Player Matchup

Loki
Loki
Keolvow
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,755 Elo+
Solo
Gilgamesh
Gilgamesh
Lil Jok3r 830
Gilgamesh
Level 39
God Stats
3W - 4L
1,711 SR
Queue Stats
125W - 104L
1,525 Elo+
Party 1
Sol
Sol
VeraBlue
Sol
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
XINFINITE Dread
Ares
Level 22
God Stats
3W - 3L
1,784 SR
Queue Stats
10W - 11L
1,598 Elo+
Party 1
Apollo
Apollo
fabotes11
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,599 SR
1,576 Elo+

VS

Team Averages
Level 44
1,459 SR
1,628 Elo+
Fenrir
Fenrir
CaballoKid
Fenrir
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,714 Elo+
Party 2
The Morrigan
The Morrigan
Hx7maN
The Morrigan
Level 26
God Stats
5W - 8L
1,297 SR
Queue Stats
99W - 97L
1,577 Elo+
Party 3
Ymir
Ymir
Renato-_-k1ng
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
RunNGuns
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,714 Elo+
Party 2
Apollo
Apollo
thorchice
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Keolvow
Loki
13
2 / 6 / 4
8,593
430
4,700
11,733
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
Lil Jok3r 830
Gilgamesh
15
5 / 4 / 2
9,643
482
6,772
11,020
6,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 0
7,635
382
3,952
11,103
3,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 7
9,666
483
6,604
14,742
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
fabotes11
Apollo
15
9 / 7 / 0
9,791
490
9,755
16,126
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaballoKid
Fenrir
18
11 / 3 / 7
11,453
573
12,076
14,813
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Hx7maN
The Morrigan
20
15 / 1 / 6
13,436
672
18,747
10,043
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 7 / 1
7,540
377
2,968
15,500
12,813
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
RunNGuns
Bellona
17
3 / 4 / 4
10,232
512
7,355
13,299
10,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
thorchice
Apollo
11
0 / 2 / 3
7,942
397
700
5,270
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
17
Kills
29
29
Deaths
17
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CaballoKid
Fenrir
11
3
7
4.83
W
The Morrigan
Hx7maN
The Morrigan
15
1
6
18
L
Loki
Keolvow
Loki
2
6
4
0.67
L
Gilgamesh
Lil Jok3r 830
Gilgamesh
5
4
2
1.5
W
0
7
1
0.07
W
Bellona
RunNGuns
Bellona
3
4
4
1.25
L
0
9
0
0
L
1
3
7
1.5
L
Apollo
fabotes11
Apollo
9
7
0
1.29
W
Apollo
thorchice
Apollo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
41,846
64,724
Taken
58,925
34,976
Mitigated
36,449
12,897
Healing
15,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CaballoKid
Fenrir
12,076
3,487
0
6,557
14,813
7,513
0
1,786
13,027
0
67,869
W
The Morrigan
Hx7maN
The Morrigan
18,747
2,691
0
2,939
10,043
4,315
324
4,388
5,597
91,504
4,806
L
Loki
Keolvow
Loki
4,700
1,522
0
1,002
11,733
5,604
110
1,454
10,245
0
45,178
L
Gilgamesh
Lil Jok3r 830
Gilgamesh
6,772
1,728
0
2,559
11,020
6,963
447
2,221
8,719
0
47,157
W
2,968
960
0
1,500
15,500
12,813
450
2,451
13,049
26,882
0
W
Bellona
RunNGuns
Bellona
7,355
1,860
0
2,110
13,299
10,233
0
2,103
11,196
0
71,338
L
3,952
951
0
1,159
11,103
3,425
1,585
5,307
5,498
30,776
0
L
6,604
851
440
4,350
14,742
12,472
93
5,274
9,258
47,786
0
L
Apollo
fabotes11
Apollo
9,755
5,931
0
3,387
16,126
6,512
1,200
4,616
11,384
0
46,160
W
Apollo
thorchice
Apollo
700
197
0
1,921
5,270
1,575
0
0
5,270
0
27,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,328
Gold Earned
50,603
352
Minions Killed
490
0
Camps Cleared
0
1,683,534
Distance Traveled
1,634,434
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,453
573
89
4
0
424,024
0
W
The Morrigan
13,436
672
190
10
0
387,946
2
L
Loki
8,593
430
80
4
0
368,859
0
L
Gilgamesh
9,643
482
83
4
0
369,983
4
W
Ymir
7,540
377
29
1
0
324,636
1
W
Bellona
10,232
512
137
7
0
354,922
3
L
Sol
7,635
382
63
3
0
245,480
0
L
Ares
9,666
483
65
3
0
363,078
4
L
Apollo
9,791
490
61
3
0
336,134
1
W
Apollo
7,942
397
45
2
0
142,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role