Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
11W - 2L
1,982 SR
Queue Stats
30W - 8L
1,844 Elo+
Party 2
Hou Yi
Hou Yi
ItsDeJay
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,810 Elo+
Party 2
Olorun
Olorun
Maraschinos
Olorun
Level 29
God Stats
40W - 39L
1,593 SR
Queue Stats
170W - 147L
1,600 Elo+
Solo
Ares
Ares
lFreedom
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,572 Elo+
Solo
Thor
Thor
wishfeggshell
Thor
Level 27
God Stats
0W - 1L
1,825 SR
Queue Stats
47W - 27L
1,653 Elo+
Solo
Team Averages
Level 22
1,680 SR
1,696 Elo+

VS

Team Averages
Level 28
1,485 SR
1,597 Elo+
Cernunnos
Cernunnos
DRAKOS237
Cernunnos
Level 29
God Stats
28W - 25L
1,660 SR
Queue Stats
120W - 124L
1,585 Elo+
Solo
Eset
Eset
Elegiez
Eset
Level 29
God Stats
9W - 7L
1,545 SR
Queue Stats
78W - 75L
1,631 Elo+
Party 1
Jormungandr
Jormungandr
GiantFMushroom
Jormungandr
Level 27
God Stats
1W - 1L
1,369 SR
Queue Stats
3W - 4L
1,328 Elo+
Solo
Sun Wukong
Sun Wukong
Lvl5Totodile
Sun Wukong
Level 25
God Stats
3W - 4L
1,160 SR
Queue Stats
91W - 44L
1,783 Elo+
Solo
Gilgamesh
Gilgamesh
Veraan99
Gilgamesh
Level 29
God Stats
4W - 1L
1,689 SR
Queue Stats
61W - 51L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 6 / 3
11,676
531
14,151
22,148
15,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ItsDeJay
Hou Yi
17
6 / 8 / 7
11,104
505
15,012
20,985
6,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
14
0 / 9 / 3
8,180
372
5,712
16,796
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
15
6 / 9 / 6
11,553
525
12,825
21,398
17,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

2
0 / 1 / 0
5,712
260
0
758
52
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DRAKOS237
Cernunnos
20
7 / 3 / 10
13,260
603
14,401
15,051
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Elegiez
Eset
17
4 / 9 / 14
12,565
571
10,305
13,771
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GiantFMushroom
Jormungandr
15
1 / 6 / 7
10,457
475
6,000
17,612
14,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Lvl5Totodile
Sun Wukong
20
8 / 0 / 7
14,189
645
15,777
32,238
29,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Veraan99
Gilgamesh
20
13 / 2 / 10
14,247
648
21,735
19,003
15,439
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
20
Kills
33
33
Deaths
20
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
6
3
1.58
W
Cernunnos
DRAKOS237
Cernunnos
7
3
10
4
W
Eset
Elegiez
Eset
4
9
14
1.22
W
Jormungandr
GiantFMushroom
Jormungandr
1
6
7
0.75
L
Hou Yi
ItsDeJay
Hou Yi
6
8
7
1.19
W
Sun Wukong
Lvl5Totodile
Sun Wukong
8
0
7
11.5
L
Olorun
0
9
3
0.17
W
Gilgamesh
Veraan99
Gilgamesh
13
2
10
9
L
Ares
6
9
6
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,700
Damage
68,218
82,085
Taken
97,675
45,891
Mitigated
70,187
17,847
Healing
37,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,151
3,535
0
4,695
22,148
15,795
0
4,010
17,924
0
72,123
W
Cernunnos
DRAKOS237
Cernunnos
14,401
6,450
0
7,345
15,051
6,190
4,510
1,539
13,512
0
101,916
W
Eset
Elegiez
Eset
10,305
1,461
810
1,881
13,771
4,565
2,618
2,092
11,679
53,902
0
W
Jormungandr
GiantFMushroom
Jormungandr
6,000
1,086
1,234
3,075
17,612
14,439
2,109
4,537
13,075
38,244
0
L
Hou Yi
ItsDeJay
Hou Yi
15,012
8,895
0
5,932
20,985
6,991
862
3,728
17,047
0
75,498
W
Sun Wukong
Lvl5Totodile
Sun Wukong
15,777
3,648
0
18,070
32,238
29,554
2,604
6,049
26,189
0
118,769
L
Olorun
5,712
2,463
660
5,310
16,796
5,277
0
2,951
13,781
44,933
0
W
Gilgamesh
Veraan99
Gilgamesh
21,735
8,386
0
5,331
19,003
15,439
648
4,320
14,345
0
111,294
L
Ares
12,825
929
193
1,057
21,398
17,776
58
4,810
16,270
40,911
0
L
0
0
0
0
758
52
0
0
758
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,225
Gold Earned
64,718
376
Minions Killed
682
0
Camps Cleared
0
1,373,437
Distance Traveled
2,137,536
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,676
531
131
6
0
419,228
2
W
Cernunnos
13,260
603
144
7
0
404,292
7
W
Eset
12,565
571
107
5
0
358,129
1
W
Jormungandr
10,457
475
58
3
0
438,805
3
L
Hou Yi
11,104
505
128
6
0
343,561
3
W
Sun Wukong
14,189
645
224
10
0
479,371
2
L
Olorun
8,180
372
68
3
0
243,668
8
W
Gilgamesh
14,247
648
149
7
0
456,939
2
L
Ares
11,553
525
49
2
0
358,606
2
L
Thor
5,712
260
0
0
0
8,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role