
617
99
7
0
286,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role