Player Matchup

Anhur
Anhur
Danum16
Anhur
Level 40
God Stats
25W - 20L
1,537 SR
Queue Stats
517W - 549L
1,416 Elo+
Solo
Achilles
Achilles
IBabyNeptune
Achilles
Level 45
God Stats
67W - 75L
1,530 SR
Queue Stats
706W - 670L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Jimmy7447
Gilgamesh
Level 6
God Stats
6W - 4L
1,334 SR
Queue Stats
8W - 7L
1,285 Elo+
Party 1
Fafnir
Fafnir
KingChris619_
Fafnir
Level 46
God Stats
3W - 0L
1,574 SR
Queue Stats
115W - 99L
1,471 Elo+
Solo
Olorun
Olorun
xPkSparks
Olorun
Level 157
God Stats
5W - 6L
1,375 SR
Queue Stats
585W - 513L
1,505 Elo+
Party 1
Team Averages
Level 59
1,470 SR
1,436 Elo+

VS

Team Averages
Level 64
1,573 SR
1,455 Elo+
Ymir
Ymir
ShockaLaka_
Ymir
Level 65
God Stats
17W - 11L
1,612 SR
Queue Stats
266W - 291L
1,397 Elo+
Solo
Merlin
Merlin
blue squid10
Merlin
Level 18
God Stats
5W - 6L
1,645 SR
Queue Stats
15W - 23L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
nixter867
Gilgamesh
Level 68
God Stats
50W - 41L
1,500 SR
Queue Stats
669W - 648L
1,542 Elo+
Party 2
Camazotz
Camazotz
strikerbot7
Camazotz
Level 109
God Stats
11W - 12L
1,544 SR
Queue Stats
884W - 881L
1,485 Elo+
Party 2
Anhur
Anhur
trans4m
Anhur
Level 60
God Stats
6W - 8L
1,564 SR
Queue Stats
191W - 196L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Danum16
Anhur
12
2 / 2 / 1
7,286
520
5,586
7,211
1,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
IBabyNeptune
Achilles
14
2 / 2 / 1
8,198
586
4,493
9,879
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Jimmy7447
Gilgamesh
15
6 / 1 / 3
8,642
617
7,986
8,103
3,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 3
7,226
516
4,387
9,320
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
xPkSparks
Olorun
15
5 / 3 / 1
8,700
621
6,920
11,139
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 6
7,290
521
5,802
12,533
8,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
10
0 / 5 / 2
6,073
434
2,510
6,595
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
nixter867
Gilgamesh
14
1 / 2 / 1
7,563
540
5,163
9,126
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
strikerbot7
Camazotz
12
5 / 4 / 0
8,141
582
4,896
10,840
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
trans4m
Anhur
15
4 / 1 / 1
8,433
602
6,235
7,279
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
15
Kills
11
11
Deaths
15
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Danum16
Anhur
2
2
1
1.25
W
Achilles
IBabyNeptune
Achilles
2
2
1
1.25
W
Gilgamesh
Jimmy7447
Gilgamesh
6
1
3
7.5
W
0
3
3
0.5
L
1
3
6
1.33
L
Merlin
0
5
2
0.2
L
Gilgamesh
nixter867
Gilgamesh
1
2
1
0.75
L
Camazotz
strikerbot7
Camazotz
5
4
0
1.25
L
Anhur
trans4m
Anhur
4
1
1
4.5
W
Olorun
xPkSparks
Olorun
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
24,606
45,652
Taken
46,373
23,022
Mitigated
23,656
16,525
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Danum16
Anhur
5,586
3,042
0
3,661
7,211
1,574
812
1,216
5,995
0
40,713
W
Achilles
IBabyNeptune
Achilles
4,493
1,148
0
2,285
9,879
7,986
1,342
0
9,879
0
36,901
W
Gilgamesh
Jimmy7447
Gilgamesh
7,986
2,867
0
1,862
8,103
3,486
556
270
7,803
0
54,174
W
4,387
1,417
0
3,031
9,320
5,746
21
2,480
6,840
22,141
0
L
5,802
1,617
0
1,825
12,533
8,164
366
4,973
7,509
24,690
0
L
Merlin
2,510
172
0
0
6,595
2,202
0
2,984
3,462
22,730
0
L
Gilgamesh
nixter867
Gilgamesh
5,163
1,571
0
4,050
9,126
6,981
0
234
8,537
0
40,315
L
Camazotz
strikerbot7
Camazotz
4,896
1,993
0
3,958
10,840
4,564
624
1,747
8,900
0
29,480
L
Anhur
trans4m
Anhur
6,235
3,632
0
3,607
7,279
1,745
0
971
6,308
0
55,193
W
Olorun
xPkSparks
Olorun
6,920
3,359
256
5,430
11,139
4,230
2,026
3,952
6,823
52,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
37,500
424
Minions Killed
312
0
Camps Cleared
0
1,284,980
Distance Traveled
1,234,166
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,286
520
93
7
0
235,039
2
W
Achilles
8,198
586
83
6
0
258,727
2
W
Gilgamesh
8,642
617
110
8
0
292,936
0
W
Fafnir
7,226
516
24
2
0
262,675
3
L
Ymir
7,290
521
34
2
0
222,008
5
L
Merlin
6,073
434
44
3
0
266,136
1
L
Gilgamesh
7,563
540
71
5
0
244,966
4
L
Camazotz
8,141
582
71
5
0
271,318
2
L
Anhur
8,433
602
92
7
0
229,738
2
W
Olorun
8,700
621
114
8
0
235,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role