Player Matchup

Osiris
Osiris
Cover1Robber
Osiris
Level 82
God Stats
5W - 3L
1,761 SR
Queue Stats
115W - 92L
1,572 Elo+
Party 1
Ganesha
Ganesha
Danlusional-
Ganesha
Level 67
God Stats
2W - 0L
1,841 SR
Queue Stats
13W - 5L
1,831 Elo+
Party 1
Scylla
Scylla
GeoDaPro
Scylla
Level 86
God Stats
4W - 0L
1,526 SR
Queue Stats
13W - 6L
1,643 Elo+
Party 1
Team Averages
Level 78
1,709 SR
1,682 Elo+

VS

Team Averages
Level 96
1,489 SR
1,471 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
b_e_n1-18
Ne Zha
Level 84
God Stats
4W - 8L
1,503 SR
Queue Stats
60W - 73L
1,422 Elo+
Solo
Scylla
Scylla
z10Kilian
Scylla
Level 123
God Stats
4W - 3L
1,463 SR
Queue Stats
153W - 155L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
10 / 4 / 4
12,863
804
10,765
17,422
14,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Danlusional-
Ganesha
15
0 / 1 / 12
10,530
658
4,392
13,288
14,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
GeoDaPro
Scylla
15
4 / 3 / 7
11,695
731
10,140
9,599
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 8 / 3
11,236
702
12,980
19,278
10,320
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
b_e_n1-18
Ne Zha
6
0 / 1 / 2
8,346
522
0
1,461
553
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
z10Kilian
Scylla
16
3 / 5 / 3
11,051
691
12,213
12,497
4,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
7
8
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
8
3
0.69
W
Osiris
10
4
4
3
W
Ganesha
Danlusional-
Ganesha
0
1
12
6
W
Scylla
GeoDaPro
Scylla
4
3
7
2.5
L
Ne Zha
b_e_n1-18
Ne Zha
0
1
2
1
L
Scylla
z10Kilian
Scylla
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
25,193
40,309
Taken
33,236
33,492
Mitigated
15,213
9,372
Healing
1,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,980
2,684
103
801
19,278
10,320
0
6,870
12,222
0
53,055
W
Osiris
10,765
4,000
0
6,215
17,422
14,912
2,304
5,133
12,289
0
49,683
W
Ganesha
Danlusional-
Ganesha
4,392
315
231
1,371
13,288
14,422
763
4,363
8,925
35,898
0
W
Scylla
GeoDaPro
Scylla
10,140
854
0
1,555
9,599
4,158
474
2,840
6,759
60,091
0
L
Ne Zha
b_e_n1-18
Ne Zha
0
0
0
0
1,461
553
0
1,147
269
0
0
L
Scylla
z10Kilian
Scylla
12,213
745
0
551
12,497
4,340
0
6,108
6,157
59,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
30,633
213
Minions Killed
155
0
Camps Cleared
0
899,060
Distance Traveled
536,426
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,236
702
82
5
0
273,324
3
W
Osiris
12,863
804
93
6
0
318,843
0
W
Ganesha
10,530
658
8
1
0
307,608
4
W
Scylla
11,695
731
112
7
0
272,609
0
L
Ne Zha
8,346
522
0
0
0
8,210
0
L
Scylla
11,051
691
73
5
0
254,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role