Player Matchup

Gilgamesh
Gilgamesh
Drakhe
Gilgamesh
Level 100
God Stats
5W - 1L
1,727 SR
Queue Stats
218W - 221L
1,534 Elo+
Solo
Bacchus
Bacchus
Haltouch
Bacchus
Level 44
God Stats
25W - 19L
1,595 SR
Queue Stats
110W - 105L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
SIC47
Cernunnos
Level 139
God Stats
7W - 3L
1,500 SR
Queue Stats
378W - 376L
1,479 Elo+
Solo
Hades
Hades
Traxil
Hades
Level 28
God Stats
1W - 1L
1,354 SR
Queue Stats
82W - 74L
1,554 Elo+
Party 2
Fenrir
Fenrir
Yuvonlir
Fenrir
Level 108
God Stats
3W - 0L
1,524 SR
Queue Stats
23W - 24L
1,641 Elo+
Solo
Team Averages
Level 84
1,540 SR
1,549 Elo+

VS

Team Averages
Level 72
1,534 SR
1,428 Elo+
Nu Wa
Nu Wa
Chroma0103
Nu Wa
Level 77
God Stats
14W - 10L
1,668 SR
Queue Stats
261W - 259L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
EisenSkrt
Gilgamesh
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
569W - 489L
1,584 Elo+
Party 1
Vulcan
Vulcan
TheWeiner
Vulcan
Level 29
God Stats
14W - 19L
1,500 SR
Queue Stats
227W - 157L
1,500 Elo+
Party 1
Apollo
Apollo
Zoumakis
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,181 Elo+
Party 3
Serqet
Serqet
haoslorder61
Serqet
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drakhe
Gilgamesh
20
10 / 1 / 17
16,114
1,074
30,410
30,333
26,571
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Haltouch
Bacchus
20
2 / 6 / 23
13,722
915
11,773
20,722
27,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
SIC47
Cernunnos
20
6 / 7 / 19
15,597
1,040
27,610
19,110
7,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Traxil
Hades
20
5 / 7 / 22
14,992
999
19,632
25,172
13,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Yuvonlir
Fenrir
20
15 / 2 / 13
17,414
1,161
16,582
21,157
13,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 9 / 17
14,779
985
34,161
21,721
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
EisenSkrt
Gilgamesh
20
8 / 14 / 13
15,911
1,061
36,668
43,609
51,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
TheWeiner
Vulcan
19
2 / 3 / 9
12,894
860
9,855
7,978
3,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Zoumakis
Apollo
20
4 / 6 / 12
14,135
942
17,055
17,187
7,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
19
5 / 6 / 10
13,593
906
12,937
18,528
8,651
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
84
38
Kills
23
23
Deaths
38
94
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
9
17
1.39
W
Gilgamesh
Drakhe
Gilgamesh
10
1
17
18.5
L
Gilgamesh
EisenSkrt
Gilgamesh
8
14
13
1.04
W
Bacchus
Haltouch
Bacchus
2
6
23
2.25
W
Cernunnos
SIC47
Cernunnos
6
7
19
2.21
L
Vulcan
TheWeiner
Vulcan
2
3
9
2.17
W
Hades
Traxil
Hades
5
7
22
2.29
W
Fenrir
Yuvonlir
Fenrir
15
2
13
10.75
L
Apollo
Zoumakis
Apollo
4
6
12
1.67
L
Serqet
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,007
Damage
110,676
116,494
Taken
109,023
89,181
Mitigated
79,286
18,507
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
34,161
7,167
198
1,550
21,721
8,234
0
10,239
11,482
72,406
0
W
Gilgamesh
Drakhe
Gilgamesh
30,410
9,408
0
398
30,333
26,571
0
12,392
17,643
278
60,891
L
Gilgamesh
EisenSkrt
Gilgamesh
36,668
11,319
0
682
43,609
51,316
0
9,779
33,830
5,403
50,168
W
Bacchus
Haltouch
Bacchus
11,773
1,138
0
278
20,722
27,705
0
9,621
10,802
29,851
0
W
Cernunnos
SIC47
Cernunnos
27,610
12,794
0
4,835
19,110
7,616
0
7,451
11,495
0
99,538
L
Vulcan
TheWeiner
Vulcan
9,855
3,514
0
120
7,978
3,537
0
2,161
5,817
32,170
0
W
Hades
Traxil
Hades
19,632
2,268
766
4,389
25,172
13,588
0
9,149
15,325
48,893
0
W
Fenrir
Yuvonlir
Fenrir
16,582
7,789
0
7,841
21,157
13,701
0
9,099
11,549
0
40,261
L
Apollo
Zoumakis
Apollo
17,055
8,984
0
1,890
17,187
7,548
0
6,015
11,172
0
55,272
L
Serqet
12,937
4,152
0
695
18,528
8,651
0
3,369
15,159
0
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,839
Gold Earned
71,312
358
Minions Killed
279
13
Camps Cleared
11
1,413,926
Distance Traveled
1,301,899
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,779
985
80
5
7
273,554
2
W
Gilgamesh
16,114
1,074
44
3
5
288,117
0
L
Gilgamesh
15,911
1,061
30
2
1
303,090
2
W
Bacchus
13,722
915
22
1
1
259,477
0
W
Cernunnos
15,597
1,040
154
10
0
246,029
0
L
Vulcan
12,894
860
42
3
0
175,861
0
W
Hades
14,992
999
84
6
1
281,238
1
W
Fenrir
17,414
1,161
54
4
6
339,065
1
L
Apollo
14,135
942
98
7
1
299,827
0
L
Serqet
13,593
906
29
2
2
249,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role