Player Matchup

Gilgamesh
Gilgamesh
CalliopeMoriSimp
Gilgamesh
Level 26
God Stats
8W - 7L
1,731 SR
Queue Stats
120W - 128L
1,543 Elo+
Solo
Ullr
Ullr
HeyBishette
Ullr
Level 16
God Stats
32W - 13L
1,612 SR
Queue Stats
154W - 77L
1,612 Elo+
Party 2
Janus
Janus
S-l-K-O
Janus
Level 18
God Stats
3W - 1L
1,846 SR
Queue Stats
104W - 25L
1,487 Elo+
Party 2
Cabrakan
Cabrakan
Scry15519
Cabrakan
Level 19
God Stats
2W - 1L
1,361 SR
Queue Stats
134W - 101L
1,639 Elo+
Solo
Tiamat
Tiamat
sfngrad
Tiamat
Level 27
God Stats
11W - 6L
1,731 SR
Queue Stats
51W - 41L
1,701 Elo+
Solo
Team Averages
Level 21
1,656 SR
1,596 Elo+

VS

Team Averages
Level 38
1,426 SR
1,653 Elo+
Sylvanus
Sylvanus
BestLokiNA W
Sylvanus
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 13L
1,663 Elo+
Party 1
Olorun
Olorun
CelestrialEnigma
Olorun
Level 12
God Stats
2W - 1L
1,303 SR
Queue Stats
119W - 108L
1,700 Elo+
Solo
Gilgamesh
Gilgamesh
FrickTheFolk
Gilgamesh
Level 113
God Stats
3W - 3L
1,316 SR
Queue Stats
326W - 288L
1,556 Elo+
Party 1
Poseidon
Poseidon
Nickls-02
Poseidon
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
163W - 155L
1,599 Elo+
Solo
Mulan
Mulan
Princess_Azula14
Mulan
Level 28
God Stats
4W - 9L
1,509 SR
Queue Stats
285W - 230L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
7 / 2 / 5
9,433
524
11,192
13,798
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 4 / 2
9,812
545
11,273
15,188
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
S-l-K-O
Janus
16
2 / 3 / 10
9,314
517
6,527
8,328
2,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cabrakan
Scry15519
Cabrakan
2
0 / 0 / 0
5,199
289
0
0
0
Tiamat
sfngrad
Tiamat
13
4 / 5 / 0
8,783
488
9,811
13,788
9,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BestLokiNA W
Sylvanus
15
2 / 4 / 4
9,529
529
8,058
13,671
10,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 4 / 2
10,102
561
5,447
10,450
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
FrickTheFolk
Gilgamesh
16
2 / 5 / 2
9,388
522
4,836
13,570
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Nickls-02
Poseidon
14
0 / 4 / 2
8,349
464
3,859
6,888
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 3 / 0
11,587
644
14,249
17,091
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
20
Kills
14
14
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BestLokiNA W
Sylvanus
2
4
4
1
L
Gilgamesh
7
2
5
4.75
W
2
4
2
0.75
W
Gilgamesh
FrickTheFolk
Gilgamesh
2
5
2
0.6
L
7
4
2
2
W
Poseidon
Nickls-02
Poseidon
0
4
2
0.25
W
8
3
0
2.67
L
Janus
S-l-K-O
Janus
2
3
10
2.33
L
Cabrakan
Scry15519
Cabrakan
0
0
0
0
L
Tiamat
sfngrad
Tiamat
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,803
Damage
36,449
51,102
Taken
61,670
26,408
Mitigated
37,856
13,419
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BestLokiNA W
Sylvanus
8,058
3,111
1,014
3,709
13,671
10,522
364
2,884
10,771
42,619
8,397
L
Gilgamesh
11,192
2,982
0
3,018
13,798
8,546
0
4,943
8,659
0
54,683
W
5,447
2,354
184
3,238
10,450
3,756
519
595
9,855
66,725
0
W
Gilgamesh
FrickTheFolk
Gilgamesh
4,836
1,578
0
1,482
13,570
7,339
174
3,394
10,176
0
71,402
L
11,273
5,217
0
1,526
15,188
5,440
0
7,417
7,619
0
61,131
W
Poseidon
Nickls-02
Poseidon
3,859
326
0
850
6,888
1,991
29
1,216
5,672
54,768
0
W
14,249
2,679
0
7,930
17,091
14,248
2,264
8,233
8,858
0
73,933
L
Janus
S-l-K-O
Janus
6,527
482
0
2,345
8,328
2,706
322
3,309
4,814
55,835
0
L
Cabrakan
Scry15519
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
sfngrad
Tiamat
9,811
2,852
0
6,530
13,788
9,716
466
692
12,734
47,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
48,955
395
Minions Killed
601
0
Camps Cleared
0
1,246,926
Distance Traveled
1,572,842
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,529
529
93
5
0
294,060
1
L
Gilgamesh
9,433
524
91
5
0
347,850
1
W
Olorun
10,102
561
113
6
0
295,574
2
W
Gilgamesh
9,388
522
112
6
0
325,050
0
L
Ullr
9,812
545
106
6
0
338,523
5
W
Poseidon
8,349
464
107
6
0
319,483
1
W
Mulan
11,587
644
176
10
0
338,675
1
L
Janus
9,314
517
101
6
0
341,306
4
L
Cabrakan
5,199
289
0
0
0
0
0
L
Tiamat
8,783
488
97
5
0
219,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role