Player Matchup

Hel
Hel
Carvia
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,543 Elo+
Party 1
Nemesis
Nemesis
IonLopatAlUnga
Nemesis
Level 6
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
Saimond
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 67
1,576 SR
1,514 Elo+

VS

Team Averages
Level 74
1,557 SR
1,531 Elo+
Hercules
Hercules
Jackynator13
Hercules
Level 66
God Stats
14W - 8L
1,698 SR
Queue Stats
18W - 15L
1,670 Elo+
Solo
Medusa
Medusa
PredaNL
Medusa
Level 68
God Stats
6W - 3L
1,475 SR
Queue Stats
148W - 215L
1,422 Elo+
Party 2
Hera
Hera
iasthai
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Carvia
Hel
13
0 / 4 / 3
9,156
572
9,362
12,691
4,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 6 / 0
8,712
545
4,988
12,316
5,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Geb
13
1 / 6 / 2
10,196
637
9,006
20,005
18,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jackynator13
Hercules
14
2 / 0 / 14
10,423
651
9,719
12,325
9,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
PredaNL
Medusa
16
13 / 1 / 2
12,171
761
14,788
12,960
4,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
iasthai
Hera
13
1 / 2 / 15
10,183
636
14,148
6,956
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
16
16
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
Carvia
Hel
0
4
3
0.38
L
2
6
0
0.33
W
Hercules
Jackynator13
Hercules
2
0
14
9
W
Medusa
PredaNL
Medusa
13
1
2
14
L
Geb
1
6
2
0.33
W
Hera
iasthai
Hera
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
38,655
45,012
Taken
32,241
28,194
Mitigated
16,743
13,723
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Carvia
Hel
9,362
775
6,140
5,313
12,691
4,977
0
3,302
9,067
48,987
0
L
4,988
1,293
0
230
12,316
5,036
0
3,706
8,231
0
20,238
W
Hercules
Jackynator13
Hercules
9,719
2,475
0
3,450
12,325
9,569
502
6,689
5,636
0
26,726
W
Medusa
PredaNL
Medusa
14,788
8,415
0
6,670
12,960
4,939
1,455
8,476
4,484
0
64,363
L
Geb
9,006
801
0
2,040
20,005
18,181
0
6,330
13,067
29,640
0
W
Hera
iasthai
Hera
14,148
2,924
100
2,376
6,956
2,235
940
3,255
3,701
52,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,064
Gold Earned
32,777
144
Minions Killed
199
0
Camps Cleared
0
846,249
Distance Traveled
883,250
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,156
572
81
5
0
257,761
3
L
Nemesis
8,712
545
30
2
0
291,139
2
W
Hercules
10,423
651
36
2
0
311,933
6
W
Medusa
12,171
761
87
5
0
290,433
4
L
Geb
10,196
637
33
2
0
297,349
1
W
Hera
10,183
636
76
5
0
280,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role