Player Matchup

Merlin
Merlin
DivineRejection
Merlin
Level 78
God Stats
9W - 7L
1,521 SR
Queue Stats
295W - 387L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
MagnumMiracles
Gilgamesh
Level 68
God Stats
11W - 12L
1,500 SR
Queue Stats
209W - 292L
1,330 Elo+
Party 1
Athena
Athena
NastyKillz315
Athena
Level 98
God Stats
2W - 2L
1,410 SR
Queue Stats
79W - 72L
1,444 Elo+
Solo
Loki
Loki
SubsonicFoil
Loki
Level 62
God Stats
2W - 3L
1,627 SR
Queue Stats
121W - 184L
1,371 Elo+
Party 1
Izanami
Izanami
harleyjoel04
Izanami
Level 57
God Stats
5W - 6L
1,509 SR
Queue Stats
113W - 140L
1,414 Elo+
Solo
Team Averages
Level 73
1,513 SR
1,387 Elo+

VS

Team Averages
Level 88
1,436 SR
1,432 Elo+
Gilgamesh
Gilgamesh
BigBrain3078
Gilgamesh
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 117L
1,417 Elo+
Solo
Zhong Kui
Zhong Kui
Deumuitoruim
Zhong Kui
Level 68
God Stats
18W - 23L
1,294 SR
Queue Stats
405W - 465L
1,445 Elo+
Solo
Anubis
Anubis
LetsGetBetter
Anubis
Level 113
God Stats
9W - 6L
1,341 SR
Queue Stats
51W - 61L
1,400 Elo+
Solo
Ares
Ares
SlushierSea
Ares
Level 103
God Stats
2W - 2L
1,549 SR
Queue Stats
239W - 238L
1,451 Elo+
Solo
Heimdallr
Heimdallr
zDaddy Macz
Heimdallr
Level 88
God Stats
227W - 236L
1,494 SR
Queue Stats
278W - 316L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,068
505
3,885
7,488
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MagnumMiracles
Gilgamesh
12
0 / 3 / 0
6,652
475
4,234
9,784
5,663
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 5 / 4
6,094
435
4,492
13,122
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 1
6,664
476
4,767
9,105
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
harleyjoel04
Izanami
10
4 / 6 / 0
6,347
453
7,207
10,128
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBrain3078
Gilgamesh
13
6 / 2 / 3
7,901
564
8,739
8,492
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Deumuitoruim
Zhong Kui
13
1 / 0 / 2
7,560
540
4,785
6,736
5,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 0 / 1
8,530
609
5,698
5,940
2,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 11
6,964
497
6,709
10,421
7,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
zDaddy Macz
Heimdallr
12
5 / 2 / 5
7,349
525
8,874
8,784
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
20
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigBrain3078
Gilgamesh
6
2
3
3.75
W
Zhong Kui
Deumuitoruim
Zhong Kui
1
0
2
2
L
0
3
2
0.33
W
7
0
1
7.5
L
Gilgamesh
MagnumMiracles
Gilgamesh
0
3
0
0
L
1
5
4
0.6
W
1
3
11
2.17
L
2
3
1
0.83
L
Izanami
harleyjoel04
Izanami
4
6
0
0.67
W
Heimdallr
zDaddy Macz
Heimdallr
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
34,805
49,627
Taken
40,373
18,091
Mitigated
23,509
10,553
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigBrain3078
Gilgamesh
8,739
2,971
0
2,228
8,492
4,235
0
961
7,519
0
51,940
W
Zhong Kui
Deumuitoruim
Zhong Kui
4,785
1,012
0
5,629
6,736
5,268
527
0
6,736
43,700
0
L
3,885
275
0
2,588
7,488
2,039
140
1,774
5,714
43,303
0
W
5,698
53
0
3,676
5,940
2,959
702
1,973
3,607
52,247
0
L
Gilgamesh
MagnumMiracles
Gilgamesh
4,234
1,052
0
976
9,784
5,663
0
4,785
4,999
0
34,512
L
4,492
1,154
0
2,074
13,122
5,535
0
5,158
7,964
15,752
0
W
6,709
1,137
0
1,333
10,421
7,133
0
3,553
6,744
17,218
0
L
4,767
1,574
0
1,913
9,105
2,304
0
2,387
6,718
0
35,971
L
Izanami
harleyjoel04
Izanami
7,207
4,659
625
2,377
10,128
2,550
154
3,088
7,040
0
32,402
W
Heimdallr
zDaddy Macz
Heimdallr
8,874
4,174
0
3,237
8,784
3,914
446
1,312
7,390
0
40,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
38,304
333
Minions Killed
352
0
Camps Cleared
0
1,308,722
Distance Traveled
1,241,532
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,901
564
88
6
0
289,510
1
W
Zhong Kui
7,560
540
92
7
0
201,831
1
L
Merlin
7,068
505
95
7
0
271,365
7
W
Anubis
8,530
609
93
7
0
246,487
4
L
Gilgamesh
6,652
475
84
6
0
219,236
2
L
Athena
6,094
435
22
2
0
269,097
1
W
Ares
6,964
497
21
2
0
272,614
1
L
Loki
6,664
476
67
5
0
297,905
3
L
Izanami
6,347
453
65
5
0
251,119
0
W
Heimdallr
7,349
525
58
4
0
231,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role