Player Matchup

Ullr
Ullr
MineeWeets
Ullr
Level 83
God Stats
4W - 2L
1,510 SR
Queue Stats
19W - 21L
1,615 Elo+
Party 1
Tiamat
Tiamat
Ndog14
Tiamat
Level 148
God Stats
36W - 35L
1,633 SR
Queue Stats
229W - 256L
1,670 Elo+
Solo
Gilgamesh
Gilgamesh
Snucco
Gilgamesh
Level 128
God Stats
3W - 2L
1,204 SR
Queue Stats
30W - 34L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
mwideman1
Jormungandr
Level 149
God Stats
2W - 0L
1,732 SR
Queue Stats
83W - 93L
1,710 Elo+
Solo
Team Averages
Level 127
1,519 SR
1,633 Elo+

VS

Team Averages
Level 129
1,495 SR
1,583 Elo+
Gilgamesh
Gilgamesh
BOOGIEESQUIRE
Gilgamesh
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,657 Elo+
Solo
Ao Kuang
Ao Kuang
Hery011
Ao Kuang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NeverConcede
Merlin
Level 143
God Stats
2W - 1L
1,478 SR
Queue Stats
75W - 74L
1,675 Elo+
Solo
Ullr
Ullr
OGr2d2
Ullr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 14
12,135
933
11,142
9,371
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Ndog14
Tiamat
19
11 / 1 / 15
12,958
997
24,865
14,089
11,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Snucco
Gilgamesh
17
5 / 0 / 9
11,215
863
8,190
10,270
4,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
mwideman1
Jormungandr
17
9 / 5 / 13
11,613
893
13,292
15,897
15,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOOGIEESQUIRE
Gilgamesh
15
1 / 9 / 3
10,282
791
7,077
18,701
9,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Hery011
Ao Kuang
14
1 / 10 / 0
8,587
661
4,490
15,956
4,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
16
2 / 4 / 1
9,533
733
12,758
9,354
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
OGr2d2
Ullr
15
3 / 8 / 3
10,030
772
10,513
20,453
11,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
31
Kills
7
7
Deaths
31
51
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BOOGIEESQUIRE
Gilgamesh
1
9
3
0.28
L
Ao Kuang
Hery011
Ao Kuang
1
10
0
0.1
W
6
1
14
13
W
Tiamat
Ndog14
Tiamat
11
1
15
18.5
L
Merlin
2
4
1
0.63
L
Ullr
OGr2d2
Ullr
3
8
3
0.56
W
Gilgamesh
Snucco
Gilgamesh
5
0
9
9.5
W
Jormungandr
mwideman1
Jormungandr
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,489
Damage
34,838
49,627
Taken
64,464
36,107
Mitigated
29,628
12,651
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BOOGIEESQUIRE
Gilgamesh
7,077
1,359
0
1,226
18,701
9,364
155
10,949
7,752
0
23,669
L
Ao Kuang
Hery011
Ao Kuang
4,490
825
0
3,023
15,956
4,960
380
9,850
6,106
20,203
0
W
11,142
5,619
0
1,590
9,371
3,840
5,381
3,095
6,186
0
47,328
W
Tiamat
Ndog14
Tiamat
24,865
2,172
946
6,286
14,089
11,618
1,672
4,109
9,765
65,373
0
L
Merlin
12,758
631
0
987
9,354
3,409
296
5,628
3,726
42,743
0
L
Ullr
OGr2d2
Ullr
10,513
3,853
0
456
20,453
11,895
350
12,198
8,255
0
37,020
W
Gilgamesh
Snucco
Gilgamesh
8,190
2,248
0
575
10,270
4,938
2,274
3,609
5,910
0
31,273
W
Jormungandr
mwideman1
Jormungandr
13,292
2,224
0
3,254
15,897
15,711
624
6,028
9,643
30,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,921
Gold Earned
38,432
253
Minions Killed
229
16
Camps Cleared
8
1,154,927
Distance Traveled
864,198
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,282
791
39
3
2
213,794
0
L
Ao Kuang
8,587
661
35
3
2
206,360
3
W
Ullr
12,135
933
69
5
7
283,491
2
W
Tiamat
12,958
997
107
8
7
297,326
2
L
Merlin
9,533
733
81
6
1
221,639
2
L
Ullr
10,030
772
74
6
3
222,405
2
W
Gilgamesh
11,215
863
39
3
1
314,162
4
W
Jormungandr
11,613
893
38
3
1
259,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role