Player Matchup

Gilgamesh
Gilgamesh
Backseatsman55
Gilgamesh
Level 16
God Stats
3W - 4L
1,323 SR
Queue Stats
12W - 27L
1,136 Elo+
Party 2
Sobek
Sobek
DonaldDuckFan380
Sobek
Level 17
God Stats
8W - 11L
1,374 SR
Queue Stats
50W - 55L
1,091 Elo+
Solo
Set
Set
MonsieurPoulet1
Set
Level 17
God Stats
4W - 6L
1,417 SR
Queue Stats
68W - 80L
1,276 Elo+
Solo
Hachiman
Hachiman
ThiefLord7
Hachiman
Level 16
God Stats
4W - 8L
1,411 SR
Queue Stats
18W - 32L
1,171 Elo+
Party 2
Janus
Janus
tj4207
Janus
Level 29
God Stats
5W - 2L
1,723 SR
Queue Stats
24W - 20L
1,404 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,216 Elo+

VS

Team Averages
Level 29
1,410 SR
1,269 Elo+
Ah Puch
Ah Puch
IThe Weekent
Ah Puch
Level 39
God Stats
5W - 4L
1,304 SR
Queue Stats
450W - 417L
1,233 Elo+
Party 1
Ao Kuang
Ao Kuang
andyroga567-andy
Ao Kuang
Level 26
God Stats
8W - 18L
1,181 SR
Queue Stats
321W - 412L
1,227 Elo+
Solo
Gilgamesh
Gilgamesh
crisgamer1059
Gilgamesh
Level 26
God Stats
40W - 34L
1,719 SR
Queue Stats
377W - 387L
1,238 Elo+
Party 1
Izanami
Izanami
mataleones10
Izanami
Level 28
God Stats
1W - 1L
1,323 SR
Queue Stats
19W - 12L
1,366 Elo+
Solo
Danzaburou
Danzaburou
okAussie
Danzaburou
Level 27
God Stats
10W - 5L
1,525 SR
Queue Stats
90W - 106L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Backseatsman55
Gilgamesh
15
6 / 2 / 0
9,450
473
13,372
12,646
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 1 / 0
6,419
321
942
9,167
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 8 / 2
8,525
426
9,147
13,306
5,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
ThiefLord7
Hachiman
15
0 / 2 / 1
8,242
412
6,614
8,011
2,961
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
tj4207
Janus
14
0 / 5 / 1
8,659
433
5,149
9,994
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IThe Weekent
Ah Puch
17
7 / 0 / 1
10,444
522
8,237
5,218
1,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 1
9,029
451
8,212
12,597
4,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
crisgamer1059
Gilgamesh
14
1 / 0 / 3
8,411
421
4,382
10,274
3,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
mataleones10
Izanami
15
1 / 3 / 2
8,833
442
4,862
9,793
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
okAussie
Danzaburou
16
4 / 4 / 2
10,958
548
8,815
16,244
5,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
17
18
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Backseatsman55
Gilgamesh
6
2
0
3
L
0
1
0
0
W
Ah Puch
IThe Weekent
Ah Puch
7
0
1
7.5
L
3
8
2
0.5
L
Hachiman
ThiefLord7
Hachiman
0
2
1
0.25
W
4
2
1
2.25
W
Gilgamesh
crisgamer1059
Gilgamesh
1
0
3
2.5
W
Izanami
mataleones10
Izanami
1
3
2
0.67
W
Danzaburou
okAussie
Danzaburou
4
4
2
1.25
L
Janus
tj4207
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,224
Damage
34,508
53,124
Taken
54,126
27,356
Mitigated
18,477
4,457
Healing
15,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Backseatsman55
Gilgamesh
13,372
3,884
0
334
12,646
8,398
442
2,017
10,629
0
51,833
L
942
0
0
1,072
9,167
7,038
0
1,168
7,999
18,716
0
W
Ah Puch
IThe Weekent
Ah Puch
8,237
1,062
0
3,517
5,218
1,696
2,140
810
4,326
53,668
0
L
9,147
4,311
0
2,388
13,306
5,611
0
2,745
10,561
0
45,182
L
Hachiman
ThiefLord7
Hachiman
6,614
2,453
0
480
8,011
2,961
0
4,379
3,632
0
44,857
W
8,212
1,060
0
2,915
12,597
4,525
210
1,478
10,947
35,765
0
W
Gilgamesh
crisgamer1059
Gilgamesh
4,382
986
0
910
10,274
3,796
564
1,738
8,396
0
37,717
W
Izanami
mataleones10
Izanami
4,862
2,649
0
1,784
9,793
2,755
2,460
1,074
8,597
0
41,878
W
Danzaburou
okAussie
Danzaburou
8,815
5,879
0
6,370
16,244
5,705
847
475
15,769
0
63,265
L
Janus
tj4207
Janus
5,149
564
0
183
9,994
3,348
680
6,140
3,854
45,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
47,675
353
Minions Killed
439
0
Camps Cleared
0
1,452,550
Distance Traveled
1,793,229
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,450
473
77
4
0
357,023
2
L
Sobek
6,419
321
33
2
0
242,080
0
W
Ah Puch
10,444
522
102
5
0
319,247
0
L
Set
8,525
426
74
4
0
331,025
0
L
Hachiman
8,242
412
81
4
0
232,253
1
W
Ao Kuang
9,029
451
63
3
0
378,071
5
W
Gilgamesh
8,411
421
64
3
0
417,774
1
W
Izanami
8,833
442
88
4
0
358,267
0
W
Danzaburou
10,958
548
122
6
0
319,870
1
L
Janus
8,659
433
88
4
0
290,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role