Player Matchup

Gilgamesh
Gilgamesh
DarthConstantine
Gilgamesh
Level 84
God Stats
19W - 18L
1,770 SR
Queue Stats
131W - 146L
1,496 Elo+
Party 1
Bakasura
Bakasura
DeadPhishCheese
Bakasura
Level 36
God Stats
1W - 7L
1,171 SR
Queue Stats
347W - 375L
1,459 Elo+
Solo
Ymir
Ymir
DoctorGrimm1317
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 58L
1,405 Elo+
Party 1
Ratatoskr
Ratatoskr
hurkyjerky1983
Ratatoskr
Level 16
God Stats
3W - 7L
1,345 SR
Queue Stats
3W - 8L
1,242 Elo+
Party 3
Kukulkan
Kukulkan
yeet-_-1234
Kukulkan
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 40L
1,418 Elo+
Party 3
Team Averages
Level 43
1,457 SR
1,404 Elo+

VS

Team Averages
Level 63
1,459 SR
1,433 Elo+
Izanami
Izanami
DrDangleJM
Izanami
Level 121
God Stats
32W - 32L
1,544 SR
Queue Stats
193W - 203L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Pumpkin2
Aphrodite
Level 36
God Stats
13W - 7L
1,437 SR
Queue Stats
65W - 59L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Schmangdangl
Baron Samedi
Level 84
God Stats
19W - 18L
1,567 SR
Queue Stats
290W - 263L
1,387 Elo+
Party 2
Ymir
Ymir
dougiedoug52
Ymir
Level 29
God Stats
23W - 33L
1,397 SR
Queue Stats
162W - 190L
1,374 Elo+
Party 2
Apollo
Apollo
karusso142
Apollo
Level 43
God Stats
8W - 10L
1,350 SR
Queue Stats
268W - 270L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
7 / 6 / 9
14,216
1,015
28,583
24,988
19,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
19
7 / 6 / 9
14,222
1,016
15,581
24,721
11,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 5 / 9
12,720
909
11,925
29,989
33,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
hurkyjerky1983
Ratatoskr
18
0 / 12 / 10
12,207
872
6,784
24,742
10,412
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
yeet-_-1234
Kukulkan
19
1 / 6 / 15
13,178
941
42,114
15,323
6,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrDangleJM
Izanami
20
9 / 3 / 24
15,785
1,128
32,286
21,457
8,833
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Pumpkin2
Aphrodite
20
12 / 5 / 20
15,025
1,073
26,916
27,872
15,624
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Schmangdangl
Baron Samedi
20
6 / 1 / 23
14,827
1,059
27,267
16,972
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 24
13,909
994
12,574
24,451
26,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
karusso142
Apollo
19
3 / 4 / 14
12,604
900
9,749
18,598
7,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
140
18
Kills
35
35
Deaths
18
52
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
7
6
9
1.92
L
Bakasura
7
6
9
1.92
L
3
5
9
1.5
W
Izanami
DrDangleJM
Izanami
9
3
24
7
W
Aphrodite
Pumpkin2
Aphrodite
12
5
20
4.4
W
Baron Samedi
Schmangdangl
Baron Samedi
6
1
23
17.5
W
5
5
24
3.4
L
Ratatoskr
hurkyjerky1983
Ratatoskr
0
12
10
0.42
W
Apollo
karusso142
Apollo
3
4
14
2.5
L
Kukulkan
yeet-_-1234
Kukulkan
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,987
Damage
108,792
119,763
Taken
109,350
81,442
Mitigated
66,014
6,233
Healing
43,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
28,583
8,888
0
490
24,988
19,291
0
9,338
15,383
777
57,578
L
Bakasura
15,581
10,122
0
3,072
24,721
11,459
0
12,809
11,681
0
24,807
L
11,925
2,249
0
157
29,989
33,852
0
17,453
12,045
24,114
0
W
Izanami
DrDangleJM
Izanami
32,286
26,679
0
4,863
21,457
8,833
0
9,626
11,110
0
73,421
W
Aphrodite
Pumpkin2
Aphrodite
26,916
3,632
10,158
12,943
27,872
15,624
0
14,132
12,428
56,424
0
W
Baron Samedi
Schmangdangl
Baron Samedi
27,267
176
8,460
5,524
16,972
7,478
0
8,438
7,358
60,126
0
W
12,574
876
0
250
24,451
26,274
0
12,032
11,269
15,511
0
L
Ratatoskr
hurkyjerky1983
Ratatoskr
6,784
2,288
0
679
24,742
10,412
0
14,597
9,883
0
31,761
W
Apollo
karusso142
Apollo
9,749
4,204
477
1,006
18,598
7,805
0
8,930
9,051
0
18,592
L
Kukulkan
yeet-_-1234
Kukulkan
42,114
2,968
0
1,835
15,323
6,428
0
11,068
4,014
76,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,543
Gold Earned
72,150
259
Minions Killed
304
12
Camps Cleared
6
1,353,596
Distance Traveled
1,259,809
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,216
1,015
59
4
0
259,587
1
L
Bakasura
14,222
1,016
37
3
9
361,396
2
L
Ymir
12,720
909
22
2
0
254,824
0
W
Izanami
15,785
1,128
105
8
2
245,301
0
W
Aphrodite
15,025
1,073
67
5
2
253,362
0
W
Baron Samedi
14,827
1,059
107
8
1
277,446
0
W
Ymir
13,909
994
4
0
0
245,716
0
L
Ratatoskr
12,207
872
61
4
1
231,548
2
W
Apollo
12,604
900
21
2
1
237,984
3
L
Kukulkan
13,178
941
80
6
2
246,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role