Player Matchup

Kukulkan
Kukulkan
CosmicBastian
Kukulkan
Level 6
God Stats
9W - 16L
1,694 SR
Queue Stats
57W - 73L
1,362 Elo+
Party 3
Achilles
Achilles
Fenzy_N00B
Achilles
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 43L
1,389 Elo+
Party 1
Cupid
Cupid
Pounhay
Cupid
Level 87
God Stats
13W - 12L
1,503 SR
Queue Stats
285W - 285L
1,475 Elo+
Party 3
Bastet
Bastet
Tribe_monnk
Bastet
Level 27
God Stats
4W - 3L
1,421 SR
Queue Stats
61W - 59L
1,351 Elo+
Party 1
Ymir
Ymir
Waltzilla1
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,608 Elo+
Party 3
Team Averages
Level 35
1,524 SR
1,437 Elo+

VS

Team Averages
Level 18
1,530 SR
1,410 Elo+
Ymir
Ymir
Corrupt Bean
Ymir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,542 Elo+
Party 2
Mercury
Mercury
Corrupt love280
Mercury
Level 25
God Stats
1W - 1L
1,680 SR
Queue Stats
19W - 12L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Enzo_plays1
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,324 Elo+
Solo
Cthulhu
Cthulhu
Frostame
Cthulhu
Level 28
God Stats
7W - 13L
1,468 SR
Queue Stats
149W - 176L
1,380 Elo+
Solo
Ra
Ra
SpitfireaG
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CosmicBastian
Kukulkan
19
5 / 1 / 4
12,873
585
13,710
9,424
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Fenzy_N00B
Achilles
18
8 / 0 / 5
13,182
599
11,536
12,624
10,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Pounhay
Cupid
19
7 / 1 / 10
13,478
613
10,775
15,227
6,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
18
11 / 2 / 7
12,539
570
10,394
14,709
5,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 1 / 11
12,939
588
10,483
18,395
16,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,997
364
6,412
19,491
13,812
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 11 / 2
8,779
399
4,941
17,667
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Enzo_plays1
Tsukuyomi
13
1 / 5 / 1
8,435
383
4,935
14,122
4,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Frostame
Cthulhu
12
1 / 6 / 0
8,359
380
5,448
13,962
9,205
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 10 / 1
8,350
380
8,720
13,998
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
37
Kills
4
5
Deaths
38
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
1
11
2
0.18
W
Kukulkan
CosmicBastian
Kukulkan
5
1
4
7
L
Tsukuyomi
Enzo_plays1
Tsukuyomi
1
5
1
0.3
W
Achilles
Fenzy_N00B
Achilles
8
0
5
10.5
L
Cthulhu
Frostame
Cthulhu
1
6
0
0.17
W
Cupid
Pounhay
Cupid
7
1
10
12
L
0
10
1
0.05
W
Bastet
11
2
7
7.25
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,898
Damage
30,456
70,379
Taken
79,240
43,505
Mitigated
38,105
20,699
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,412
1,834
0
391
19,491
13,812
120
7,573
11,814
19,268
0
L
4,941
1,563
0
1,270
17,667
5,045
209
5,291
12,218
0
26,361
W
Kukulkan
CosmicBastian
Kukulkan
13,710
1,059
0
179
9,424
4,772
4,462
2,574
6,587
69,541
0
L
Tsukuyomi
Enzo_plays1
Tsukuyomi
4,935
745
0
301
14,122
4,978
0
4,148
9,872
0
35,243
W
Achilles
Fenzy_N00B
Achilles
11,536
4,800
0
2,697
12,624
10,241
3,135
3,337
9,261
0
59,950
L
Cthulhu
Frostame
Cthulhu
5,448
855
219
2,090
13,962
9,205
160
906
13,056
37,108
0
W
Cupid
Pounhay
Cupid
10,775
6,056
2,141
10,702
15,227
6,233
6,070
4,368
10,777
0
112,872
L
8,720
1,059
765
1,506
13,998
5,065
272
5,558
8,087
49,818
0
W
Bastet
10,394
4,177
0
4,531
14,709
5,935
1,135
1,967
12,665
0
60,756
W
10,483
932
0
449
18,395
16,324
846
7,792
10,509
28,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,011
Gold Earned
41,920
523
Minions Killed
277
0
Camps Cleared
0
1,967,534
Distance Traveled
1,832,379
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,997
364
23
1
0
356,539
0
L
Mercury
8,779
399
38
2
0
442,478
2
W
Kukulkan
12,873
585
132
6
0
354,454
0
L
Tsukuyomi
8,435
383
55
3
0
399,378
0
W
Achilles
13,182
599
122
6
0
392,290
0
L
Cthulhu
8,359
380
74
3
0
264,329
3
W
Cupid
13,478
613
144
7
0
369,568
0
L
Ra
8,350
380
87
4
0
369,655
0
W
Bastet
12,539
570
101
5
0
464,755
2
W
Ymir
12,939
588
24
1
0
386,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role