Player Matchup

Chaac
Chaac
DiegoGamerBR
Chaac
Level 18
God Stats
9W - 10L
1,561 SR
Queue Stats
23W - 25L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
FNSalazar
Gilgamesh
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
555W - 473L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
MATINATOR64
Kukulkan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,713 Elo+
Solo
Rama
Rama
Themaddog9799
Rama
Level 21
God Stats
0W - 1L
1,861 SR
Queue Stats
9W - 8L
1,552 Elo+
Solo
Fenrir
Fenrir
xBACO2003x
Fenrir
Level 26
God Stats
13W - 15L
1,685 SR
Queue Stats
649W - 582L
1,411 Elo+
Party 1
Team Averages
Level 23
1,621 SR
1,530 Elo+

VS

Team Averages
Level 19
1,523 SR
1,538 Elo+
Geb
Geb
N0B4RY
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 148L
1,442 Elo+
Solo
Tiamat
Tiamat
hnrc
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
lZETTAl
Izanami
Level 15
God Stats
4W - 3L
1,579 SR
Queue Stats
11W - 8L
1,472 Elo+
Solo
Neith
Neith
silva-invicto3
Neith
Level 16
God Stats
24W - 22L
1,536 SR
Queue Stats
28W - 27L
1,537 Elo+
Solo
Thanatos
Thanatos
xXguilleXx0155
Thanatos
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
7,093
443
8,526
13,810
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
FNSalazar
Gilgamesh
14
4 / 4 / 0
7,963
498
7,162
11,927
6,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
MATINATOR64
Kukulkan
13
7 / 7 / 2
8,500
531
8,626
10,158
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 5 / 3
6,516
407
5,241
8,116
2,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
xBACO2003x
Fenrir
12
2 / 2 / 3
7,247
453
2,864
9,313
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
N0B4RY
Geb
12
2 / 3 / 7
8,104
507
4,857
12,536
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tiamat
hnrc
Tiamat
13
1 / 3 / 6
8,079
505
7,188
7,940
8,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
lZETTAl
Izanami
14
7 / 3 / 5
9,003
563
8,439
11,509
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 7
8,866
554
13,881
8,388
2,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
5 / 8 / 2
8,094
506
6,107
11,951
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
17
Kills
21
21
Deaths
18
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
3
6
1.67
L
Gilgamesh
FNSalazar
Gilgamesh
4
4
0
1
L
Kukulkan
MATINATOR64
Kukulkan
7
7
2
1.14
W
Geb
N0B4RY
Geb
2
3
7
1.83
L
2
5
3
0.7
W
Tiamat
hnrc
Tiamat
1
3
6
1.33
W
Izanami
lZETTAl
Izanami
7
3
5
3.17
W
6
1
7
9.5
L
Fenrir
xBACO2003x
Fenrir
2
2
3
1.75
W
Thanatos
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
40,472
53,324
Taken
52,324
22,083
Mitigated
27,100
14,803
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,526
1,687
0
7,047
13,810
6,379
191
2,439
11,327
0
33,932
L
Gilgamesh
FNSalazar
Gilgamesh
7,162
1,579
0
2,753
11,927
6,112
0
5,116
6,253
0
38,497
L
Kukulkan
MATINATOR64
Kukulkan
8,626
1,962
0
1,013
10,158
3,539
884
1,029
9,091
40,351
0
W
Geb
N0B4RY
Geb
4,857
764
0
4,099
12,536
7,319
0
440
12,056
23,920
0
L
5,241
3,417
0
844
8,116
2,580
240
1,896
6,172
0
18,851
W
Tiamat
hnrc
Tiamat
7,188
396
0
1,718
7,940
8,544
206
859
7,073
33,273
0
W
Izanami
lZETTAl
Izanami
8,439
4,673
0
4,440
11,509
3,905
1,083
1,527
9,906
0
45,468
W
13,881
6,709
441
5,364
8,388
2,902
912
1,047
7,313
0
53,637
L
Fenrir
xBACO2003x
Fenrir
2,864
506
0
3,146
9,313
3,473
0
857
8,436
0
30,230
W
Thanatos
6,107
1,506
0
5,024
11,951
4,430
512
4,215
7,350
0
26,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
42,146
287
Minions Killed
347
0
Camps Cleared
0
1,285,251
Distance Traveled
1,429,042
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,093
443
49
3
0
272,132
0
L
Gilgamesh
7,963
498
82
5
0
320,709
2
L
Kukulkan
8,500
531
74
5
0
259,401
1
W
Geb
8,104
507
23
1
0
300,962
1
L
Rama
6,516
407
31
2
0
268,019
0
W
Tiamat
8,079
505
66
4
0
287,815
5
W
Izanami
9,003
563
100
6
0
278,848
1
W
Neith
8,866
554
112
7
0
276,241
6
L
Fenrir
7,247
453
51
3
0
164,990
0
W
Thanatos
8,094
506
46
3
0
285,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role