Player Matchup

Thor
Thor
DarklordInferno
Thor
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
I3roI3ear
Gilgamesh
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 61L
1,498 Elo+
Solo
Apollo
Apollo
Sado The Stoic
Apollo
Level 98
God Stats
8W - 17L
1,198 SR
Queue Stats
126W - 132L
1,520 Elo+
Solo
Yemoja
Yemoja
Shadow6352
Yemoja
Level 96
God Stats
3W - 0L
1,839 SR
Queue Stats
6W - 10L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Zornox007
Baron Samedi
Level 108
God Stats
22W - 19L
1,615 SR
Queue Stats
148W - 153L
1,464 Elo+
Solo
Team Averages
Level 108
1,531 SR
1,476 Elo+

VS

Team Averages
Level 83
1,514 SR
1,482 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Behnoit
Cthulhu
Level 44
God Stats
20W - 17L
1,565 SR
Queue Stats
83W - 77L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Kairos5295
Hun Batz
Level 60
God Stats
6W - 7L
1,503 SR
Queue Stats
142W - 127L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
MervinWhaleLord
Heimdallr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,438 Elo+
Solo
Thoth
Thoth
Spiltee
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 4
11,499
1,045
10,506
10,609
4,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
I3roI3ear
Gilgamesh
17
8 / 0 / 10
11,893
1,081
22,862
15,286
10,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 1 / 14
10,789
981
12,535
8,476
4,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Shadow6352
Yemoja
17
1 / 0 / 9
11,161
1,015
2,849
4,529
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Zornox007
Baron Samedi
17
2 / 0 / 9
10,487
953
12,838
9,322
5,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

289

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 0 / 0
8,414
765
430
777
266
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Behnoit
Cthulhu
16
1 / 6 / 1
9,733
885
12,360
21,114
16,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Kairos5295
Hun Batz
15
1 / 6 / 1
9,499
864
13,581
17,457
6,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
MervinWhaleLord
Heimdallr
16
0 / 4 / 2
9,686
881
11,415
13,129
5,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Spiltee
Thoth
15
0 / 7 / 1
9,428
857
5,715
13,223
4,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
23
Kills
2
2
Deaths
23
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
L
Cthulhu
Behnoit
Cthulhu
1
6
1
0.25
W
10
1
4
12
W
Gilgamesh
I3roI3ear
Gilgamesh
8
0
10
13
L
Hun Batz
Kairos5295
Hun Batz
1
6
1
0.25
L
Heimdallr
MervinWhaleLord
Heimdallr
0
4
2
0.25
W
2
1
14
9
W
Yemoja
Shadow6352
Yemoja
1
0
9
5.5
L
Thoth
Spiltee
Thoth
0
7
1
0.07
W
Baron Samedi
Zornox007
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,590
Damage
43,501
48,222
Taken
65,700
31,683
Mitigated
33,458
19,928
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
430
205
0
5
777
266
0
303
474
0
901
L
Cthulhu
Behnoit
Cthulhu
12,360
846
238
3,666
21,114
16,120
0
4,719
16,395
29,489
0
W
10,506
3,178
0
640
10,609
4,845
0
3,579
7,030
147
19,603
W
Gilgamesh
I3roI3ear
Gilgamesh
22,862
6,264
0
768
15,286
10,854
0
4,759
10,527
0
40,581
L
Hun Batz
Kairos5295
Hun Batz
13,581
5,331
0
0
17,457
6,958
0
3,147
14,310
0
22,886
L
Heimdallr
MervinWhaleLord
Heimdallr
11,415
5,197
0
2,560
13,129
5,609
0
4,503
8,626
0
38,019
W
12,535
6,794
0
576
8,476
4,266
0
3,329
5,147
0
39,133
W
Yemoja
Shadow6352
Yemoja
2,849
434
7,487
1,758
4,529
6,317
0
1,724
2,805
17,510
0
L
Thoth
Spiltee
Thoth
5,715
1,068
0
188
13,223
4,505
0
3,162
10,061
27,997
0
W
Baron Samedi
Zornox007
Baron Samedi
12,838
362
4,595
4,104
9,322
5,401
0
4,684
4,638
31,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,829
Gold Earned
46,760
205
Minions Killed
174
9
Camps Cleared
3
1,073,370
Distance Traveled
844,138
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,414
765
2
0
1
35,722
0
L
Cthulhu
9,733
885
34
3
0
205,477
0
W
Thor
11,499
1,045
27
2
5
182,886
0
W
Gilgamesh
11,893
1,081
38
3
2
295,644
0
L
Hun Batz
9,499
864
14
1
0
226,922
0
L
Heimdallr
9,686
881
78
7
1
174,825
0
W
Apollo
10,789
981
57
5
1
209,108
0
W
Yemoja
11,161
1,015
30
3
0
177,442
1
L
Thoth
9,428
857
46
4
1
201,192
0
W
Baron Samedi
10,487
953
53
5
1
208,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role