Player Matchup

Discordia
Discordia
Bananaginz
Discordia
Level 23
God Stats
26W - 25L
1,293 SR
Queue Stats
74W - 75L
1,428 Elo+
Party 3
The Morrigan
The Morrigan
ChipsTom
The Morrigan
Level 19
God Stats
10W - 5L
1,538 SR
Queue Stats
50W - 50L
1,359 Elo+
Party 1
Fenrir
Fenrir
Elektriknik
Fenrir
Level 10
God Stats
6W - 9L
1,453 SR
Queue Stats
9W - 16L
1,258 Elo+
Solo
Achilles
Achilles
NovemberAlex
Achilles
Level 26
God Stats
9W - 13L
1,416 SR
Queue Stats
77W - 67L
1,419 Elo+
Party 1
Izanami
Izanami
wewtz
Izanami
Level 29
God Stats
51W - 39L
1,556 SR
Queue Stats
73W - 64L
1,462 Elo+
Party 3
Team Averages
Level 21
1,451 SR
1,385 Elo+

VS

Team Averages
Level 30
1,485 SR
1,347 Elo+
Rama
Rama
Bee93
Rama
Level 29
God Stats
42W - 51L
1,545 SR
Queue Stats
134W - 229L
1,356 Elo+
Party 2
Tiamat
Tiamat
Misift
Tiamat
Level 49
God Stats
8W - 10L
1,587 SR
Queue Stats
18W - 18L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
RAINBOWBOIJAY
Gilgamesh
Level 18
God Stats
3W - 8L
1,757 SR
Queue Stats
22W - 47L
1,289 Elo+
Party 2
Nemesis
Nemesis
YoungTalent21
Nemesis
Level 25
God Stats
3W - 5L
1,252 SR
Queue Stats
25W - 48L
1,268 Elo+
Party 2
Ymir
Ymir
booty69bandit
Ymir
Level 27
God Stats
7W - 6L
1,284 SR
Queue Stats
271W - 338L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bananaginz
Discordia
20
4 / 7 / 26
13,064
1,089
14,543
14,912
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
ChipsTom
The Morrigan
20
11 / 1 / 21
13,898
1,158
16,748
7,378
2,937
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
19
9 / 2 / 18
13,173
1,098
15,319
13,909
8,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Achilles
NovemberAlex
Achilles
20
13 / 0 / 30
15,176
1,265
21,218
18,451
28,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
wewtz
Izanami
20
14 / 7 / 31
15,579
1,298
48,122
19,530
8,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

184

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bee93
Rama
17
3 / 8 / 5
11,709
976
8,044
18,589
7,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Misift
Tiamat
19
5 / 9 / 9
13,234
1,103
26,367
22,404
17,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
RAINBOWBOIJAY
Gilgamesh
18
3 / 10 / 8
12,554
1,046
8,635
25,995
16,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
17
3 / 14 / 4
11,509
959
11,869
29,889
11,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 10 / 7
11,738
978
14,147
29,839
30,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
50
51
Kills
17
17
Deaths
51
126
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bananaginz
Discordia
4
7
26
2.43
L
Rama
Bee93
Rama
3
8
5
0.69
W
The Morrigan
ChipsTom
The Morrigan
11
1
21
21.5
W
Fenrir
9
2
18
9
L
Tiamat
Misift
Tiamat
5
9
9
1.06
W
Achilles
NovemberAlex
Achilles
13
0
30
28
L
Gilgamesh
RAINBOWBOIJAY
Gilgamesh
3
10
8
0.7
L
Nemesis
3
14
4
0.36
L
3
10
7
0.65
W
Izanami
wewtz
Izanami
14
7
31
4.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,950
Damage
69,062
74,180
Taken
126,716
54,119
Mitigated
83,778
17,007
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bananaginz
Discordia
14,543
2,340
2,158
2,717
14,912
5,667
0
9,432
5,480
30,546
0
L
Rama
Bee93
Rama
8,044
5,240
0
974
18,589
7,112
0
2,402
16,112
0
37,072
W
The Morrigan
ChipsTom
The Morrigan
16,748
3,062
0
0
7,378
2,937
0
5,077
2,301
25,457
1,198
W
Fenrir
15,319
1,623
0
57
13,909
8,350
0
5,604
8,305
0
23,215
L
Tiamat
Misift
Tiamat
26,367
2,333
0
2,890
22,404
17,754
0
4,534
17,703
53,534
0
W
Achilles
NovemberAlex
Achilles
21,218
6,413
0
7,689
18,451
28,542
0
10,369
8,082
630
29,334
L
Gilgamesh
RAINBOWBOIJAY
Gilgamesh
8,635
1,239
0
586
25,995
16,483
0
5,257
20,532
65
25,879
L
Nemesis
11,869
2,178
0
2,107
29,889
11,558
0
7,910
21,933
0
30,216
L
14,147
1,290
0
797
29,839
30,871
0
10,620
18,964
36,163
0
W
Izanami
wewtz
Izanami
48,122
42,824
315
4,071
19,530
8,623
0
10,032
9,498
0
103,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,890
Gold Earned
60,744
223
Minions Killed
215
7
Camps Cleared
6
1,133,976
Distance Traveled
1,113,742
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,064
1,089
23
2
3
176,400
1
L
Rama
11,709
976
54
5
1
177,743
2
W
The Morrigan
13,898
1,158
21
2
1
218,687
0
W
Fenrir
13,173
1,098
11
1
3
262,159
1
L
Tiamat
13,234
1,103
60
5
0
253,143
0
W
Achilles
15,176
1,265
27
2
0
278,108
0
L
Gilgamesh
12,554
1,046
28
2
1
257,494
1
L
Nemesis
11,509
959
29
2
3
253,754
0
L
Ymir
11,738
978
44
4
1
171,608
0
W
Izanami
15,579
1,298
141
12
0
198,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role